fix(client): restore retail interaction parity
Harden keyboard and camera routing, inventory and vendor interactions, chat/emotes, relog portal flow, and paperdoll rendering. Add retail research, connected gate coverage, and release-gate validation.
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151 changed files with 10162 additions and 1211 deletions
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@ -67,6 +67,8 @@ public enum RuntimeMovementCommand
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Sit,
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Crouch,
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Sleep,
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StopCompletely,
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FinishJump,
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}
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public enum RuntimeChatChannel
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@ -160,6 +162,10 @@ public interface IRuntimeMovementCommands
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RuntimeGenerationToken expectedGeneration,
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RuntimeMovementCommand command);
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RuntimeCommandResult ExecuteMotion(
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RuntimeGenerationToken expectedGeneration,
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uint motionCommand);
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RuntimeCommandResult SetIntent(
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RuntimeGenerationToken expectedGeneration,
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in Gameplay.MovementInput input);
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