docs(performance): close modern runtime slice H
This commit is contained in:
parent
41c1a59392
commit
f1a8d36682
7 changed files with 179 additions and 27 deletions
|
|
@ -107,10 +107,15 @@ on exact binary `91e82c3c`; all checkpoints converge with no stranded
|
|||
publication, retirement, upload, warmup, or resource backlog. Capped/uncapped
|
||||
CPU p99 is 34.7%/30.4% below Slice A and maximum frame allocation is
|
||||
84.7%/82.2% lower. The user explicitly approved Slices F–L, including both
|
||||
the F/G ECS and Slice J gameplay-owner gates, on 2026-07-24. Slice F is active
|
||||
from rollback anchor `e7d9d6fa`, using the implementation-ready post-E
|
||||
ownership, shadow-comparison, cutover, and acceptance contract in
|
||||
[`2026-07-24-modern-runtime-slices-f-g-render-scene.md`](2026-07-24-modern-runtime-slices-f-g-render-scene.md).
|
||||
the F/G ECS and Slice J gameplay-owner gates, on 2026-07-24. Slice F and
|
||||
G0–G4 are implemented; G4's automated gate has zero mismatches while its
|
||||
physical-display visual gate and G5 deletion remain pending. Slice H is
|
||||
complete: retained UI/frame work, exact bounded light selection, and
|
||||
pooled/borrowed/direct network I/O pass 8,292 Release tests / 5 skips and the
|
||||
seven-checkpoint connected lifecycle/reconnect gate. Slice I is active under
|
||||
[`2026-07-25-modern-runtime-slice-i.md`](2026-07-25-modern-runtime-slice-i.md).
|
||||
The exact G4 visual rollback remains
|
||||
`git revert ef1d263337997bb030eadb7b8e71d73dc659907a`.
|
||||
|
||||
Slice 1's 18-cell favorite-spell overflow bar is user-accepted. Slice 2's
|
||||
status hand selected-object availability and existing
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue