fix #234: port retail appraisal floaty and inscriptions
This commit is contained in:
parent
643cdfe66e
commit
f1a7912160
23 changed files with 1310 additions and 106 deletions
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@ -23,18 +23,23 @@ public sealed class AppraisalUiControllerTests
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Type = ItemType.MeleeWeapon,
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Value = 1250,
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Burden = 350,
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ContainerId = 0x50000002u,
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PublicWeenieBitfield = (uint)PublicWeenieFlags.Inscribable,
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});
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var sent = new List<uint>();
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var inscriptions = new List<(uint ObjectId, string Text)>();
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var messages = new List<string>();
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using var interaction = NewInteraction(objects, sent);
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var combat = new CombatState();
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int shown = 0;
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int closed = 0;
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using AppraisalUiController controller = AppraisalUiController.Bind(
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using AppraisalUiController controller = Bind(
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layout,
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objects,
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interaction,
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combat,
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new Spellbook(),
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inscriptions,
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messages,
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() => shown++,
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() => closed++)!;
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@ -64,10 +69,12 @@ public sealed class AppraisalUiControllerTests
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UiField inscription = Assert.IsType<UiField>(
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layout.FindElement(AppraisalUiController.InscriptionTextId));
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Assert.Contains("Remember the fallen", inscription.Text);
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Assert.False(inscription.Enabled);
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Assert.True(inscription.Editable);
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UiText signature = Assert.IsType<UiText>(
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layout.FindElement(AppraisalUiController.SignatureTextId));
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Assert.Equal("Inscribed by Tester", Assert.Single(signature.LinesProvider()).Text);
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Assert.Equal("--Tester", Assert.Single(signature.LinesProvider()).Text);
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Assert.Empty(inscriptions);
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Assert.Empty(messages);
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((UiButton)layout.FindElement(AppraisalUiController.CloseId)!).OnClick!.Invoke();
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Assert.Equal(1, closed);
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@ -88,12 +95,13 @@ public sealed class AppraisalUiControllerTests
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using var interaction = NewInteraction(objects, sent);
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var combat = new CombatState();
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int shown = 0;
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using AppraisalUiController controller = AppraisalUiController.Bind(
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using AppraisalUiController controller = Bind(
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layout,
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objects,
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interaction,
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combat,
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new Spellbook(),
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[],
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[],
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() => shown++,
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() => { })!;
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@ -145,12 +153,13 @@ public sealed class AppraisalUiControllerTests
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var objects = new ClientObjectTable();
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objects.AddOrUpdate(new ClientObject { ObjectId = ObjectId, Name = "Item" });
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using var interaction = NewInteraction(objects, []);
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using AppraisalUiController controller = AppraisalUiController.Bind(
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using AppraisalUiController controller = Bind(
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layout,
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objects,
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interaction,
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new CombatState(),
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new Spellbook(),
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[],
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[],
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() => throw new InvalidOperationException("must not show"),
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() => { })!;
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@ -158,6 +167,281 @@ public sealed class AppraisalUiControllerTests
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Assert.Equal(0u, controller.CurrentObjectId);
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}
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[Fact]
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public void EmptyOwnedInscription_FocusEditAndBlur_SendsRetailTransactionOnce()
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{
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ImportedLayout layout = FixtureLoader.LoadExamination();
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var objects = new ClientObjectTable();
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objects.AddOrUpdate(new ClientObject
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{
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ObjectId = ObjectId,
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Name = "Sword",
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Type = ItemType.MeleeWeapon,
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ContainerId = 0x50000002u,
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PublicWeenieBitfield = (uint)PublicWeenieFlags.Inscribable,
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});
