feat(app): observe canonical placement receipts
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378ca95a67
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14 changed files with 545 additions and 31 deletions
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@ -122,6 +122,7 @@ internal sealed record SessionPlayerResult(
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PlayerModeAutoEntry PlayerModeAutoEntry,
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LocalPlayerTeleportController LocalTeleport,
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LiveSessionHost SessionHost,
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RuntimePlacementProjectionRetrySlot PlacementProjectionRetry,
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CurrentGameRuntimeAdapter GameRuntime,
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GameplayInputActionRouter? GameplayActions,
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SessionPlayerRuntimeBindings RuntimeBindings);
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@ -832,6 +833,9 @@ internal sealed class SessionPlayerCompositionPhase
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AcDream.UI.Abstractions.Panels.Vitals.VitalsVM? vitals =
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interaction.RetainedUi?.Vitals;
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var placementProjectionRetry =
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new RuntimePlacementProjectionRetrySlot(
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() => d.Runtime.Generation);
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var sessionRuntimeFactory = new LiveSessionRuntimeFactory(
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new LiveSessionPlayerRuntime(
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d.PlayerIdentity,
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@ -878,7 +882,9 @@ internal sealed class SessionPlayerCompositionPhase
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content.AnimationHookFrames,
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live.Presentation,
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d.RemoteMovementObservations,
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live.RenderSceneShadow),
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live.RenderSceneShadow,
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live.PlacementProjection,
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placementProjectionRetry),
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liveSessionCommands,
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d.Log);
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LiveSessionHost sessionHost = sessionRuntimeFactory.Create(
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@ -1015,6 +1021,7 @@ internal sealed class SessionPlayerCompositionPhase
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playerModeAutoEntry,
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teleportLease.Resource,
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sessionHost,
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placementProjectionRetry,
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gameRuntime,
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gameplayActionsLease?.Resource,
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bindings);
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