refactor(runtime): own interaction transactions
Move use throttling, appraisal identity, queued interactions, and exact post-arrival pickup state beneath RuntimeActionState. Keep App as the picker, movement, transport, and retained-presentation adapter while preserving retail send and UseDone ordering. Add reset, disposal, GUID-reuse, callback-reentrancy, and transport-failure coverage. Co-authored-by: Codex <noreply@openai.com>
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31 changed files with 1365 additions and 432 deletions
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@ -15,7 +15,11 @@ public sealed class RuntimeActionOwnershipTests
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string program = ReadAppSource(root, "Program.cs");
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Assert.Contains(
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"private readonly RuntimeActionState _runtimeActions = new();",
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"private readonly RuntimeActionState _runtimeActions;",
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gameWindow,
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StringComparison.Ordinal);
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Assert.Contains(
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"_runtimeActions = new RuntimeActionState(_runtimeInventory.Transactions);",
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gameWindow,
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StringComparison.Ordinal);
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Assert.Contains(
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@ -54,6 +58,9 @@ public sealed class RuntimeActionOwnershipTests
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Assert.Empty(Regex.Matches(
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production,
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@"\bnew\s+(?:AcDream\.Runtime\.Gameplay\.)?InteractionState\s*\("));
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Assert.Empty(Regex.Matches(
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production,
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@"\bnew\s+(?:AcDream\.Runtime\.Gameplay\.)?RuntimeInteractionTransactionState\s*\("));
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Assert.Equal(
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1,
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Regex.Matches(
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@ -94,14 +101,19 @@ public sealed class RuntimeActionOwnershipTests
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"GameWindowLifetime.cs");
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Assert.Contains("d.Actions.Interaction,", ui, StringComparison.Ordinal);
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Assert.Contains("d.Actions.Transactions,", ui, StringComparison.Ordinal);
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Assert.Contains("d.Actions.Selection", ui, StringComparison.Ordinal);
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Assert.Contains("d.Actions.Combat", ui, StringComparison.Ordinal);
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Assert.Contains("d.Actions.Selection", session, StringComparison.Ordinal);
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Assert.Contains("d.Actions.Combat", session, StringComparison.Ordinal);
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Assert.Contains("_domain.Actions.Combat", liveSession, StringComparison.Ordinal);
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Assert.Contains(
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"_domain.Actions.Transactions.CompleteUse(error)",
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liveSession,
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StringComparison.Ordinal);
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Assert.Contains("_actions.Selection", commands, StringComparison.Ordinal);
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Assert.Contains(
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"InteractionState interactionState,",
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"RuntimeInteractionTransactionState runtimeTransactions,",
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itemInteraction,
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StringComparison.Ordinal);
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Assert.DoesNotContain(
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@ -114,8 +126,8 @@ public sealed class RuntimeActionOwnershipTests
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StringComparison.Ordinal);
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AssertAppearsInOrder(
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shutdown,
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"\"runtime inventory state\"",
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"\"runtime action state\"",
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"\"runtime inventory state\"",
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"\"runtime entity/object lifetime\"");
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Assert.False(File.Exists(Path.Combine(
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root,
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