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var inscriptions = new List<(uint ObjectId, string Text)>();
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using var interaction = NewInteraction(objects, []);
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using AppraisalUiController controller = Bind(
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layout,
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objects,
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interaction,
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new CombatState(),
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inscriptions,
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[],
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() => { },
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() => { })!;
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interaction.ExamineSelectedOrEnterMode(ObjectId);
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Assert.True(controller.Apply(Parsed(new PropertyBundle())));
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UiField field = Assert.IsType<UiField>(
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layout.FindElement(AppraisalUiController.InscriptionTextId));
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UiText signature = Assert.IsType<UiText>(
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layout.FindElement(AppraisalUiController.SignatureTextId));
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Assert.True(field.Editable);
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Assert.Equal("<Inscribe here>", field.Text);
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field.OnEvent(new UiEvent(field.EventId, field, UiEventType.FocusGained));
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Assert.Equal(string.Empty, field.Text);
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Assert.Equal("--Tester", Assert.Single(signature.LinesProvider()).Text);
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foreach (char c in "For glory")
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field.InsertChar(c);
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field.OnEvent(new UiEvent(field.EventId, field, UiEventType.FocusLost));
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Assert.Equal(
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new[] { (ObjectId, "For glory") },
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inscriptions);
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Assert.Equal("--Tester", Assert.Single(signature.LinesProvider()).Text);
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field.OnEvent(new UiEvent(field.EventId, field, UiEventType.FocusGained));
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field.OnEvent(new UiEvent(field.EventId, field, UiEventType.FocusLost));
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Assert.Single(inscriptions);
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}
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[Fact]
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public void ExistingInscription_ClearOnBlur_SendsEmptyAndRestoresPlaceholder()
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{
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ImportedLayout layout = FixtureLoader.LoadExamination();
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var objects = new ClientObjectTable();
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objects.AddOrUpdate(new ClientObject
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{
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ObjectId = ObjectId,
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Name = "Sword",
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Type = ItemType.MeleeWeapon,
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ContainerId = 0x50000002u,
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PublicWeenieBitfield = (uint)PublicWeenieFlags.Inscribable,
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});
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var inscriptions = new List<(uint ObjectId, string Text)>();
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using var interaction = NewInteraction(objects, []);
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using AppraisalUiController controller = Bind(
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layout,
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objects,
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interaction,
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new CombatState(),
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inscriptions,
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[],
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() => { },
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() => { })!;
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interaction.ExamineSelectedOrEnterMode(ObjectId);
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var properties = new PropertyBundle();
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properties.Strings[7u] = "Old words";
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properties.Strings[8u] = "Tester";
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Assert.True(controller.Apply(Parsed(properties)));
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UiField field = Assert.IsType<UiField>(
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layout.FindElement(AppraisalUiController.InscriptionTextId));
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UiText signature = Assert.IsType<UiText>(
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layout.FindElement(AppraisalUiController.SignatureTextId));
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field.SetText(string.Empty);
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field.OnEvent(new UiEvent(field.EventId, field, UiEventType.FocusLost));
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Assert.Equal(new[] { (ObjectId, string.Empty) }, inscriptions);
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Assert.Equal("<Inscribe here>", field.Text);
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Assert.Equal(string.Empty, Assert.Single(signature.LinesProvider()).Text);
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}
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[Fact]
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public void InscriptionPermissionMessages_MatchRetail()
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{
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ImportedLayout otherScribeLayout = FixtureLoader.LoadExamination();
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var otherScribeObjects = new ClientObjectTable();
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otherScribeObjects.AddOrUpdate(new ClientObject
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{
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ObjectId = ObjectId,
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Name = "Sword",
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ContainerId = 0x50000002u,
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PublicWeenieBitfield = (uint)PublicWeenieFlags.Inscribable,
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});
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var messages = new List<string>();
