fix(render): make reveal warmup mutation-resumable

Retain composite candidate progress across live membership generations and run a stable follow-up pass after churn, preventing ACE object-stream updates from resetting portal readiness forever.

Co-authored-by: Erik Nilsson <erikn@users.noreply.github.com>
This commit is contained in:
Erik 2026-07-24 19:54:40 +02:00
parent a77ba06722
commit e991eeca34
2 changed files with 63 additions and 12 deletions

View file

@ -19,29 +19,43 @@ public sealed class WbDrawDispatcherCompositeWarmupTests
emptyReadySnapshot,
Destination,
currentRadius: 0,
currentGeneration: 0,
publishedDestinationSnapshot,
nextGeneration: 1,
Destination,
nextRadius: 0));
}
[Fact]
public void MutatedStableEntityViewRequiresRebuildWhenGenerationChanges()
public void MutatedStableEntityViewRetainsScopeWhenGenerationChanges()
{
IReadOnlyList<WorldEntity> stableView = new List<WorldEntity>();
Assert.True(WbDrawDispatcher.RequiresCompositeWarmupRebuild(
Assert.False(WbDrawDispatcher.RequiresCompositeWarmupRebuild(
stableView,
Destination,
currentRadius: 0,
currentGeneration: 41,
stableView,
nextGeneration: 42,
Destination,
nextRadius: 0));
}
[Fact]
public void MembershipMutationDoesNotRestartAnIncompletePass()
{
Assert.False(WbDrawDispatcher.ShouldBeginCompositeWarmupRescan(
scanComplete: false,
scanGeneration: 41,
entityGeneration: 42));
}
[Fact]
public void MembershipMutationSchedulesFollowUpAfterPassCompletes()
{
Assert.True(WbDrawDispatcher.ShouldBeginCompositeWarmupRescan(
scanComplete: true,
scanGeneration: 41,
entityGeneration: 42));
}
[Fact]
public void PaletteEntityInsideDestinationRadiusIsCandidate()
{