fix(paperdoll): port quest-gated Aetheria slots
Add the three authored blue, yellow, and red sigil backgrounds and drive their visibility from player PropertyInt.AetheriaBitfield bits 1/2/4 at login and on live updates, matching gmPaperDollUI::UpdateAetheria. Include the sigil equip masks in the shared slot table and narrow AP-108. Co-Authored-By: Codex <codex@openai.com>
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11 changed files with 208 additions and 16 deletions
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@ -83,6 +83,11 @@ public static class SampleData
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ItemsCapacity = 102,
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ContainersCapacity = 7,
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});
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// Show all three authored sigil locations in inventory/paperdoll previews.
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t.UpdateIntProperty(
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PlayerGuid,
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AetheriaUnlocks.PropertyId,
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(int)AetheriaUnlockState.All);
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// ── Loose items in main pack (slots 0–5) ──────────────────────────
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