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using var otherInteraction = NewInteraction(otherScribeObjects, []);
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using AppraisalUiController otherController = Bind(
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otherScribeLayout,
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otherScribeObjects,
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otherInteraction,
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new CombatState(),
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[],
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messages,
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() => { },
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() => { })!;
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otherInteraction.ExamineSelectedOrEnterMode(ObjectId);
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var otherProperties = new PropertyBundle();
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otherProperties.Strings[7u] = "Hands off";
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otherProperties.Strings[8u] = "Other";
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Assert.True(otherController.Apply(Parsed(otherProperties)));
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UiField otherField = Assert.IsType<UiField>(
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otherScribeLayout.FindElement(AppraisalUiController.InscriptionTextId));
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Assert.False(otherField.Editable);
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otherField.OnEvent(new UiEvent(
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otherField.EventId,
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otherField,
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UiEventType.Click));
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Assert.Equal("Only Other can change the inscription", Assert.Single(messages));
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ImportedLayout unownedLayout = FixtureLoader.LoadExamination();
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var unownedObjects = new ClientObjectTable();
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unownedObjects.AddOrUpdate(new ClientObject
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{
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ObjectId = ObjectId,
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Name = "Sword",
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ContainerId = 0x60000000u,
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PublicWeenieBitfield = (uint)PublicWeenieFlags.Inscribable,
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});
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messages.Clear();
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using var unownedInteraction = NewInteraction(unownedObjects, []);
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using AppraisalUiController unownedController = Bind(
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unownedLayout,
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unownedObjects,
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unownedInteraction,
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new CombatState(),
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[],
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messages,
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() => { },
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() => { })!;
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unownedInteraction.ExamineSelectedOrEnterMode(ObjectId);
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Assert.True(unownedController.Apply(Parsed(new PropertyBundle())));
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UiField unownedField = Assert.IsType<UiField>(
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unownedLayout.FindElement(AppraisalUiController.InscriptionTextId));
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unownedField.OnEvent(new UiEvent(
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unownedField.EventId,
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unownedField,
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UiEventType.Click));
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Assert.Equal(
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"Item must be in your inventory to inscribe.",
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Assert.Single(messages));
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}
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[Fact]
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public void NonInscribableItem_HidesEditorAndBackgroundReportsRetailMessage()
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{
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ImportedLayout layout = FixtureLoader.LoadExamination();
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var objects = new ClientObjectTable();
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objects.AddOrUpdate(new ClientObject
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{
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ObjectId = ObjectId,
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Name = "Component",
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ContainerId = 0x50000002u,
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});
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var messages = new List<string>();
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using var interaction = NewInteraction(objects, []);
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using AppraisalUiController controller = Bind(
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layout,
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objects,
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interaction,
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new CombatState(),
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[],
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messages,
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() => { },
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() => { })!;
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interaction.ExamineSelectedOrEnterMode(ObjectId);
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Assert.True(controller.Apply(Parsed(new PropertyBundle())));
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UiField field = Assert.IsType<UiField>(
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layout.FindElement(AppraisalUiController.InscriptionTextId));
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UiText signature = Assert.IsType<UiText>(
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layout.FindElement(AppraisalUiController.SignatureTextId));
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Assert.False(field.Visible);
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Assert.False(signature.Visible);
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UiDatElement background = Assert.IsType<UiDatElement>(
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layout.FindElement(AppraisalUiController.InscriptionBackgroundId));
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background.OnClick!.Invoke();
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Assert.Equal("This item is not inscribable.", Assert.Single(messages));
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}
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[Fact]
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public void HookProfileControlsVisibilityButPublicFlagStillControlsEditing()
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{
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ImportedLayout layout = FixtureLoader.LoadExamination();
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var objects = new ClientObjectTable();
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objects.AddOrUpdate(new ClientObject
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{
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ObjectId = ObjectId,
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Name = "Hooked Decoration",
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ContainerId = 0x50000002u,
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});
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var messages = new List<string>();
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using var interaction = NewInteraction(objects, []);
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using AppraisalUiController controller = Bind(
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layout,
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objects,
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interaction,
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new CombatState(),
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[],
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messages,
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() => { },
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() => { })!;
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interaction.ExamineSelectedOrEnterMode(ObjectId);
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AppraiseInfoParser.Parsed appraisal = Parsed(new PropertyBundle()) with
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{
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Flags = AppraiseInfoParser.IdentifyResponseFlags.HookProfile,
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HookProfile = new AppraiseInfoParser.HookProfile(
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Flags: 1u,
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ValidLocations: 0u,
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AmmoType: 0u),
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};
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Assert.True(controller.Apply(appraisal));
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UiField field = Assert.IsType<UiField>(
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layout.FindElement(AppraisalUiController.InscriptionTextId));
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Assert.True(field.Visible);
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Assert.False(field.Editable);
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field.OnEvent(new UiEvent(field.EventId, field, UiEventType.Click));
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Assert.Equal("This item is not inscribable.", Assert.Single(messages));
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}
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[Fact]
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public void Examination_IsAnIndependentFloatyWindow_NotSharedMainPanelContent()
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{
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Assert.False(
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RetailPanelCatalog.TryGetPanelId(WindowNames.Examination, out _));
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Assert.DoesNotContain(
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RetailPanelCatalog.MountedPanels,
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mounted => mounted.WindowName == WindowNames.Examination);
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}
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private static AppraisalUiController? Bind(
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ImportedLayout layout,
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ClientObjectTable objects,
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ItemInteractionController interaction,
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CombatState combat,
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List<(uint ObjectId, string Text)> inscriptions,
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List<string> messages,
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Action show,
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Action close)
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=> AppraisalUiController.Bind(
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layout,
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objects,
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interaction,
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combat,
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new Spellbook(),
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() => "Tester",
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(objectId, text) => inscriptions.Add((objectId, text)),
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messages.Add,
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show,
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close);
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private static ItemInteractionController NewInteraction(
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ClientObjectTable objects,
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List<uint> sent)
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@ -94,4 +94,52 @@ public class UiFieldTests
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Assert.Equal("5", input.Text);
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}
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[Fact]
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public void ReadOnlyField_RejectsMutationsButReportsClick()
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{
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int clicks = 0;
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var input = new UiField
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{
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Editable = false,
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OnReadOnlyClick = () => clicks++,
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};
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input.SetText("fixed");
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input.InsertChar('!');
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input.Backspace();
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input.OnEvent(new UiEvent(0u, input, UiEventType.Click));
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Assert.Equal("fixed", input.Text);
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Assert.Equal(1, clicks);
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Assert.False(input.AcceptsFocus);
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Assert.False(input.IsEditControl);
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}
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[Fact]
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public void MultiLineField_EnterAddsNewlineInsteadOfSubmitting()
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{
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int submissions = 0;
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var input = new UiField
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{
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OneLine = false,
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OnSubmit = _ => submissions++,
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};
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input.InsertChar('a');
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input.OnEvent(new UiEvent(
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0u,
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input,
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UiEventType.KeyDown,
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Data0: (int)Silk.NET.Input.Key.Enter));
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input.OnEvent(new UiEvent(
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0u,
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input,
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UiEventType.Char,
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Data0: '\r'));
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input.InsertChar('b');
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Assert.Equal("a\nb", input.Text);
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Assert.Equal(0, submissions);
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}
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}
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@ -93,6 +93,39 @@ public sealed class GameEventWiringTests
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Assert.False(items.Get(guid)!.Properties.Ints.ContainsKey(25u));
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}
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[Fact]
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public void WireAll_LiteralAceCreatureFlag_ForwardsAndUpdatesHealth()
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{
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const uint guid = 0x50000001u;
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var dispatcher = new GameEventDispatcher();
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var combat = new CombatState();
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AppraiseInfoParser.Parsed? received = null;
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GameEventWiring.WireAll(
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dispatcher,
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new ClientObjectTable(),
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combat,
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new Spellbook(),
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new ChatLog(),
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onAppraisal: appraisal => received = appraisal);
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byte[] payload = new byte[24];
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BinaryPrimitives.WriteUInt32LittleEndian(payload, guid);
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BinaryPrimitives.WriteUInt32LittleEndian(
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payload.AsSpan(4),
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0x0100u); // ACE IdentifyResponseFlags.CreatureProfile
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BinaryPrimitives.WriteUInt32LittleEndian(payload.AsSpan(8), 1u);
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BinaryPrimitives.WriteUInt32LittleEndian(payload.AsSpan(12), 0u);
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BinaryPrimitives.WriteUInt32LittleEndian(payload.AsSpan(16), 75u);
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BinaryPrimitives.WriteUInt32LittleEndian(payload.AsSpan(20), 100u);
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dispatcher.Dispatch(GameEventEnvelope.TryParse(
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WrapEnvelope(GameEventType.IdentifyObjectResponse, payload))!.Value);
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Assert.NotNull(received);
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Assert.NotNull(received.Value.CreatureProfile);
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Assert.Equal(0.75f, combat.GetHealthPercent(guid), 3);
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}
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[Fact]
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public void WireAll_ChannelBroadcast_RoutesToChatLog()
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@ -8,6 +8,27 @@ namespace AcDream.Core.Net.Tests.Messages;
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public sealed class AppraiseInfoParserTests
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{
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[Theory]
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[InlineData(AppraiseInfoParser.IdentifyResponseFlags.IntStatsTable, 0x0001u)]
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[InlineData(AppraiseInfoParser.IdentifyResponseFlags.BoolStatsTable, 0x0002u)]
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[InlineData(AppraiseInfoParser.IdentifyResponseFlags.FloatStatsTable, 0x0004u)]
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[InlineData(AppraiseInfoParser.IdentifyResponseFlags.StringStatsTable, 0x0008u)]
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[InlineData(AppraiseInfoParser.IdentifyResponseFlags.SpellBook, 0x0010u)]
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[InlineData(AppraiseInfoParser.IdentifyResponseFlags.WeaponProfile, 0x0020u)]
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[InlineData(AppraiseInfoParser.IdentifyResponseFlags.HookProfile, 0x0040u)]
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[InlineData(AppraiseInfoParser.IdentifyResponseFlags.ArmorProfile, 0x0080u)]
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[InlineData(AppraiseInfoParser.IdentifyResponseFlags.CreatureProfile, 0x0100u)]
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[InlineData(AppraiseInfoParser.IdentifyResponseFlags.ArmorEnchantmentBitfield, 0x0200u)]
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[InlineData(AppraiseInfoParser.IdentifyResponseFlags.ResistEnchantmentBitfield, 0x0400u)]
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[InlineData(AppraiseInfoParser.IdentifyResponseFlags.WeaponEnchantmentBitfield, 0x0800u)]
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[InlineData(AppraiseInfoParser.IdentifyResponseFlags.DidStatsTable, 0x1000u)]
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[InlineData(AppraiseInfoParser.IdentifyResponseFlags.Int64StatsTable, 0x2000u)]
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[InlineData(AppraiseInfoParser.IdentifyResponseFlags.ArmorLevels, 0x4000u)]
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public void IdentifyResponseFlags_MatchRetailWireValues(
|
||||
AppraiseInfoParser.IdentifyResponseFlags flag,
|
||||
uint wireValue)
|
||||
=> Assert.Equal(wireValue, (uint)flag);
|
||||
|
||||
/// <summary>
|
||||
/// Build an AppraiseInfo payload matching ACE's wire format. Starts
|
||||
/// with (guid, flags, success) then per-flag tables.
