perf(rendering): draw retained frame product
Make the incremental render scene the production entity source at the existing retail PView stages while retaining the accepted dispatcher upload and draw executor. Keep diagnostics consumer-gated, retain ordered indices across unchanged frames, refresh only dirty records, and preserve exact mesh-load, selection, alpha, lighting, and route lifecycle semantics.
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13 changed files with 1333 additions and 267 deletions
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@ -158,6 +158,103 @@ public sealed class RetailPViewPassExecutorTests
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});
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}
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[Fact]
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public void DrawInside_production_product_supplies_the_ordered_entity_routes()
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{
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LoadedCell interior = InteriorWithExit(0xA9B40100u);
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WorldEntity cellStatic = Entity(
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30u,
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parentCellId: interior.CellId);
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WorldEntity dynamic = Entity(
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31u,
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serverGuid: 0x80000031u,
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parentCellId: interior.CellId);
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uint landblockId = interior.CellId & 0xFFFF0000u;
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var oracle = new CurrentRenderSceneOracle();
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using var shadow = new RenderSceneShadowRuntime(
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RenderSceneGeneration.FromRaw(1));
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RenderProjectionRecord staticRecord =
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RenderProjectionRecordFactory.ProjectEntity(
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StaticRenderProjectionJournal.StaticEntityId(
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landblockId,
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cellStatic.Id),
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RenderProjectionClass.IndoorCellStatic,
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RenderOwnerIncarnation.FromRaw(cellStatic.Id),
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landblockId,
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interior.CellId,
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cellStatic,
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spatiallyVisible: true);
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RenderProjectionRecord dynamicRecord =
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RenderProjectionRecordFactory.ProjectEntity(
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LiveRenderProjectionJournal.ProjectionId(dynamic.Id),
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RenderProjectionClass.LiveDynamicRoot,
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RenderOwnerIncarnation.FromRaw(dynamic.Id),
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landblockId,
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interior.CellId,
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dynamic,
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spatiallyVisible: true);
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shadow.Journal.Register(in staticRecord);
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shadow.Journal.Register(in dynamicRecord);
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shadow.DrainUpdateBoundary();
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var product = new RenderScenePViewFrameProductController(
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shadow,
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oracle);
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var renderer = new RetailPViewRenderer(oracle, product);
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using var executor = new RecordingExecutor();
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renderer.DrawInside(
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Frame(interior, [cellStatic, dynamic]),
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executor);
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AssertAppearsInOrder(
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string.Join('|', executor.Operations),
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"entity-frame-begin",
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"entity-route:CellStatic:0:00000000",
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"entity-route:DynamicLast:0:00000000",
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"entity-frame-complete");
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Assert.Equal(0, product.Snapshot.MismatchCount);
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Assert.Equal(
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product.Snapshot.ExpectedDigest,
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product.Snapshot.ActualDigest);
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}
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[Fact]
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public void DrawInside_production_product_does_not_require_compare_only_referee()
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{
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LoadedCell interior = InteriorWithExit(0xA9B40100u);
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WorldEntity dynamic = Entity(
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32u,
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serverGuid: 0x80000032u,
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parentCellId: interior.CellId);
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uint landblockId = interior.CellId & 0xFFFF0000u;
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using var shadow = new RenderSceneShadowRuntime(
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RenderSceneGeneration.FromRaw(1));
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RenderProjectionRecord dynamicRecord =
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RenderProjectionRecordFactory.ProjectEntity(
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LiveRenderProjectionJournal.ProjectionId(dynamic.Id),
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RenderProjectionClass.LiveDynamicRoot,
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RenderOwnerIncarnation.FromRaw(dynamic.Id),
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landblockId,
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interior.CellId,
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dynamic,
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spatiallyVisible: true);
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shadow.Journal.Register(in dynamicRecord);
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shadow.DrainUpdateBoundary();
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var product = new RenderScenePViewFrameProductController(shadow);
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var renderer = new RetailPViewRenderer(null, product);
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using var executor = new RecordingExecutor();
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renderer.DrawInside(Frame(interior, [dynamic]), executor);
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AssertAppearsInOrder(
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string.Join('|', executor.Operations),
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"entity-frame-begin",
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"entity-route:DynamicLast:0:00000000",
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"entity-frame-complete");
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Assert.Equal(0uL, product.Snapshot.ComparisonCount);
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Assert.Equal(1, product.Snapshot.ActualCandidateCount);
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}
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[Fact]
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public void DrawInside_interior_root_executes_the_nearby_building_look_in_punch()
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{
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@ -186,11 +283,11 @@ public sealed class RetailPViewPassExecutorTests
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drawInside,
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"passes.BeginFrame();",
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"passes.EmitDiagnostics(ctx, result);",
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"DrawLandscapeThroughOutsideView(ctx, passes",
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"DrawLandscapeThroughOutsideView(",
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"DrawExitPortalMasks(ctx, passes",
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"DrawEnvCellShells(passes, pvFrame);",
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"DrawCellObjectLists(ctx, passes",
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"DrawDynamicsLast(ctx, passes");
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"DrawCellObjectLists(",
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"DrawDynamicsLast(");
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string landscape = MethodBody(
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source,
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@ -198,9 +295,9 @@ public sealed class RetailPViewPassExecutorTests
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AssertAppearsInOrder(
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landscape,
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"passes.SetTerrainClip(slice.Planes);",
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"passes.DrawLandscapeSlice(ctx",
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"DrawBuildingLookIns(ctx, passes",
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"passes.DrawLandscapeSliceLate(ctx",
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"passes.DrawLandscapeSlice(",
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"DrawBuildingLookIns(",
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"passes.DrawLandscapeSliceLate(",
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"passes.DrawUnattachedSceneParticles(ctx);",
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"passes.FlushLandscapeAlpha();",
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"passes.ClearInteriorDepth();");
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@ -506,7 +603,10 @@ public sealed class RetailPViewPassExecutorTests
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public float Aspect { get; set; } = 1f;
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}
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private sealed class RecordingExecutor : IRetailPViewPassExecutor, IDisposable
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private sealed class RecordingExecutor :
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IRetailPViewPassExecutor,
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IRenderFrameEntityPassExecutor,
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IDisposable
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{
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public void AbortFrame() => Operations.Add("abort");
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@ -559,8 +659,41 @@ public sealed class RetailPViewPassExecutorTests
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ViewconeCuller viewcone) => Operations.Add("outstage-routing");
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public void EmitPhantomObjects(uint cellId, int survivorCount) =>
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Operations.Add("phantom-objects");
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public void DrawLandscapeSlice(RetailPViewFrameInput frame, RetailPViewLandscapeSliceContext context) => Operations.Add("landscape-early");
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public void DrawLandscapeSliceLate(RetailPViewFrameInput frame, RetailPViewLandscapeLateSliceContext context) => Operations.Add("landscape-late");
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public void DrawLandscapeSlice(
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RetailPViewFrameInput frame,
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RetailPViewLandscapeSliceContext context)
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{
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Operations.Add("landscape-early");
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if (context.EntityDraw is RenderFrameEntityDrawRequest request)
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{
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RenderFrameView view = request.View;
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DrawEntityRoute(
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frame.Camera,
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in view,
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request.Route,
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request.RouteIndex,
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request.CellId,
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request.TupleLandblockId);
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}
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}
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public void DrawLandscapeSliceLate(
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RetailPViewFrameInput frame,
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RetailPViewLandscapeLateSliceContext context)
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{
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Operations.Add("landscape-late");
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if (context.EntityDraw is RenderFrameEntityDrawRequest request)
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{
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RenderFrameView view = request.View;
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DrawEntityRoute(
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frame.Camera,
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in view,
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request.Route,
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request.RouteIndex,
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request.CellId,
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request.TupleLandblockId);
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}
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}
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public void ClearInteriorDepth() => Operations.Add("interior-depth-clear");
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public void DrawExitPortalMask(RetailPViewFrameInput frame, RetailPViewCellSliceContext context) => Operations.Add("exit-mask");
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public void DrawLookInPortalPunch(RetailPViewFrameInput frame, RetailPViewCellSliceContext context) => Operations.Add("look-in-punch");
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@ -570,6 +703,28 @@ public sealed class RetailPViewPassExecutorTests
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public void DrawDynamicsParticles(RetailPViewFrameInput frame, IReadOnlyList<WorldEntity> survivors) => Operations.Add("dynamics-particles");
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public void EmitDiagnostics(RetailPViewFrameInput frame, RetailPViewFrameResult result) => Operations.Add("diagnostics");
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public void BeginEntityFrame(in RenderFrameView view) =>
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Operations.Add("entity-frame-begin");
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public bool DrawEntityRoute(
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ICamera camera,
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in RenderFrameView view,
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RenderFrameCandidateRoute route,
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int routeIndex,
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uint cellId,
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uint tupleLandblockId)
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{
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Operations.Add(
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$"entity-route:{route}:{routeIndex}:{cellId:X8}");
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return true;
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}
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public void CompleteEntityFrame(in RenderFrameView view) =>
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Operations.Add("entity-frame-complete");
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public void AbortEntityFrame() =>
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Operations.Add("entity-frame-abort");
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public void Dispose() => _clipFrame.Dispose();
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}
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}
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