perf(net): borrow inbound packet storage

Decode headers, optional fields, fragments, and single-fragment messages directly over pooled datagrams. Copy only fragment state that crosses a datagram lifetime, preserve synchronous dispatch and ACK ordering, and lock the path to the owned decoder with differential and zero-allocation tests.
This commit is contained in:
Erik 2026-07-25 05:58:55 +02:00
parent 7211bb1bf7
commit e928c5dd02
18 changed files with 1329 additions and 66 deletions

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@ -142,9 +142,10 @@ H-c is executed as three independently reversible units:
datagrams, unchanged blocking handshake cadence, and direct span sends. datagrams, unchanged blocking handshake cadence, and direct span sends.
Evidence: Evidence:
[`../research/2026-07-25-slice-h-c1-pooled-receive-owner.md`](../research/2026-07-25-slice-h-c1-pooled-receive-owner.md). [`../research/2026-07-25-slice-h-c1-pooled-receive-owner.md`](../research/2026-07-25-slice-h-c1-pooled-receive-owner.md).
2. **H-c2 — borrowed decode — ACTIVE.** Parse and verify headers, optional 2. **H-c2 — borrowed decode — COMPLETE.** Parse and verify headers, optional
fields, and fragments as borrowed views. Copy only multi-fragment state fields, and fragments as borrowed views. Copy only multi-fragment state
that must survive the current datagram. that must survive the current datagram. Evidence:
[`../research/2026-07-25-slice-h-c2-borrowed-packet-decode.md`](../research/2026-07-25-slice-h-c2-borrowed-packet-decode.md).
3. **H-c3 — direct outbound framing — PENDING.** Write packet and fragment 3. **H-c3 — direct outbound framing — PENDING.** Write packet and fragment
framing into caller storage and remove intermediate payload arrays. framing into caller storage and remove intermediate payload arrays.

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@ -0,0 +1,88 @@
# Slice H-c2 — borrowed packet decode
## Result
The production receive path no longer materializes an owned `Packet`,
`PacketHeaderOptional`, `BodyBytes`, fragment list, or single-fragment payload
array for every accepted UDP datagram. It now decodes one borrowed view over
the right-sized pooled datagram:
```text
pooled datagram
-> borrowed packet/header/optional views
-> allocation-free fragment enumeration
-> single-fragment message borrows the same storage
-> synchronous message/event parse and dispatch
-> pooled datagram returned
```
Only a multi-fragment logical message copies its fragment payloads. That copy
is required because those bytes must survive beyond the current datagram while
the remaining fragments arrive.
## Lifetime contract
`BorrowedPacket`, `BorrowedOptionalHeader`, and `BorrowedMessageFragment` are
internal types. Their memory is valid only while the caller retains the
datagram owner. `WorldSession.ProcessDatagram` performs parsing and event
dispatch synchronously before returning that owner.
`GameEventEnvelope.TryParseBorrowed` is likewise internal. Registered event
handlers must parse or copy durable state during `Dispatch`; they must not
retain the envelope or payload. The existing public byte-array parser remains
available for independently owned fixtures and callers.
Multi-fragment assembly copies on first acceptance, not on completion, so
returning either source datagram cannot invalidate the partial message.
Conflicting `Count` or `Queue` values for a reused sequence cannot corrupt an
accepted partial. Duplicate fragments remain idempotent.
## Behavior preserved
- optional-header field order exactly matches `PacketHeaderOptional.Parse`;
- unencrypted and ISAAC checksum verification consume the same bytes and key;
- packet ACK and last-heard placement in `WorldSession` are unchanged;
- fragment grouping remains keyed by message `Sequence`;
- complete messages are delivered in the same fragment-index order;
- game-event handlers remain synchronous on the update/render thread;
- malformed zero-count and out-of-range-index fragments are rejected before
assembly rather than indexing invalid storage.
Named-retail `CNetLayerPacket` remains the packet-size reference. ACE's packet
parser and Holtburger's inbound fragment path are the wire/order
cross-references; this slice changes .NET storage ownership only.
## Deterministic evidence
The differential suite feeds the owned and borrowed decoders identical
datagrams and compares:
- all optional fields in their retail wire order;
- retransmit sequence order;
- login payload coverage;
- one and multiple fragments;
- body, optional, fragment-header, and fragment-payload bytes;
- matching seeded ISAAC checksum consumption;
- every malformed-packet error category touched by this slice.
Fragment tests prove that a single-fragment result aliases its source storage,
while a multi-fragment result survives mutations of both source datagrams.
The warmed single-fragment decode/enumeration unit test measures zero
current-thread allocation over 1,000 iterations.
A Release microbenchmark over 500,000 valid 48-byte, single-fragment packets
measured:
| Decoder | Time | Throughput cost | Allocated |
|---|---:|---:|---:|
| owned | 246.372 ms | 492.7 ns/packet | 200,000,040 bytes |
| borrowed | 28.431 ms | 56.9 ns/packet | 40 bytes |
That is an 8.666x decoder microbenchmark speedup and removes the warmed
per-packet allocation (the reported 40 bytes are the benchmark timer).
## Remaining H-c work
H-c3 removes outbound packet/fragment intermediate arrays by writing the exact
wire framing directly into caller-provided storage. H-c closeout then runs the
connected lifecycle, reconnect, portal, interaction, and soak gates.

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@ -35,16 +35,16 @@ public static class EmoteText
string SenderName, string SenderName,
string Text); string Text);
public static Parsed? TryParse(byte[] body) public static Parsed? TryParse(ReadOnlySpan<byte> body)
{ {
if (body is null || body.Length < 8) return null; if (body.Length < 8) return null;
uint opcode = BinaryPrimitives.ReadUInt32LittleEndian(body); uint opcode = BinaryPrimitives.ReadUInt32LittleEndian(body);
if (opcode != Opcode) return null; if (opcode != Opcode) return null;
try try
{ {
int pos = 4; int pos = 4;
uint senderGuid = BinaryPrimitives.ReadUInt32LittleEndian(body.AsSpan(pos)); uint senderGuid = BinaryPrimitives.ReadUInt32LittleEndian(body.Slice(pos));
pos += 4; pos += 4;
string senderName = StringReader.ReadString16L(body, ref pos); string senderName = StringReader.ReadString16L(body, ref pos);
string text = StringReader.ReadString16L(body, ref pos); string text = StringReader.ReadString16L(body, ref pos);