|
||||
|
|
@ -319,6 +340,27 @@ public sealed class AppraiseInfoParserTests
|
|||
Assert.Equal(300u, c.Health);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void TryParse_LiteralAceCreatureFlag_DoesNotDecodeAsWeapon()
|
||||
{
|
||||
using var ms = new MemoryStream();
|
||||
using var bw = new BinaryWriter(ms);
|
||||
bw.Write(0x50000001u);
|
||||
bw.Write(0x0100u); // ACE IdentifyResponseFlags.CreatureProfile
|
||||
bw.Write(1u);
|
||||
bw.Write(0u);
|
||||
bw.Write(300u);
|
||||
bw.Write(400u);
|
||||
|
||||
AppraiseInfoParser.Parsed? parsed =
|
||||
AppraiseInfoParser.TryParse(ms.ToArray());
|
||||
|
||||
Assert.NotNull(parsed);
|
||||
Assert.NotNull(parsed.Value.CreatureProfile);
|
||||
Assert.Null(parsed.Value.WeaponProfile);
|
||||
Assert.Equal(300u, parsed.Value.CreatureProfile.Value.Health);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void TryParse_ArmorEnchantmentBitfield_HighlightAndColor()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -148,4 +148,42 @@ public sealed class InventoryActionsTests
|
|||
Assert.Equal(0x0195u, BinaryPrimitives.ReadUInt32LittleEndian(b.AsSpan(8)));
|
||||
Assert.Equal(0x500000C9u, BinaryPrimitives.ReadUInt32LittleEndian(b.AsSpan(12)));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void BuildSetInscription_UsesRetailOpcodeGuidAndCp1252String16L()
|
||||
{
|
||||
byte[] body = InventoryActions.BuildSetInscription(
|
||||
seq: 7,
|
||||
itemGuid: 0x50000A01u,
|
||||
inscription: "Café");
|
||||
|
||||
Assert.Equal(24, body.Length);
|
||||
Assert.Equal(0xF7B1u,
|
||||
BinaryPrimitives.ReadUInt32LittleEndian(body));
|
||||
Assert.Equal(7u,
|
||||
BinaryPrimitives.ReadUInt32LittleEndian(body.AsSpan(4)));
|
||||
Assert.Equal(0x00BFu,
|
||||
BinaryPrimitives.ReadUInt32LittleEndian(body.AsSpan(8)));
|
||||
Assert.Equal(0x50000A01u,
|
||||
BinaryPrimitives.ReadUInt32LittleEndian(body.AsSpan(12)));
|
||||
Assert.Equal(4,
|
||||
BinaryPrimitives.ReadUInt16LittleEndian(body.AsSpan(16)));
|
||||
Assert.Equal(new byte[] { 0x43, 0x61, 0x66, 0xE9 },
|
||||
body.AsSpan(18, 4).ToArray());
|
||||
Assert.Equal(new byte[] { 0, 0 }, body.AsSpan(22, 2).ToArray());
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void BuildSetInscription_EmptyTextPacksAlignedClearRequest()
|
||||
{
|
||||
byte[] body = InventoryActions.BuildSetInscription(
|
||||
seq: 1,
|
||||
itemGuid: 0x50000A01u,
|
||||
inscription: string.Empty);
|
||||
|
||||
Assert.Equal(20, body.Length);
|
||||
Assert.Equal(0,
|
||||
BinaryPrimitives.ReadUInt16LittleEndian(body.AsSpan(16)));
|
||||
Assert.Equal(new byte[] { 0, 0 }, body.AsSpan(18, 2).ToArray());
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -60,4 +60,19 @@ public sealed class WorldSessionInventoryActionTests
|
|||
InventoryActions.BuildGiveObjectRequest(1, 0xAAu, 0xBBu, 3u),
|
||||
captured);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void SendSetInscription_UsesNextSequenceAndExactBuilderBytes()
|
||||
{
|
||||
using var session = new WorldSession(
|
||||
new IPEndPoint(IPAddress.Loopback, 65000));
|
||||
byte[]? captured = null;
|
||||
session.GameActionCapture = body => captured = body;
|
||||
|
||||
session.SendSetInscription(0xAAu, "Remember.");
|
||||
|
||||
Assert.Equal(
|
||||
InventoryActions.BuildSetInscription(1, 0xAAu, "Remember."),
|
||||
captured);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue