refactor(world): extract live entity teardown
This commit is contained in:
parent
4427cfb2c7
commit
f38822c490
8 changed files with 565 additions and 159 deletions
|
|
@ -146,6 +146,7 @@ internal sealed class LiveEntityHydrationController
|
|||
private readonly ILiveEntityReadyPublisher _ready;
|
||||
private readonly ILiveEntityWorldOriginCoordinator _origin;
|
||||
private readonly ILiveEntityNetworkUpdateSink _networkUpdates;
|
||||
private readonly ILiveEntityTeardownCoordinator _teardown;
|
||||
private readonly Action<uint, AcceptedPhysicsTimestamps> _publishTimestamps;
|
||||
private readonly Func<uint> _playerGuid;
|
||||
private readonly Action<string>? _diagnostic;
|
||||
|
|
@ -159,6 +160,7 @@ internal sealed class LiveEntityHydrationController
|
|||
ILiveEntityReadyPublisher ready,
|
||||
ILiveEntityWorldOriginCoordinator origin,
|
||||
ILiveEntityNetworkUpdateSink networkUpdates,
|
||||
ILiveEntityTeardownCoordinator teardown,
|
||||
Action<uint, AcceptedPhysicsTimestamps> publishTimestamps,
|
||||
Func<uint> playerGuid,
|
||||
Action<string>? diagnostic = null)
|
||||
|
|
@ -171,6 +173,7 @@ internal sealed class LiveEntityHydrationController
|
|||
_ready = ready ?? throw new ArgumentNullException(nameof(ready));
|
||||
_origin = origin ?? throw new ArgumentNullException(nameof(origin));
|
||||
_networkUpdates = networkUpdates ?? throw new ArgumentNullException(nameof(networkUpdates));
|
||||
_teardown = teardown ?? throw new ArgumentNullException(nameof(teardown));
|
||||
_publishTimestamps = publishTimestamps
|
||||
?? throw new ArgumentNullException(nameof(publishTimestamps));
|
||||
_playerGuid = playerGuid ?? throw new ArgumentNullException(nameof(playerGuid));
|
||||
|
|
@ -339,6 +342,47 @@ internal sealed class LiveEntityHydrationController
|
|||
return accepted;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retail <c>SmartBox::HandleDeleteObject @ 0x00451EA0</c> rejects the
|
||||
/// player, requires the exact Instance timestamp, then performs one
|
||||
/// symmetric logical teardown. An unknown owner only loses queued
|
||||
/// pre-create effect packets.
|
||||
/// </summary>
|
||||
public bool OnDelete(DeleteObject.Parsed delete)
|
||||
{
|
||||
// SmartBox::HandleDeleteObject rejects the player before resolving an
|
||||
// object or touching any queued owner state. A pre-Create player
|
||||
// Delete must therefore be side-effect-free too.
|
||||
if (delete.Guid == _playerGuid())
|
||||
return false;
|
||||
|
||||
if (!_runtime.TryGetRecord(delete.Guid, out _))
|
||||
_teardown.ForgetUnknownOwner(delete.Guid);
|
||||
|
||||
bool removed = _runtime.UnregisterLiveEntity(
|
||||
delete,
|
||||
isLocalPlayer: false,
|
||||
beforeTeardown: () =>
|
||||
ObjectTableWiring.ApplyEntityDelete(_objects, delete));
|
||||
if (removed)
|
||||
{
|
||||
_diagnostic?.Invoke(
|
||||
$"live: delete guid=0x{delete.Guid:X8} instSeq={delete.InstanceSequence}");
|
||||
}
|
||||
return removed;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retail's 25-second visibility expiry converges through the same exact
|
||||
/// generation gate and teardown transaction as an authoritative F747.
|
||||
/// </summary>
|
||||
public bool OnPrune(LiveEntityPruneCandidate candidate) =>
|
||||
OnDelete(new DeleteObject.Parsed(
|
||||
candidate.ServerGuid,
|
||||
candidate.Generation));
|
||||
|
||||
public int RetryPendingTeardowns() => _runtime.RetryPendingTeardowns();
|
||||
|
||||
/// <summary>
|
||||
/// Parent events may precede either CreateObject. The relationship owner
|
||||
/// retains wire order and invokes <see cref="TryAcceptParentForProjection"/>
|
||||
|
|
|
|||
167
src/AcDream.App/World/LiveEntityRuntimeTeardownController.cs
Normal file
167
src/AcDream.App/World/LiveEntityRuntimeTeardownController.cs
Normal file
|
|
@ -0,0 +1,167 @@
|
|||
using AcDream.App.Interaction;
|
||||
using AcDream.App.Physics;
|
||||
using AcDream.App.Rendering;
|
||||
using AcDream.App.Rendering.Vfx;
|
||||
using AcDream.App.Rendering.Wb;
|
||||
using AcDream.Core.Physics;
|
||||
using AcDream.Core.Rendering;
|
||||
using AcDream.Core.Selection;
|
||||
|
||||
namespace AcDream.App.World;
|
||||
|
||||
internal interface ILiveEntityTeardownCoordinator
|
||||
: ILiveEntityRuntimeComponentLifecycle
|
||||
{
|
||||
void ForgetUnknownOwner(uint serverGuid);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Owns the retryable App-component half of retail
|
||||
/// <c>CObjectMaint::DeleteObject @ 0x00508460</c>. Each successful cleanup is
|
||||
/// committed on the exact record tombstone, so a later retry never repeats an
|
||||
/// ExitWorld notification or removes a same-GUID replacement.
|
||||
/// </summary>
|
||||
internal sealed class LiveEntityRuntimeTeardownController
|
||||
: ILiveEntityTeardownCoordinator
|
||||
{
|
||||
private readonly LiveEntityRuntime? _runtime;
|
||||
private readonly LiveEntityPresentationController? _presentation;
|
||||
private readonly EntityEffectController? _effects;
|
||||
private readonly RemoteTeleportController? _remoteTeleport;
|
||||
private readonly SelectionInteractionController? _interactions;
|
||||
private readonly SelectionState? _selection;
|
||||
private readonly LiveEntityAnimationRuntimeView<LiveEntityAnimationState>? _animations;
|
||||
private readonly RemoteMovementObservationTracker? _remoteMovementObservations;
|
||||
private readonly TranslucencyFadeManager? _translucencyFades;
|
||||
private readonly LiveEntityProjectionWithdrawalController? _projectionWithdrawal;
|
||||
private readonly EquippedChildRenderController? _children;
|
||||
private readonly ShadowObjectRegistry? _shadows;
|
||||
private readonly LiveEntityLightController? _lights;
|
||||
private readonly EntityClassificationCache? _classification;
|
||||
private readonly Func<uint>? _playerGuid;
|
||||
private readonly Func<LiveEntityRecord, LiveEntityTeardownPlan> _createPlan;
|
||||
private readonly Action<uint> _forgetUnknownOwner;
|
||||
|
||||
public LiveEntityRuntimeTeardownController(
|
||||
LiveEntityRuntime runtime,
|
||||
LiveEntityPresentationController presentation,
|
||||
EntityEffectController effects,
|
||||
RemoteTeleportController remoteTeleport,
|
||||
SelectionInteractionController? interactions,
|
||||
SelectionState selection,
|
||||
LiveEntityAnimationRuntimeView<LiveEntityAnimationState> animations,
|
||||
RemoteMovementObservationTracker remoteMovementObservations,
|
||||
TranslucencyFadeManager translucencyFades,
|
||||
LiveEntityProjectionWithdrawalController projectionWithdrawal,
|
||||
EquippedChildRenderController children,
|
||||
ShadowObjectRegistry shadows,
|
||||
LiveEntityLightController lights,
|
||||
EntityClassificationCache classification,
|
||||
Func<uint> playerGuid)
|
||||
{
|
||||
_runtime = runtime ?? throw new ArgumentNullException(nameof(runtime));
|
||||
_presentation = presentation ?? throw new ArgumentNullException(nameof(presentation));
|
||||
_effects = effects ?? throw new ArgumentNullException(nameof(effects));
|
||||
_remoteTeleport = remoteTeleport ?? throw new ArgumentNullException(nameof(remoteTeleport));
|
||||
_interactions = interactions;
|
||||
_selection = selection ?? throw new ArgumentNullException(nameof(selection));
|
||||
_animations = animations ?? throw new ArgumentNullException(nameof(animations));
|
||||
_remoteMovementObservations = remoteMovementObservations
|
||||
?? throw new ArgumentNullException(nameof(remoteMovementObservations));
