fix #234: port retail appraisal floaty and inscriptions
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23 changed files with 1310 additions and 106 deletions
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@ -30,11 +30,15 @@ ports the optional public shared-cooldown metadata, the authoritative
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cooldown-enchantment lookup, the exact ten-step bucket formula, and DAT
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sprites `0x060067CF..0x060067D8` through the shared retained `UiItemSlot`
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presentation; its connected gate passed. The existing magnifying-glass Assess
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command was already retail-faithful. Slice 3 is now code-complete: the complete
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appraisal response reaches a balanced pending/current request owner and the
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imported 310 x 400 examination layout through the canonical shared main-panel
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host. Item, creature, and character views, authored scrollbars, first-response
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visibility, and visible-combat refresh are pinned; the connected examination
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command was already retail-faithful. Slice 3's first connected gate exposed
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three deeper defects, now corrected: the response enum mislabeled ACE's
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creature bit `0x0100` and dropped monster packets while retaining the busy
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cursor; the imported 310 x 400 examination layout was incorrectly hosted as
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shared main-panel content; and inscription was display-only. Exact flag
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decoding now reaches the balanced request owner, retail's
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`gmFloatyExaminationUI` has an independent top-level lifetime, and the
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imported multiline field sends the exact `SetInscription (0x00BF)`
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transaction under retail ownership/authorship rules. The corrective connected
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gate is next.
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---
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