feat(render #53): DEBUG cross-check guards against the prior Tier 1 bug class

Adds EntityClassificationCache.DebugCrossCheck(entityId, liveBatches) that
asserts cached state matches a live re-classification. Wires a simpler
predicate assert into WbDrawDispatcher's cache-hit branch (asserts
isAnimated == false on cache hit). Tests #13a and #13b cover the
batch-count mismatch and clean-match cases via a custom TraceListener
that captures Debug.Assert calls.

Zero cost in Release. In DEBUG, the assert fires immediately if a future
regression mutates static-entity state outside the audit's known write
sites — the same failure mode that bit the prior Tier 1 attempt.

Phase 4 complete. Cache + invalidation + safety net all in place.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
Erik 2026-05-10 19:43:24 +02:00
parent 489174f21c
commit f16604b60b
3 changed files with 149 additions and 0 deletions

View file

@ -193,6 +193,82 @@ public class EntityClassificationCacheTests
Assert.Equal(0xCCu, entry.Batches[0].BindlessTextureHandle);
}
#if DEBUG
[Fact]
public void DebugCrossCheck_BatchCountMismatch_FiresAssert()
{
var cache = new EntityClassificationCache();
cache.Populate(100, 0u, new[]
{
MakeCachedBatch(1, 0, 6, 0xAA),
MakeCachedBatch(1, 6, 6, 0xBB),
});
// Synthetic "live" with fewer batches → should fire Debug.Assert.
var liveBatches = new[] { MakeCachedBatch(1, 0, 6, 0xAA) };
// Capture Debug.Assert via a custom TraceListener.
var originalListeners = new System.Diagnostics.TraceListener[System.Diagnostics.Trace.Listeners.Count];
System.Diagnostics.Trace.Listeners.CopyTo(originalListeners, 0);
System.Diagnostics.Trace.Listeners.Clear();
var asserts = new List<string>();
System.Diagnostics.Trace.Listeners.Add(new CaptureListener(asserts));
try
{
cache.DebugCrossCheck(100, liveBatches);
}
finally
{
System.Diagnostics.Trace.Listeners.Clear();
foreach (var l in originalListeners) System.Diagnostics.Trace.Listeners.Add(l);
}
Assert.NotEmpty(asserts);
string joined = string.Join(" ", asserts);
Assert.Contains("batch count mismatch", joined);
}
[Fact]
public void DebugCrossCheck_RestPoseMatch_NoAssert()
{
var cache = new EntityClassificationCache();
var batches = new[] { MakeCachedBatch(1, 0, 6, 0xAA) };
cache.Populate(100, 0u, batches);
var originalListeners = new System.Diagnostics.TraceListener[System.Diagnostics.Trace.Listeners.Count];
System.Diagnostics.Trace.Listeners.CopyTo(originalListeners, 0);
System.Diagnostics.Trace.Listeners.Clear();
var asserts = new List<string>();
System.Diagnostics.Trace.Listeners.Add(new CaptureListener(asserts));
try
{
cache.DebugCrossCheck(100, batches);
}
finally
{
System.Diagnostics.Trace.Listeners.Clear();
foreach (var l in originalListeners) System.Diagnostics.Trace.Listeners.Add(l);
}
Assert.Empty(asserts);
}
private sealed class CaptureListener : System.Diagnostics.TraceListener
{
private readonly List<string> _captured;
public CaptureListener(List<string> captured) { _captured = captured; }
public override void Write(string? message) { if (message != null) _captured.Add(message); }
public override void WriteLine(string? message) { if (message != null) _captured.Add(message); }
public override void Fail(string? message, string? detailMessage)
{
_captured.Add($"{message}: {detailMessage}");
}
public override void Fail(string? message) { if (message != null) _captured.Add(message); }
}
#endif
private static CachedBatch MakeCachedBatch(
uint ibo, uint firstIndex, int indexCount, ulong texHandle)
{