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@ -17,7 +17,10 @@ namespace AcDream.Core.Net.Messages;
/// Handlers are invoked synchronously on the thread that called /// Handlers are invoked synchronously on the thread that called
/// <see cref="Dispatch"/> — normally the render thread since /// <see cref="Dispatch"/> — normally the render thread since
/// <see cref="WorldSession"/>'s decode path runs there in the current /// <see cref="WorldSession"/>'s decode path runs there in the current
/// architecture. Handlers must not block. /// architecture. Handlers must not block or retain the envelope/payload:
/// production payload memory borrows a pooled inbound datagram and expires
/// when the synchronous dispatch call returns. Handlers must parse or copy
/// any state they need to keep.
/// </para> /// </para>
/// </summary> /// </summary>
public sealed class GameEventDispatcher public sealed class GameEventDispatcher
@ -86,7 +89,8 @@ public sealed class GameEventDispatcher
/// <summary> /// <summary>
/// Route an envelope to its handler, or log as unhandled. Exceptions /// Route an envelope to its handler, or log as unhandled. Exceptions
/// inside handlers are swallowed to keep the decode loop alive — a /// inside handlers are swallowed to keep the decode loop alive — a
/// malformed event from the server should not crash the client. /// malformed event from the server should not crash the client. The
/// handler must not retain <paramref name="envelope"/> or its payload.
/// </summary> /// </summary>
public void Dispatch(GameEventEnvelope envelope) public void Dispatch(GameEventEnvelope envelope)
{ {

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@ -42,16 +42,28 @@ public readonly record struct GameEventEnvelope(
/// </summary> /// </summary>
public static GameEventEnvelope? TryParse(byte[] body) public static GameEventEnvelope? TryParse(byte[] body)
{ {
if (body is null || body.Length < HeaderSize) return null; ArgumentNullException.ThrowIfNull(body);
return TryParseBorrowed(body);
}
uint outer = BinaryPrimitives.ReadUInt32LittleEndian(body); /// <summary>
/// Internal receive-path parser. The returned payload borrows
/// <paramref name="body"/> and must not escape synchronous dispatch.
/// </summary>
internal static GameEventEnvelope? TryParseBorrowed(
ReadOnlyMemory<byte> body)
{
if (body.Length < HeaderSize) return null;
ReadOnlySpan<byte> span = body.Span;
uint outer = BinaryPrimitives.ReadUInt32LittleEndian(span);
if (outer != Opcode) return null; if (outer != Opcode) return null;
uint guid = BinaryPrimitives.ReadUInt32LittleEndian(body.AsSpan(4)); uint guid = BinaryPrimitives.ReadUInt32LittleEndian(span.Slice(4));
uint sequence = BinaryPrimitives.ReadUInt32LittleEndian(body.AsSpan(8)); uint sequence = BinaryPrimitives.ReadUInt32LittleEndian(span.Slice(8));
uint eventType = BinaryPrimitives.ReadUInt32LittleEndian(body.AsSpan(12)); uint eventType = BinaryPrimitives.ReadUInt32LittleEndian(span.Slice(12));
var payload = body.AsMemory(HeaderSize); ReadOnlyMemory<byte> payload = body.Slice(HeaderSize);
return new GameEventEnvelope(guid, sequence, (GameEventType)eventType, payload); return new GameEventEnvelope(guid, sequence, (GameEventType)eventType, payload);
} }
} }

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@ -46,9 +46,9 @@ public static class HearSpeech
uint ChatType, uint ChatType,
bool IsRanged); bool IsRanged);
public static Parsed? TryParse(byte[] body) public static Parsed? TryParse(ReadOnlySpan<byte> body)
{ {
if (body is null || body.Length < 16) return null; if (body.Length < 16) return null;
uint opcode = BinaryPrimitives.ReadUInt32LittleEndian(body); uint opcode = BinaryPrimitives.ReadUInt32LittleEndian(body);
bool isRanged; bool isRanged;
@ -62,8 +62,8 @@ public static class HearSpeech
string text = ReadString16L(body, ref pos); string text = ReadString16L(body, ref pos);
string sender = ReadString16L(body, ref pos); string sender = ReadString16L(body, ref pos);
if (body.Length - pos < 8) return null; if (body.Length - pos < 8) return null;
uint senderGuid = BinaryPrimitives.ReadUInt32LittleEndian(body.AsSpan(pos)); pos += 4; uint senderGuid = BinaryPrimitives.ReadUInt32LittleEndian(body.Slice(pos)); pos += 4;
uint chatType = BinaryPrimitives.ReadUInt32LittleEndian(body.AsSpan(pos)); pos += 4; uint chatType = BinaryPrimitives.ReadUInt32LittleEndian(body.Slice(pos)); pos += 4;
return new Parsed(text, sender, senderGuid, chatType, isRanged); return new Parsed(text, sender, senderGuid, chatType, isRanged);
} }
catch { return null; } catch { return null; }

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@ -30,9 +30,9 @@ public static class PlayerKilled
uint VictimGuid, uint VictimGuid,
uint KillerGuid); uint KillerGuid);
public static Parsed? TryParse(byte[] body) public static Parsed? TryParse(ReadOnlySpan<byte> body)
{ {
if (body is null || body.Length < 4) return null; if (body.Length < 4) return null;
uint opcode = BinaryPrimitives.ReadUInt32LittleEndian(body); uint opcode = BinaryPrimitives.ReadUInt32LittleEndian(body);
if (opcode != Opcode) return null; if (opcode != Opcode) return null;
@ -41,9 +41,9 @@ public static class PlayerKilled
int pos = 4; int pos = 4;
string deathMessage = StringReader.ReadString16L(body, ref pos); string deathMessage = StringReader.ReadString16L(body, ref pos);
if (body.Length - pos < 8) return null; if (body.Length - pos < 8) return null;
uint victimGuid = BinaryPrimitives.ReadUInt32LittleEndian(body.AsSpan(pos)); uint victimGuid = BinaryPrimitives.ReadUInt32LittleEndian(body.Slice(pos));
pos += 4; pos += 4;
uint killerGuid = BinaryPrimitives.ReadUInt32LittleEndian(body.AsSpan(pos)); uint killerGuid = BinaryPrimitives.ReadUInt32LittleEndian(body.Slice(pos));
return new Parsed(deathMessage, victimGuid, killerGuid); return new Parsed(deathMessage, victimGuid, killerGuid);
} }
catch { return null; } catch { return null; }

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@ -32,9 +32,9 @@ public static class ServerMessage
public readonly record struct Parsed(string Message, uint ChatType); public readonly record struct Parsed(string Message, uint ChatType);
public static Parsed? TryParse(byte[] body) public static Parsed? TryParse(ReadOnlySpan<byte> body)
{ {
if (body is null || body.Length < 8) return null; if (body.Length < 8) return null;
uint opcode = BinaryPrimitives.ReadUInt32LittleEndian(body); uint opcode = BinaryPrimitives.ReadUInt32LittleEndian(body);
if (opcode != Opcode) return null; if (opcode != Opcode) return null;
@ -43,7 +43,7 @@ public static class ServerMessage
int pos = 4; int pos = 4;
string message = StringReader.ReadString16L(body, ref pos); string message = StringReader.ReadString16L(body, ref pos);
if (body.Length - pos < 4) return null; if (body.Length - pos < 4) return null;
uint chatType = BinaryPrimitives.ReadUInt32LittleEndian(body.AsSpan(pos)); uint chatType = BinaryPrimitives.ReadUInt32LittleEndian(body.Slice(pos));
return new Parsed(message, chatType); return new Parsed(message, chatType);
} }
catch { return null; } catch { return null; }

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@ -31,16 +31,16 @@ public static class SoulEmote
string SenderName, string SenderName,
string Text); string Text);
public static Parsed? TryParse(byte[] body) public static Parsed? TryParse(ReadOnlySpan<byte> body)
{ {
if (body is null || body.Length < 8) return null; if (body.Length < 8) return null;
uint opcode = BinaryPrimitives.ReadUInt32LittleEndian(body); uint opcode = BinaryPrimitives.ReadUInt32LittleEndian(body);
if (opcode != Opcode) return null; if (opcode != Opcode) return null;
try try
{ {
int pos = 4; int pos = 4;
uint senderGuid = BinaryPrimitives.ReadUInt32LittleEndian(body.AsSpan(pos)); uint senderGuid = BinaryPrimitives.ReadUInt32LittleEndian(body.Slice(pos));
pos += 4; pos += 4;
string senderName = StringReader.ReadString16L(body, ref pos); string senderName = StringReader.ReadString16L(body, ref pos);
string text = StringReader.ReadString16L(body, ref pos); string text = StringReader.ReadString16L(body, ref pos);

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@ -143,9 +143,9 @@ public static class TurbineChat
/// for any structural error (truncation, unknown blob_type, ACE /// for any structural error (truncation, unknown blob_type, ACE
/// id-mismatch in RequestSendToRoomById, malformed UTF-16 string). /// id-mismatch in RequestSendToRoomById, malformed UTF-16 string).
/// </summary> /// </summary>
public static Parsed? TryParse(byte[] body) public static Parsed? TryParse(ReadOnlySpan<byte> body)
{ {
if (body is null || body.Length < 4 + HeaderSize) return null; if (body.Length < 4 + HeaderSize) return null;
uint opcode = BinaryPrimitives.ReadUInt32LittleEndian(body); uint opcode = BinaryPrimitives.ReadUInt32LittleEndian(body);
if (opcode != Opcode) return null; if (opcode != Opcode) return null;
@ -259,7 +259,7 @@ public static class TurbineChat
int remaining = expectedPayload; int remaining = expectedPayload;
if (body.Length - pos < remaining) return null; if (body.Length - pos < remaining) return null;
var bytes = new byte[remaining]; var bytes = new byte[remaining];
Array.Copy(body, pos, bytes, 0, remaining); body.Slice(pos, remaining).CopyTo(bytes);
pos += remaining; pos += remaining;
payload = new Payload.Unknown(bytes); payload = new Payload.Unknown(bytes);
break; break;
@ -403,7 +403,9 @@ public static class TurbineChat
/// the high bit of the first byte is set the prefix is two bytes /// the high bit of the first byte is set the prefix is two bytes
/// (high 7 bits of byte 0 + all 8 bits of byte 1). /// (high 7 bits of byte 0 + all 8 bits of byte 1).
/// </summary> /// </summary>
public static string ReadTurbineString(byte[] data, ref int pos) public static string ReadTurbineString(
ReadOnlySpan<byte> data,
ref int pos)
{ {
if (data.Length - pos < 1) throw new FormatException("turbine str: truncated len"); if (data.Length - pos < 1) throw new FormatException("turbine str: truncated len");
int chars = data[pos]; int chars = data[pos];
@ -422,7 +424,8 @@ public static class TurbineChat
// String.from_utf16 in Rust validates surrogate pairs; .NET's // String.from_utf16 in Rust validates surrogate pairs; .NET's
// Encoding.Unicode.GetString matches that semantics. // Encoding.Unicode.GetString matches that semantics.
string s = Encoding.Unicode.GetString(data, pos, (int)bytesLen); string s = Encoding.Unicode.GetString(
data.Slice(pos, (int)bytesLen));
pos += (int)bytesLen; pos += (int)bytesLen;
return s; return s;
} }
@ -463,9 +466,12 @@ public static class TurbineChat
// Helpers // Helpers
// ────────────────────────────────────────────────────────────── // ──────────────────────────────────────────────────────────────
private static uint ReadU32(byte[] data, ref int pos) private static uint ReadU32(
ReadOnlySpan<byte> data,
ref int pos)
{ {
uint v = BinaryPrimitives.ReadUInt32LittleEndian(data.AsSpan(pos, 4)); uint v = BinaryPrimitives.ReadUInt32LittleEndian(
data.Slice(pos, 4));
pos += 4; pos += 4;
return v; return v;
} }

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@ -0,0 +1,74 @@
namespace AcDream.Core.Net.Packets;
/// <summary>
/// Allocation-free decoded packet view. Every memory member borrows the
/// caller's datagram and is valid only while that owner retains the buffer.
/// </summary>
internal readonly record struct BorrowedPacket(
PacketHeader Header,
BorrowedOptionalHeader Optional,
ReadOnlyMemory<byte> Body,
ReadOnlyMemory<byte> FragmentBytes,
int FragmentCount)
{
public BorrowedFragmentEnumerable Fragments =>
new(FragmentBytes);
}
internal readonly record struct BorrowedOptionalHeader(
uint AckSequence,
double TimeSync,
float EchoRequestClientTime,
uint FlowBytes,
ushort FlowInterval,
double ConnectRequestServerTime,
ulong ConnectRequestCookie,
uint ConnectRequestClientId,
uint ConnectRequestServerSeed,
uint ConnectRequestClientSeed,
ReadOnlyMemory<byte> RawBytes,
ReadOnlyMemory<byte> RetransmitRequestBytes,
int RetransmitRequestCount);
internal readonly record struct BorrowedPacketDecodeResult(
BorrowedPacket Packet,
PacketCodec.DecodeError Error)
{
public bool IsOk => Error == PacketCodec.DecodeError.None;
}
internal readonly record struct BorrowedMessageFragment(
MessageFragmentHeader Header,
ReadOnlyMemory<byte> Payload);
internal readonly struct BorrowedFragmentEnumerable(
ReadOnlyMemory<byte> encoded)
{
public Enumerator GetEnumerator() => new(encoded);
internal struct Enumerator(ReadOnlyMemory<byte> remaining)
{
private ReadOnlyMemory<byte> _remaining = remaining;
public BorrowedMessageFragment Current { get; private set; }
public bool MoveNext()
{
if (_remaining.IsEmpty)
return false;
if (!MessageFragment.TryParseBorrowed(
_remaining,
out BorrowedMessageFragment fragment,
out int consumed))
{
throw new InvalidOperationException(
"validated packet contained an invalid fragment");
}
Current = fragment;
_remaining = _remaining.Slice(consumed);
return true;
}
}
}

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@ -95,6 +95,80 @@ public sealed class FragmentAssembler
return combined; return combined;
} }
/// <summary>
/// Production borrowed-memory path. A complete single-fragment message
/// is returned as a view into the current datagram. Multi-fragment
/// payloads are copied only because they must survive that datagram's
/// pooled lifetime.
/// </summary>
internal bool TryIngest(
in BorrowedMessageFragment fragment,
out ReadOnlyMemory<byte> message,
out ushort messageQueue)
{
MessageFragmentHeader header = fragment.Header;
message = ReadOnlyMemory<byte>.Empty;
messageQueue = 0;
if (header.Count == 1 && header.Index == 0)
{
message = fragment.Payload;
messageQueue = header.Queue;
return true;
}
if (!_inFlight.TryGetValue(
header.Sequence,
out PartialMessage? partial))
{
partial = new PartialMessage(
header.Count,
header.Queue);
_inFlight[header.Sequence] = partial;
}
else if (partial.TotalFragments != header.Count
|| partial.Queue != header.Queue)
{
// Same sequence with conflicting identity is malformed. Preserve
// the first accepted partial instead of corrupting its layout.
return false;
}
if (partial.Fragments[header.Index] is null)
{
partial.Fragments[header.Index] =
fragment.Payload.ToArray();
partial.ReceivedCount++;
}
if (partial.ReceivedCount < partial.TotalFragments)
return false;
int totalBytes = 0;
for (int index = 0;
index < partial.TotalFragments;
index++)
{
totalBytes += partial.Fragments[index]!.Length;
}
var combined = new byte[totalBytes];
int offset = 0;
for (int index = 0;
index < partial.TotalFragments;
index++)
{
byte[] payload = partial.Fragments[index]!;
payload.CopyTo(combined, offset);
offset += payload.Length;
}
_inFlight.Remove(header.Sequence);
message = combined;
messageQueue = partial.Queue;
return true;
}
/// <summary>Discard all in-flight partial messages.</summary> /// <summary>Discard all in-flight partial messages.</summary>
public void DropAll() => _inFlight.Clear(); public void DropAll() => _inFlight.Clear();

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@ -20,25 +20,75 @@ public readonly record struct MessageFragment(MessageFragmentHeader Header, byte
/// </summary> /// </summary>
public static (MessageFragment? fragment, int consumed) TryParse(ReadOnlySpan<byte> source) public static (MessageFragment? fragment, int consumed) TryParse(ReadOnlySpan<byte> source)
{ {
if (source.Length < MessageFragmentHeader.Size) if (!TryParseLayout(
source,
out MessageFragmentHeader header,
out int payloadLength,
out int consumed))
{
return (null, 0); return (null, 0);
}
var header = MessageFragmentHeader.Unpack(source); byte[] payload = source
.Slice(MessageFragmentHeader.Size, payloadLength)
.ToArray();
return (new MessageFragment(header, payload), consumed);
}
internal static bool TryParseBorrowed(
ReadOnlyMemory<byte> source,
out BorrowedMessageFragment fragment,
out int consumed)
{
if (!TryParseLayout(
source.Span,
out MessageFragmentHeader header,
out int payloadLength,
out consumed))
{
fragment = default;
return false;
}
fragment = new BorrowedMessageFragment(
header,
source.Slice(
MessageFragmentHeader.Size,
payloadLength));
return true;
}
internal static bool TryParseLayout(
ReadOnlySpan<byte> source,
out MessageFragmentHeader header,
out int payloadLength,
out int consumed)
{
header = default;
payloadLength = 0;
consumed = 0;
if (source.Length < MessageFragmentHeader.Size)
return false;
header = MessageFragmentHeader.Unpack(source);
// TotalSize is the fragment's own size including its header. Anything // TotalSize is the fragment's own size including its header. Anything
// smaller than the header or larger than the max fragment size is // smaller than the header or larger than the max fragment size is
// wire corruption and we refuse to parse. // wire corruption and we refuse to parse.
if (header.TotalSize < MessageFragmentHeader.Size if (header.TotalSize < MessageFragmentHeader.Size
|| header.TotalSize > MessageFragmentHeader.MaxFragmentSize) || header.TotalSize > MessageFragmentHeader.MaxFragmentSize
|| header.Count == 0
|| header.Index >= header.Count)
{ {
return (null, 0); return false;
} }
int payloadLength = header.TotalSize - MessageFragmentHeader.Size; payloadLength =
header.TotalSize - MessageFragmentHeader.Size;
if (source.Length < header.TotalSize) if (source.Length < header.TotalSize)
return (null, 0); return false;
var payload = source.Slice(MessageFragmentHeader.Size, payloadLength).ToArray(); consumed = header.TotalSize;
return (new MessageFragment(header, payload), header.TotalSize); return true;
} }
} }

