docs(pipeline): register Track MP in roadmap + milestones freeze exception

Roadmap gains the Track MP phase table (MP0 in progress, MP1-MP5 ahead);
milestones doc records the side track + the explicit user-authorized
freeze exception (MP may reopen frozen streaming/WB-rendering subsystems
under its own gated phases only); CLAUDE.md Current state gets the
one-line pointer.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Erik 2026-07-05 19:27:11 +02:00
parent 4b44a15286
commit f4e4418273
3 changed files with 37 additions and 1 deletions

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@ -245,6 +245,20 @@ which the operating rules have always allowed; declaring them milestones
would manufacture scope where a tactical ledger (ISSUES + handoffs)
already carries them.
**Modern Pipeline side track (Track MP — user-commissioned 2026-07-05; NOT
a milestone, NOT part of M1.5).** A performance modernization arc (baked
asset pipeline → retail distance-degrade → ECS render world with delta
submission → zero-alloc frame loop) targeting smoothness first, then 300+
FPS in dense towns. Spec:
`docs/superpowers/specs/2026-07-05-modern-pipeline-design.md`; phase table
in the roadmap ("Track MP"). **Freeze exception (explicit, user-authorized
2026-07-05):** this track may reopen the otherwise-frozen streaming and
WB-rendering subsystems — but only under its own gated phases (pixel- and
feel-identical conformance gates, legacy path deleted at each gate), never
as ad-hoc rework. Rule 2's freeze still binds all NON-MP work. MP runs in
dedicated side-track sessions; the M1.5 critical path wins every conflict,
and MP4 is hard-queued behind #137.
**Still OPEN in M1.5 — dungeon support (Phase G.3, issue #133).** Dungeons
don't work: the streaming/load/render/physics pipeline was built entirely
around outdoor landblocks (terrain + scattered buildings) and has no path