fix(client): restore retail interaction parity
Harden keyboard and camera routing, inventory and vendor interactions, chat/emotes, relog portal flow, and paperdoll rendering. Add retail research, connected gate coverage, and release-gate validation.
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151 changed files with 10162 additions and 1211 deletions
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@ -231,6 +231,9 @@ public sealed class LocalPlayerOutboundController
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public static RawMotionState BuildRawMotionState(MovementResult movement)
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{
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if (movement.RawMotionStateOverride is { } rawMotionState)
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return new RawMotionState(rawMotionState);
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HoldKey axisHoldKey = movement.IsRunning ? HoldKey.Run : HoldKey.None;
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return new RawMotionState
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{
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