|
||||
_translucencyFades = translucencyFades
|
||||
?? throw new ArgumentNullException(nameof(translucencyFades));
|
||||
_projectionWithdrawal = projectionWithdrawal
|
||||
?? throw new ArgumentNullException(nameof(projectionWithdrawal));
|
||||
_children = children ?? throw new ArgumentNullException(nameof(children));
|
||||
_shadows = shadows ?? throw new ArgumentNullException(nameof(shadows));
|
||||
_lights = lights ?? throw new ArgumentNullException(nameof(lights));
|
||||
_classification = classification
|
||||
?? throw new ArgumentNullException(nameof(classification));
|
||||
_playerGuid = playerGuid ?? throw new ArgumentNullException(nameof(playerGuid));
|
||||
_createPlan = CreatePlan;
|
||||
_forgetUnknownOwner = effects.ForgetUnknownOwner;
|
||||
}
|
||||
|
||||
internal LiveEntityRuntimeTeardownController(
|
||||
Func<LiveEntityRecord, LiveEntityTeardownPlan> createPlan,
|
||||
Action<uint> forgetUnknownOwner)
|
||||
{
|
||||
_createPlan = createPlan ?? throw new ArgumentNullException(nameof(createPlan));
|
||||
_forgetUnknownOwner = forgetUnknownOwner
|
||||
?? throw new ArgumentNullException(nameof(forgetUnknownOwner));
|
||||
}
|
||||
|
||||
public void TearDown(LiveEntityRecord record)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(record);
|
||||
record.RuntimeComponentTeardownPlan ??= _createPlan(record);
|
||||
record.RuntimeComponentTeardownPlan.Advance();
|
||||
}
|
||||
|
||||
public void ForgetUnknownOwner(uint serverGuid) =>
|
||||
_forgetUnknownOwner(serverGuid);
|
||||
|
||||
private LiveEntityTeardownPlan CreatePlan(LiveEntityRecord record)
|
||||
{
|
||||
LiveEntityRuntime runtime = _runtime!;
|
||||
uint serverGuid = record.ServerGuid;
|
||||
var incarnation = new LiveEntityIncarnationCleanup(
|
||||
record,
|
||||
guid => runtime.TryGetRecord(guid, out LiveEntityRecord current)
|
||||
? current
|
||||
: null);
|
||||
var cleanups = new List<Action>
|
||||
{
|
||||
() => _presentation!.Forget(record),
|
||||
() => _effects!.OnLiveEntityUnregistered(record),
|
||||
() => _remoteTeleport!.Forget(record),
|
||||
() =>
|
||||
{
|
||||
bool replacementExists =
|
||||
runtime.TryGetRecord(serverGuid, out LiveEntityRecord current)
|
||||
&& !ReferenceEquals(current, record);
|
||||
if (_interactions is { } interactions)
|
||||
{
|
||||
interactions.OnEntityRemoved(record, replacementExists);
|
||||
}
|
||||
else if (!replacementExists
|
||||
&& _selection!.SelectedObjectId == serverGuid)
|
||||
{
|
||||
_selection.Clear(
|
||||
SelectionChangeSource.System,
|
||||
SelectionChangeReason.SelectedObjectRemoved);
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
if (record.WorldEntity is not { } existingEntity)
|
||||
return new LiveEntityTeardownPlan(cleanups);
|
||||
|
||||
// CPhysicsObj::exit_world @ 0x00514E60 drains the PartArray and
|
||||
// MovementManager before unsticking/clearing the object's target and
|
||||
// notifying its voyeurs. Preserve the two independent motion drains.
|
||||
if (_animations!.TryGetValue(existingEntity.Id, out LiveEntityAnimationState animation))
|
||||
cleanups.Add(() => animation.Sequencer?.Manager.HandleExitWorld());
|
||||
if (record.RemoteMotionRuntime is RemoteMotion remoteMotion)
|
||||
cleanups.Add(remoteMotion.Movement.HandleExitWorld);
|
||||
if (record.PhysicsHost is EntityPhysicsHost physicsHost)
|
||||
{
|
||||
cleanups.Add(physicsHost.PositionManager.UnStick);
|
||||
cleanups.Add(physicsHost.ClearTarget);
|
||||
cleanups.Add(physicsHost.NotifyExitWorld);
|
||||
}
|
||||
|
||||
cleanups.Add(() => _animations.Remove(existingEntity.Id));
|
||||
cleanups.Add(() => _classification!.InvalidateEntity(existingEntity.Id));
|
||||
cleanups.Add(() => incarnation.RunIfNoReplacement(
|
||||
() => _remoteMovementObservations!.Remove(serverGuid)));
|
||||
cleanups.Add(() => _translucencyFades!.ClearEntity(existingEntity.Id));
|
||||
cleanups.Add(() => _projectionWithdrawal!.LeaveWorld(
|
||||
record,
|
||||
_playerGuid!()));
|
||||
cleanups.Add(() => _children!.OnLogicalTeardown(record));
|
||||
cleanups.Add(() => _shadows!.Deregister(existingEntity.Id));
|
||||
cleanups.Add(() => _lights!.Forget(existingEntity.Id));
|
||||
return new LiveEntityTeardownPlan(cleanups);
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue