docs(overhaul): preserve AP-240 in c4 fix

This commit is contained in:
Erik 2026-09-05 00:25:45 +02:00
parent 2281fdb3d6
commit ee8d585651

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@ -1902,8 +1902,12 @@ For a **detail-active** Wb or EnvCell command, select the pipeline for that
resolved family, including new `ONE,ONE` and `INVSRCALPHA,ONE` Vulkan variants;
arm `ParamB` with the resolved final-`X` alpha-test reference when enabled; and
bypass post-combine fog exactly when the resolved state says raw Additive
disabled it. EnvCell must use the resolved family rather than raw
`IsAdditive` precedence and must have a real inverse path. Combined ClipMap
disabled it. One explicit existing deviation remains binding: a pure-ClipMap
ordinary-Gfx/building Wb command keeps AP-240's immediate opaque/A2C pipeline
and placement while gaining the correct final-`X` `ParamB`; only EnvCell uses
retail's pure-ClipMap `ONE,INVSRCALPHA` pipeline. EnvCell must otherwise use
the resolved family rather than raw `IsAdditive` precedence and must have a
real inverse path. Combined ClipMap
families retain their blend factors and use the same final-`X` comparison;
the Translucent+ClipMap override uses straight alpha with the test disabled.
The ordinary and atmospheric shaders must implement the same fog decision.