refactor(runtime): own interaction transactions
Move use throttling, appraisal identity, queued interactions, and exact post-arrival pickup state beneath RuntimeActionState. Keep App as the picker, movement, transport, and retained-presentation adapter while preserving retail send and UseDone ordering. Add reset, disposal, GUID-reuse, callback-reentrancy, and transport-failure coverage. Co-authored-by: Codex <noreply@openai.com>
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31 changed files with 1365 additions and 432 deletions
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@ -681,7 +681,7 @@ public sealed class CurrentGameRuntimeAdapterTests
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EntityObjects);
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Objects = EntityObjects.Objects;
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Communication = new RuntimeCommunicationState();
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Actions = new RuntimeActionState();
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Actions = new RuntimeActionState(InventoryState.Transactions);
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MovementInput = new DispatcherMovementInputSource();
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GameplayInput = new GameplayInputFrameController(
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dispatcher: null,
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@ -701,7 +701,7 @@ public sealed class CurrentGameRuntimeAdapterTests
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_items = new ItemInteractionController(
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Objects,
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InventoryState.Transactions,
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Actions.Transactions,
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Actions.Interaction,
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() => PlayerGuid,
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sendUse: null,
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@ -766,11 +766,11 @@ public sealed class CurrentGameRuntimeAdapterTests
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{
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Runtime.Dispose();
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Character.Dispose();
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InventoryState.Dispose();
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Communication.Dispose();
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_session.Dispose();
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_items.Dispose();
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Actions.Dispose();
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InventoryState.Dispose();
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Entities.Clear();
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}
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}
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@ -1149,7 +1149,7 @@ public sealed class CurrentGameRuntimeAdapterTests
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}
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private sealed class SelectionTransport(Func<bool> isInWorld)
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: ISelectionInteractionTransport
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: IRuntimeInteractionTransport
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{
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public bool IsInWorld => isInWorld();
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@ -15,7 +15,11 @@ public sealed class RuntimeActionOwnershipTests
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string program = ReadAppSource(root, "Program.cs");
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Assert.Contains(
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"private readonly RuntimeActionState _runtimeActions = new();",
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"private readonly RuntimeActionState _runtimeActions;",
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gameWindow,
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StringComparison.Ordinal);
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Assert.Contains(
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"_runtimeActions = new RuntimeActionState(_runtimeInventory.Transactions);",
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gameWindow,
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StringComparison.Ordinal);
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Assert.Contains(
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@ -54,6 +58,9 @@ public sealed class RuntimeActionOwnershipTests
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Assert.Empty(Regex.Matches(
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production,
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@"\bnew\s+(?:AcDream\.Runtime\.Gameplay\.)?InteractionState\s*\("));
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Assert.Empty(Regex.Matches(
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production,
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@"\bnew\s+(?:AcDream\.Runtime\.Gameplay\.)?RuntimeInteractionTransactionState\s*\("));
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Assert.Equal(
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1,
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Regex.Matches(
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@ -94,14 +101,19 @@ public sealed class RuntimeActionOwnershipTests
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"GameWindowLifetime.cs");
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Assert.Contains("d.Actions.Interaction,", ui, StringComparison.Ordinal);
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Assert.Contains("d.Actions.Transactions,", ui, StringComparison.Ordinal);
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Assert.Contains("d.Actions.Selection", ui, StringComparison.Ordinal);
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Assert.Contains("d.Actions.Combat", ui, StringComparison.Ordinal);
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Assert.Contains("d.Actions.Selection", session, StringComparison.Ordinal);
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Assert.Contains("d.Actions.Combat", session, StringComparison.Ordinal);
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Assert.Contains("_domain.Actions.Combat", liveSession, StringComparison.Ordinal);
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Assert.Contains(
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"_domain.Actions.Transactions.CompleteUse(error)",
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liveSession,
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StringComparison.Ordinal);
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Assert.Contains("_actions.Selection", commands, StringComparison.Ordinal);
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Assert.Contains(
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"InteractionState interactionState,",
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"RuntimeInteractionTransactionState runtimeTransactions,",
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itemInteraction,
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StringComparison.Ordinal);
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Assert.DoesNotContain(
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@ -114,8 +126,8 @@ public sealed class RuntimeActionOwnershipTests
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StringComparison.Ordinal);
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AssertAppearsInOrder(
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shutdown,
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"\"runtime inventory state\"",
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"\"runtime action state\"",
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"\"runtime inventory state\"",
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"\"runtime entity/object lifetime\"");
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Assert.False(File.Exists(Path.Combine(
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root,
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@ -46,7 +46,7 @@ public sealed class RuntimeInventoryOwnershipTests
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"ItemInteractionController.cs");
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Assert.Contains(
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"d.Inventory.Transactions",
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"d.Actions.Transactions",
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ui,
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StringComparison.Ordinal);
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Assert.DoesNotContain(
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@ -62,7 +62,7 @@ public sealed class RuntimeInventoryOwnershipTests
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itemInteraction,
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StringComparison.Ordinal);
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Assert.Contains(
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"InventoryTransactionState transactions,",
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"RuntimeInteractionTransactionState runtimeTransactions,",
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itemInteraction,
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StringComparison.Ordinal);
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Assert.Contains(
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@ -70,7 +70,7 @@ public sealed class RuntimeInventoryOwnershipTests
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session,
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StringComparison.Ordinal);
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Assert.Contains(
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"_domain.Inventory.Transactions.CompleteUse(error)",
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"_domain.Actions.Transactions.CompleteUse(error)",
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session,
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StringComparison.Ordinal);
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Assert.DoesNotContain(
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@ -79,6 +79,7 @@ public sealed class RuntimeInventoryOwnershipTests
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StringComparison.Ordinal);
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AssertAppearsInOrder(
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shutdown,
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"\"runtime action state\"",
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"\"runtime inventory state\"",
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"\"runtime entity/object lifetime\"");
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}
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