fix #234: port retail appraisal floaty and inscriptions

This commit is contained in:
Erik 2026-07-23 12:12:57 +02:00
parent 643cdfe66e
commit f1a7912160
23 changed files with 1310 additions and 106 deletions

View file

@ -30,11 +30,15 @@ ports the optional public shared-cooldown metadata, the authoritative
cooldown-enchantment lookup, the exact ten-step bucket formula, and DAT
sprites `0x060067CF..0x060067D8` through the shared retained `UiItemSlot`
presentation; its connected gate passed. The existing magnifying-glass Assess
command was already retail-faithful. Slice 3 is now code-complete: the complete
appraisal response reaches a balanced pending/current request owner and the
imported 310 x 400 examination layout through the canonical shared main-panel
host. Item, creature, and character views, authored scrollbars, first-response
visibility, and visible-combat refresh are pinned; the connected examination
command was already retail-faithful. Slice 3's first connected gate exposed
three deeper defects, now corrected: the response enum mislabeled ACE's
creature bit `0x0100` and dropped monster packets while retaining the busy
cursor; the imported 310 x 400 examination layout was incorrectly hosted as
shared main-panel content; and inscription was display-only. Exact flag
decoding now reaches the balanced request owner, retail's
`gmFloatyExaminationUI` has an independent top-level lifetime, and the
imported multiline field sends the exact `SetInscription (0x00BF)`
transaction under retail ownership/authorship rules. The corrective connected
gate is next.
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