docs: reconcile project state and refresh README
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This commit is contained in:
Erik 2026-07-27 12:53:31 +02:00
parent 97a095d628
commit f6275f4501
12 changed files with 432 additions and 295 deletions

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@ -87,7 +87,8 @@ program: spell-bar overflow, status Use/Assess, assessment information,
equipped-child picking, vendor browsing, and authoritative vendor
transactions. This is deliberately using the extracted interaction owners and
canonical shared main-panel host before quest/emote/character-creation bodies
broaden the feature surface.
broaden the feature surface. Slices 13 are user-accepted; resume at Slice 4
equipped-child picking.
The separately authorized modern-runtime performance program has completed
Slices AD: corrected measurement, prepared-package bake/dedup, package-only
@ -405,7 +406,8 @@ disables component enforcement (IA-21), installs each icon as its authored
template root's own foreground image, and resets obsolete saved dimensions
once to the authored 310 x 400 extent. The Release build with #228's 17
tracked test warnings, 3,557 App tests / 3 skips, and 7,988 complete-solution
tests / 5 skips pass; the connected visual gate is pending.
tests / 5 skips pass. The corrected formula/icons/foreground stack and
authored extent were user-accepted on 2026-07-24.
Slice 3's first connected gate found and corrected the real remaining defects:
ACE creature flag `0x0100` was mislabeled as a weapon profile and left the
appraisal busy reference held, retail's examination UI had been mounted as a
@ -415,8 +417,9 @@ display-only. Exact response flags, the independent
edit transaction are now ported and user-confirmed. Its item path now follows
the complete EoR formatter dispatch, including literal set/rating/tinkering
prose, weapon/armor/magic/XP/activation/healer/rare branches, and installed-DAT
material/creature names. The connected item-report comparison is Slice 3's
remaining gate.
material/creature names. The connected item-report comparison was Slice 3's
final accepted gate. Slices 13 are complete; resume at Slice 4
equipped-child picking.
Carried:
#153 far-teleport residual, #116 slide-response, the remaining R6 ownership cleanup plus
@ -1215,7 +1218,7 @@ from M3 = retail-equivalent gameplay loop for melee and casters.
---
### M4 — "Live in the world" — 🟡 NEXT (~610 weeks)
### M4 — "Live in the world" — 🟡 ACTIVE (~610 weeks)
**Entry condition:** complete the behavior-preserving `GameWindow`
decomposition campaign before adding H.3/H.4/L.1e feature bodies. This protects