refactor(world): extract live entity teardown
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commit
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8 changed files with 565 additions and 159 deletions
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@ -0,0 +1,115 @@
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using AcDream.App.World;
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using AcDream.Core.Items;
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using AcDream.Core.Net;
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using AcDream.Core.Net.Messages;
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using AcDream.Core.Physics;
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namespace AcDream.App.Tests.World;
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public sealed class LiveEntityRuntimeTeardownControllerTests
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{
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[Fact]
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public void Retry_ReusesPlanAndDoesNotReplayCompletedOwners()
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{
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LiveEntityRecord record = new(Spawn());
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int factoryCalls = 0;
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int completedOwnerCalls = 0;
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int retryingOwnerCalls = 0;
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bool failOnce = true;
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var controller = new LiveEntityRuntimeTeardownController(
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_ =>
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{
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factoryCalls++;
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return new LiveEntityTeardownPlan([
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() => completedOwnerCalls++,
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() =>
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{
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retryingOwnerCalls++;
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if (failOnce)
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{
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failOnce = false;
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throw new InvalidOperationException("fixture failure");
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}
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},
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]);
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},
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_ => { });
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Assert.Throws<AggregateException>(() => controller.TearDown(record));
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controller.TearDown(record);
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Assert.Equal(1, factoryCalls);
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Assert.Equal(1, completedOwnerCalls);
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Assert.Equal(2, retryingOwnerCalls);
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Assert.True(record.RuntimeComponentTeardownPlan!.IsComplete);
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}
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[Fact]
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public void UnknownOwner_IsForwardedWithoutCreatingATeardownPlan()
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{
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uint forgotten = 0u;
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int factoryCalls = 0;
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var controller = new LiveEntityRuntimeTeardownController(
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_ =>
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{
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factoryCalls++;
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return new LiveEntityTeardownPlan([]);
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},
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guid => forgotten = guid);
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controller.ForgetUnknownOwner(Guid);
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Assert.Equal(Guid, forgotten);
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Assert.Equal(0, factoryCalls);
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}
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private const uint Guid = 0x70000001u;
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private const uint Cell = 0x01010001u;
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private static WorldSession.EntitySpawn Spawn()
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{
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var position = new CreateObject.ServerPosition(
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Cell, 10f, 10f, 5f, 1f, 0f, 0f, 0f);
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var timestamps = new PhysicsTimestamps(1, 1, 1, 1, 0, 1, 0, 1, 1);
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var physics = new PhysicsSpawnData(
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RawState: (uint)PhysicsStateFlags.ReportCollisions,
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Position: position,
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Movement: null,
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AnimationFrame: null,
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SetupTableId: 0x02000001u,
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MotionTableId: 0x09000001u,
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SoundTableId: null,
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PhysicsScriptTableId: null,
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Parent: null,
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Children: null,
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Scale: null,
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Friction: null,
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Elasticity: null,
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Translucency: null,
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Velocity: null,
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Acceleration: null,
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AngularVelocity: null,
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DefaultScriptType: null,
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DefaultScriptIntensity: null,
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Timestamps: timestamps);
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return new WorldSession.EntitySpawn(
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Guid,
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position,
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0x02000001u,
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[],
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[],
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[],
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null,
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null,
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"fixture",
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(uint)ItemType.Creature,
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null,
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0x09000001u,
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PhysicsState: (uint)PhysicsStateFlags.ReportCollisions,
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InstanceSequence: 1,
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MovementSequence: 1,
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ServerControlSequence: 1,
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PositionSequence: 1,
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Physics: physics);
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}
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}
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