fix(portal): synchronize destination presentation state

This commit is contained in:
Erik 2026-07-16 21:17:13 +02:00
parent 4b1bceefbb
commit e95f55f25b
42 changed files with 2815 additions and 288 deletions

View file

@ -99,7 +99,8 @@ public sealed class TeleportAnimSequencer
/// <summary>
/// Advance the machine by <paramref name="dt"/> seconds.
/// <paramref name="worldReady"/> = destination collision landblock is resident.
/// <paramref name="worldReady"/> = the complete destination-load barrier is
/// satisfied (Near-tier render meshes/textures plus collision residency).
/// Returns the current snapshot + edge-triggered events fired THIS tick.
/// </summary>
public (TeleportAnimSnapshot snapshot, IReadOnlyList<TeleportAnimEvent> events)