View file

@ -115,6 +115,373 @@ public static class PacketCodec
return new PacketDecodeResult(packet, DecodeError.None); return new PacketDecodeResult(packet, DecodeError.None);
} }
/// <summary>
/// Decode and verify one packet without materializing packet, optional-
/// header, fragment-list, body, or fragment-payload objects. Returned
/// memory borrows <paramref name="datagram"/> and must not outlive it.
/// </summary>
internal static BorrowedPacketDecodeResult TryDecodeBorrowed(
ReadOnlyMemory<byte> datagram,
IsaacRandom? inboundIsaac)
{
ReadOnlySpan<byte> wire = datagram.Span;
if (wire.Length < PacketHeader.Size)
{
return new BorrowedPacketDecodeResult(
default,
DecodeError.TooShort);
}
PacketHeader header = PacketHeader.Unpack(wire);
int bodyLength = header.DataSize;
if (wire.Length - PacketHeader.Size < bodyLength)
{
return new BorrowedPacketDecodeResult(
default,
DecodeError.HeaderSizeExceedsBuffer);
}
ReadOnlyMemory<byte> body = datagram.Slice(
PacketHeader.Size,
bodyLength);
if (!TryParseBorrowedOptional(
body,
header.Flags,
out BorrowedOptionalHeader optional,
out int optionalConsumed))
{
return new BorrowedPacketDecodeResult(
default,
DecodeError.InvalidOptionalHeader);
}
ReadOnlyMemory<byte> fragmentBytes =
ReadOnlyMemory<byte>.Empty;
int fragmentCount = 0;
uint fragmentHash = 0;
if (header.HasFlag(PacketHeaderFlags.BlobFragments))
{
fragmentBytes = body.Slice(optionalConsumed);
ReadOnlySpan<byte> remaining = fragmentBytes.Span;
while (!remaining.IsEmpty)
{
if (!MessageFragment.TryParseLayout(
remaining,
out _,
out int payloadLength,
out int consumed))
{
return new BorrowedPacketDecodeResult(
default,
DecodeError.InvalidFragment);
}
fragmentHash +=
Hash32.Calculate(
remaining.Slice(
0,
MessageFragmentHeader.Size))
+ Hash32.Calculate(
remaining.Slice(
MessageFragmentHeader.Size,
payloadLength));
fragmentCount++;
remaining = remaining.Slice(consumed);
}
}
uint headerHash = header.CalculateHeaderHash32();
uint optionalHash = Hash32.Calculate(
optional.RawBytes.Span);
uint payloadHash = optionalHash + fragmentHash;
if (header.HasFlag(
PacketHeaderFlags.EncryptedChecksum))
{
if (inboundIsaac is null)
{
return new BorrowedPacketDecodeResult(
default,
DecodeError.ChecksumMismatch);
}
uint expectedKey =
(header.Checksum - headerHash) ^ payloadHash;
uint isaacKey = inboundIsaac.Next();
if (expectedKey != isaacKey)
{
return new BorrowedPacketDecodeResult(
default,
DecodeError.ChecksumMismatch);
}
}
else if (header.Checksum != headerHash + payloadHash)
{
return new BorrowedPacketDecodeResult(
default,
DecodeError.ChecksumMismatch);
}
return new BorrowedPacketDecodeResult(
new BorrowedPacket(
header,
optional,
body,
fragmentBytes,
fragmentCount),
DecodeError.None);
}
private static bool TryParseBorrowedOptional(
ReadOnlyMemory<byte> bodyMemory,
PacketHeaderFlags flags,
out BorrowedOptionalHeader optional,
out int consumed)
{
ReadOnlySpan<byte> body = bodyMemory.Span;
int position = 0;
uint ackSequence = 0;
double timeSync = 0;
float echoRequestClientTime = 0;
uint flowBytes = 0;
ushort flowInterval = 0;
double connectRequestServerTime = 0;
ulong connectRequestCookie = 0;
uint connectRequestClientId = 0;
uint connectRequestServerSeed = 0;
uint connectRequestClientSeed = 0;
int retransmitOffset = 0;
int retransmitCount = 0;
if (HasFlag(flags, PacketHeaderFlags.ServerSwitch)
&& !Take(body, ref position, 8))
{
return Invalid(out optional, out consumed);
}
if (HasFlag(flags, PacketHeaderFlags.RequestRetransmit))
{
if (!Take(body, ref position, 4))
return Invalid(out optional, out consumed);
uint count = System.Buffers.Binary.BinaryPrimitives
.ReadUInt32LittleEndian(
body.Slice(position - 4));
if (count > 1024
|| body.Length - position < (int)count * 4)
{
return Invalid(out optional, out consumed);
}
retransmitOffset = position;
retransmitCount = checked((int)count);
position += retransmitCount * 4;
}
if (HasFlag(flags, PacketHeaderFlags.RejectRetransmit))
{
if (!Take(body, ref position, 4))
return Invalid(out optional, out consumed);
uint count = System.Buffers.Binary.BinaryPrimitives
.ReadUInt32LittleEndian(
body.Slice(position - 4));
if (count > 1024
|| body.Length - position < (int)count * 4)
{
return Invalid(out optional, out consumed);
}
position += checked((int)count * 4);
}
if (HasFlag(flags, PacketHeaderFlags.AckSequence))
{
if (!Take(body, ref position, 4))
return Invalid(out optional, out consumed);
ackSequence =
System.Buffers.Binary.BinaryPrimitives
.ReadUInt32LittleEndian(
body.Slice(position - 4));
}
if (HasFlag(flags, PacketHeaderFlags.LoginRequest))
{
position = body.Length;
optional = BuildOptional(
bodyMemory,
position,
ackSequence,
timeSync,
echoRequestClientTime,
flowBytes,
flowInterval,
connectRequestServerTime,
connectRequestCookie,
connectRequestClientId,
connectRequestServerSeed,
connectRequestClientSeed,
retransmitOffset,
retransmitCount);
consumed = position;
return true;
}
if (HasFlag(flags, PacketHeaderFlags.WorldLoginRequest)
&& !Take(body, ref position, 8))
{
return Invalid(out optional, out consumed);
}
if (HasFlag(flags, PacketHeaderFlags.ConnectRequest))
{
if (body.Length - position < 32)
return Invalid(out optional, out consumed);
connectRequestServerTime =
BitConverter.Int64BitsToDouble(
System.Buffers.Binary.BinaryPrimitives
.ReadInt64LittleEndian(
body.Slice(position)));
connectRequestCookie =
System.Buffers.Binary.BinaryPrimitives
.ReadUInt64LittleEndian(
body.Slice(position + 8));
connectRequestClientId =
System.Buffers.Binary.BinaryPrimitives
.ReadUInt32LittleEndian(
body.Slice(position + 16));
connectRequestServerSeed =
System.Buffers.Binary.BinaryPrimitives
.ReadUInt32LittleEndian(
body.Slice(position + 20));
connectRequestClientSeed =
System.Buffers.Binary.BinaryPrimitives
.ReadUInt32LittleEndian(
body.Slice(position + 24));
position += 32;
}
if (HasFlag(flags, PacketHeaderFlags.ConnectResponse)
&& !Take(body, ref position, 8))
{
return Invalid(out optional, out consumed);
}
if (HasFlag(flags, PacketHeaderFlags.CICMDCommand)
&& !Take(body, ref position, 8))
{
return Invalid(out optional, out consumed);
}
if (HasFlag(flags, PacketHeaderFlags.TimeSync))
{
if (!Take(body, ref position, 8))
return Invalid(out optional, out consumed);
timeSync = BitConverter.Int64BitsToDouble(
System.Buffers.Binary.BinaryPrimitives
.ReadInt64LittleEndian(
body.Slice(position - 8)));
}
if (HasFlag(flags, PacketHeaderFlags.EchoRequest))
{
if (!Take(body, ref position, 4))
return Invalid(out optional, out consumed);
echoRequestClientTime =
System.Buffers.Binary.BinaryPrimitives
.ReadSingleLittleEndian(
body.Slice(position - 4));
}
if (HasFlag(flags, PacketHeaderFlags.Flow))
{
if (!Take(body, ref position, 6))
return Invalid(out optional, out consumed);
flowBytes =
System.Buffers.Binary.BinaryPrimitives
.ReadUInt32LittleEndian(
body.Slice(position - 6));
flowInterval =
System.Buffers.Binary.BinaryPrimitives
.ReadUInt16LittleEndian(
body.Slice(position - 2));
}
optional = BuildOptional(
bodyMemory,
position,
ackSequence,
timeSync,
echoRequestClientTime,
flowBytes,
flowInterval,
connectRequestServerTime,
connectRequestCookie,
connectRequestClientId,
connectRequestServerSeed,
connectRequestClientSeed,
retransmitOffset,
retransmitCount);
consumed = position;
return true;
}
private static BorrowedOptionalHeader BuildOptional(
ReadOnlyMemory<byte> body,
int consumed,
uint ackSequence,
double timeSync,
float echoRequestClientTime,
uint flowBytes,
ushort flowInterval,
double connectRequestServerTime,
ulong connectRequestCookie,
uint connectRequestClientId,
uint connectRequestServerSeed,
uint connectRequestClientSeed,
int retransmitOffset,
int retransmitCount) =>
new(
ackSequence,
timeSync,
echoRequestClientTime,
flowBytes,
flowInterval,
connectRequestServerTime,
connectRequestCookie,
connectRequestClientId,
connectRequestServerSeed,
connectRequestClientSeed,
body.Slice(0, consumed),
retransmitCount == 0
? ReadOnlyMemory<byte>.Empty
: body.Slice(
retransmitOffset,
retransmitCount * 4),
retransmitCount);
private static bool Invalid(
out BorrowedOptionalHeader optional,
out int consumed)
{
optional = default;
consumed = 0;
return false;
}
private static bool HasFlag(
PacketHeaderFlags all,
PacketHeaderFlags bit) =>
(all & bit) != 0;
private static bool Take(
ReadOnlySpan<byte> body,
ref int position,
int count)
{
if (body.Length - position < count)
return false;
position += count;
return true;
}
/// <summary> /// <summary>
/// Assemble a datagram from a header and an optional-section body. /// Assemble a datagram from a header and an optional-section body.
/// Computes the checksum (both unencrypted and ISAAC-encrypted forms) /// Computes the checksum (both unencrypted and ISAAC-encrypted forms)

View file

@ -801,8 +801,11 @@ public sealed class WorldSession : IDisposable
_net.Send(PacketCodec.Encode(loginHeader, loginPayload, null)); _net.Send(PacketCodec.Encode(loginHeader, loginPayload, null));
// Step 2: wait for ConnectRequest // Step 2: wait for ConnectRequest
Packet? cr = null; bool connectRequestReceived = false;
while (DateTime.UtcNow < deadline && cr is null) BorrowedOptionalHeader connectRequest = default;
ushort connectRequestIteration = 0;
while (DateTime.UtcNow < deadline
&& !connectRequestReceived)
{ {
PooledInboundDatagram? received = PooledInboundDatagram? received =
ReceiveBlocking(deadline - DateTime.UtcNow); ReceiveBlocking(deadline - DateTime.UtcNow);
@ -812,14 +815,23 @@ public sealed class WorldSession : IDisposable
PooledInboundDatagram datagram = received.Value; PooledInboundDatagram datagram = received.Value;
try try
{ {
var dec = PacketCodec.TryDecode( BorrowedPacketDecodeResult dec =
datagram.Memory.Span, PacketCodec.TryDecodeBorrowed(
datagram.Memory,
inboundIsaac: null); inboundIsaac: null);
if (dec.IsOk if (dec.IsOk
&& dec.Packet!.Header.HasFlag( && dec.Packet.Header.HasFlag(
PacketHeaderFlags.ConnectRequest)) PacketHeaderFlags.ConnectRequest))
{ {
cr = dec.Packet; connectRequest = dec.Packet.Optional with
{
RawBytes = ReadOnlyMemory<byte>.Empty,
RetransmitRequestBytes =
ReadOnlyMemory<byte>.Empty,
};
connectRequestIteration =
dec.Packet.Header.Iteration;
connectRequestReceived = true;
} }
} }
finally finally
@ -827,10 +839,15 @@ public sealed class WorldSession : IDisposable
ReturnInboundDatagram(datagram); ReturnInboundDatagram(datagram);
} }
} }
if (cr is null) { Transition(State.Failed); throw new TimeoutException("ConnectRequest not received"); } if (!connectRequestReceived)
{
Transition(State.Failed);
throw new TimeoutException(
"ConnectRequest not received");
}
// Step 3: seed ISAAC, send ConnectResponse to port+1, with 200ms race delay // Step 3: seed ISAAC, send ConnectResponse to port+1, with 200ms race delay
var opt = cr.Optional; BorrowedOptionalHeader opt = connectRequest;
// Phase G.1: server's initial PortalYearTicks (r12 §1.3) lives // Phase G.1: server's initial PortalYearTicks (r12 §1.3) lives
// in the ConnectRequest optional section. Publish it to // in the ConnectRequest optional section. Publish it to
@ -846,7 +863,7 @@ public sealed class WorldSession : IDisposable
// SharedNet::SendOptionalHeader @ 0x00543160 copies this ReceiverData // SharedNet::SendOptionalHeader @ 0x00543160 copies this ReceiverData
// generation into connection-level control packets, including the // generation into connection-level control packets, including the
// final disconnect. ACE currently emits iteration 1. // final disconnect. ACE currently emits iteration 1.
_sessionIteration = cr.Header.Iteration; _sessionIteration = connectRequestIteration;
_transportNegotiated = true; _transportNegotiated = true;
_clientPacketSequence = 2; _clientPacketSequence = 2;
@ -979,7 +996,7 @@ public sealed class WorldSession : IDisposable
{ {
try try
{ {
ProcessDatagram(datagram.Memory.Span); ProcessDatagram(datagram.Memory);
} }
finally finally
{ {
@ -1142,7 +1159,7 @@ public sealed class WorldSession : IDisposable
try try
{ {
ProcessDatagram( ProcessDatagram(
datagram.Memory.Span, datagram.Memory,
opcodesThisCall); opcodesThisCall);
return true; return true;
} }
@ -1153,11 +1170,14 @@ public sealed class WorldSession : IDisposable
} }
private void ProcessDatagram( private void ProcessDatagram(
ReadOnlySpan<byte> bytes, ReadOnlyMemory<byte> bytes,
List<uint>? opcodesOut = null, List<uint>? opcodesOut = null,
bool dispatchWorldEvents = true) bool dispatchWorldEvents = true)
{ {
var dec = PacketCodec.TryDecode(bytes, _inboundIsaac); BorrowedPacketDecodeResult dec =
PacketCodec.TryDecodeBorrowed(
bytes,
_inboundIsaac);
if (!dec.IsOk) return; if (!dec.IsOk) return;
// Retail LinkStatusHolder::OnHeartbeat @ 0x004113D0 updates its // Retail LinkStatusHolder::OnHeartbeat @ 0x004113D0 updates its
@ -1172,7 +1192,7 @@ public sealed class WorldSession : IDisposable
// with "Network Timeout" because it sees no acks coming back — // with "Network Timeout" because it sees no acks coming back —
// which surfaces in other clients' views as the player rendering // which surfaces in other clients' views as the player rendering
// as a stationary purple haze (loading state). // as a stationary purple haze (loading state).
var serverHeader = dec.Packet!.Header; PacketHeader serverHeader = dec.Packet.Header;
if (serverHeader.Sequence > 0 if (serverHeader.Sequence > 0
&& (serverHeader.Flags & PacketHeaderFlags.AckSequence) == 0) && (serverHeader.Flags & PacketHeaderFlags.AckSequence) == 0)
{ {
@ -1184,7 +1204,7 @@ public sealed class WorldSession : IDisposable
// periodically — no explicit opcode, just the header flag. // periodically — no explicit opcode, just the header flag.
if ((serverHeader.Flags & PacketHeaderFlags.TimeSync) != 0) if ((serverHeader.Flags & PacketHeaderFlags.TimeSync) != 0)
{ {
double t = dec.Packet!.Optional.TimeSync; double t = dec.Packet.Optional.TimeSync;
if (t > 0) if (t > 0)
{ {
LastServerTimeTicks = t; LastServerTimeTicks = t;
@ -1192,11 +1212,21 @@ public sealed class WorldSession : IDisposable
} }
} }
foreach (var frag in dec.Packet!.Fragments) foreach (BorrowedMessageFragment frag
in dec.Packet.Fragments)
{ {
var body = _assembler.Ingest(frag, out _); if (!_assembler.TryIngest(
if (body is null || body.Length < 4) continue; frag,
uint op = BinaryPrimitives.ReadUInt32LittleEndian(body); out ReadOnlyMemory<byte> bodyMemory,
out _)
|| bodyMemory.Length < 4)
{
continue;
}
ReadOnlySpan<byte> body = bodyMemory.Span;
uint op = BinaryPrimitives.ReadUInt32LittleEndian(
body);
opcodesOut?.Add(op); opcodesOut?.Add(op);
// Retail waits for the server's opcode-only CharacterLogOff echo // Retail waits for the server's opcode-only CharacterLogOff echo
@ -1335,7 +1365,9 @@ public sealed class WorldSession : IDisposable
&& !_setStateHexDumped) && !_setStateHexDumped)
{ {
_setStateHexDumped = true; _setStateHexDumped = true;
var hex = string.Join(" ", body.Take(Math.Min(body.Length, 32)) var hex = string.Join(" ", body
.Slice(0, Math.Min(body.Length, 32))
.ToArray()
.Select(b => b.ToString("X2"))); .Select(b => b.ToString("X2")));
Console.WriteLine($"[setstate-hex] body.len={body.Length} first-{Math.Min(body.Length, 32)}-bytes: {hex}"); Console.WriteLine($"[setstate-hex] body.len={body.Length} first-{Math.Min(body.Length, 32)}-bytes: {hex}");
} }
@ -1460,7 +1492,8 @@ public sealed class WorldSession : IDisposable
// header (guid + sequence + eventType) and dispatch to the // header (guid + sequence + eventType) and dispatch to the
// registered handler for that sub-opcode. Unregistered // registered handler for that sub-opcode. Unregistered
// types get counted for diagnostic overlays. // types get counted for diagnostic overlays.
var env = GameEventEnvelope.TryParse(body); var env = GameEventEnvelope.TryParseBorrowed(
bodyMemory);
if (env is not null) GameEvents.Dispatch(env.Value); if (env is not null) GameEvents.Dispatch(env.Value);
} }
else if (op == 0xEA60u) // AdminEnvirons — server pushes a fog preset or sound cue else if (op == 0xEA60u) // AdminEnvirons — server pushes a fog preset or sound cue
@ -1472,7 +1505,7 @@ public sealed class WorldSession : IDisposable
if (body.Length >= 8) if (body.Length >= 8)
{ {
uint envType = System.Buffers.Binary.BinaryPrimitives uint envType = System.Buffers.Binary.BinaryPrimitives
.ReadUInt32LittleEndian(body.AsSpan(4, 4)); .ReadUInt32LittleEndian(body.Slice(4, 4));
EnvironChanged?.Invoke(envType); EnvironChanged?.Invoke(envType);
} }
} }
@ -1502,7 +1535,7 @@ public sealed class WorldSession : IDisposable
if (body.Length >= 6) if (body.Length >= 6)
{ {
ushort sequence = System.Buffers.Binary.BinaryPrimitives.ReadUInt16LittleEndian( ushort sequence = System.Buffers.Binary.BinaryPrimitives.ReadUInt16LittleEndian(
body.AsSpan(4, 2)); body.Slice(4, 2));
TeleportStarted?.Invoke(sequence); TeleportStarted?.Invoke(sequence);
} }
} }
@ -2344,7 +2377,7 @@ public sealed class WorldSession : IDisposable
datagram => datagram =>
{ {
ProcessDatagram( ProcessDatagram(
datagram.Memory.Span, datagram.Memory,
dispatchWorldEvents: false); dispatchWorldEvents: false);
return Volatile.Read(ref _characterLogOffConfirmed) != 0; return Volatile.Read(ref _characterLogOffConfirmed) != 0;
}, },

View file

@ -0,0 +1,441 @@
using System.Buffers.Binary;
using AcDream.Core.Net.Cryptography;
using AcDream.Core.Net.Packets;
namespace AcDream.Core.Net.Tests.Packets;
public class BorrowedPacketCodecTests
{
[Fact]
public void TryDecodeBorrowed_AllOptionalFieldsAndFragments_MatchesOwnedDecoder()
{
const PacketHeaderFlags flags =
PacketHeaderFlags.ServerSwitch
| PacketHeaderFlags.RequestRetransmit
| PacketHeaderFlags.RejectRetransmit
| PacketHeaderFlags.AckSequence
| PacketHeaderFlags.WorldLoginRequest
| PacketHeaderFlags.ConnectRequest
| PacketHeaderFlags.ConnectResponse
| PacketHeaderFlags.CICMDCommand
| PacketHeaderFlags.TimeSync
| PacketHeaderFlags.EchoRequest
| PacketHeaderFlags.Flow
| PacketHeaderFlags.BlobFragments;
var optional = new byte[8 + 12 + 8 + 4 + 8 + 32 + 8 + 8 + 8 + 4 + 6];
int position = 0;
Fill(optional, ref position, 8, 0x11);
WriteUInt32(optional, ref position, 2);
WriteUInt32(optional, ref position, 0x10111213);
WriteUInt32(optional, ref position, 0x20212223);
WriteUInt32(optional, ref position, 1);
WriteUInt32(optional, ref position, 0x30313233);
WriteUInt32(optional, ref position, 0x40414243);
Fill(optional, ref position, 8, 0x44);
double serverTime = 12345.6789;
ulong cookie = 0xFEEDFACECAFEBABE;
uint clientId = 0x50515253;
uint serverSeed = 0x60616263;
uint clientSeed = 0x70717273;
WriteDouble(optional, ref position, serverTime);
WriteUInt64(optional, ref position, cookie);
WriteUInt32(optional, ref position, clientId);
WriteUInt32(optional, ref position, serverSeed);
WriteUInt32(optional, ref position, clientSeed);
WriteUInt32(optional, ref position, 0);
Fill(optional, ref position, 8, 0x81);
Fill(optional, ref position, 8, 0x91);
double timeSync = 9876.54321;
float echoTime = 42.25f;
WriteDouble(optional, ref position, timeSync);
WriteSingle(optional, ref position, echoTime);
WriteUInt32(optional, ref position, 0xA0A1A2A3);
WriteUInt16(optional, ref position, 0xB0B1);
Assert.Equal(optional.Length, position);
byte[] first = BuildFragment(
sequence: 99,
count: 2,
index: 0,
queue: 7,
payload: [0xC1, 0xC2]);
byte[] second = BuildFragment(
sequence: 99,
count: 2,
index: 1,
queue: 7,
payload: [0xD1, 0xD2, 0xD3]);
byte[] body = [.. optional, .. first, .. second];
byte[] datagram = Encode(flags, body);
PacketCodec.PacketDecodeResult owned =
PacketCodec.TryDecode(datagram, inboundIsaac: null);
BorrowedPacketDecodeResult borrowed =
PacketCodec.TryDecodeBorrowed(datagram, inboundIsaac: null);
AssertEquivalent(owned, borrowed);
Assert.Equal(serverTime, borrowed.Packet.Optional.ConnectRequestServerTime);
Assert.Equal(cookie, borrowed.Packet.Optional.ConnectRequestCookie);
Assert.Equal(clientId, borrowed.Packet.Optional.ConnectRequestClientId);
Assert.Equal(serverSeed, borrowed.Packet.Optional.ConnectRequestServerSeed);
Assert.Equal(clientSeed, borrowed.Packet.Optional.ConnectRequestClientSeed);
Assert.Equal(timeSync, borrowed.Packet.Optional.TimeSync);
Assert.Equal(echoTime, borrowed.Packet.Optional.EchoRequestClientTime);
Assert.Equal(0xA0A1A2A3u, borrowed.Packet.Optional.FlowBytes);
Assert.Equal(0xB0B1, borrowed.Packet.Optional.FlowInterval);
Assert.Equal(
new uint[] { 0x10111213, 0x20212223 },
ReadRetransmits(borrowed.Packet.Optional));
}
[Fact]
public void TryDecodeBorrowed_LoginPayload_MatchesOwnedDecoder()
{
byte[] payload = LoginRequest.Build("borrowed", "packet", 47);
byte[] datagram = Encode(PacketHeaderFlags.LoginRequest, payload);
PacketCodec.PacketDecodeResult owned =
PacketCodec.TryDecode(datagram, inboundIsaac: null);
BorrowedPacketDecodeResult borrowed =
PacketCodec.TryDecodeBorrowed(datagram, inboundIsaac: null);
AssertEquivalent(owned, borrowed);
Assert.Equal(payload, borrowed.Packet.Optional.RawBytes.ToArray());
Assert.Equal(payload, borrowed.Packet.Body.ToArray());
Assert.Equal(0, borrowed.Packet.FragmentCount);
}
[Fact]
public void TryDecodeBorrowed_EncryptedChecksum_MatchesOwnedDecoder()
{
byte[] body = new byte[4];
BinaryPrimitives.WriteUInt32LittleEndian(body, 0x12345678);
byte[] seed = [0x44, 0x33, 0x22, 0x11];
byte[] datagram = Encode(
PacketHeaderFlags.AckSequence
| PacketHeaderFlags.EncryptedChecksum,
body,
new IsaacRandom(seed));
PacketCodec.PacketDecodeResult owned =
PacketCodec.TryDecode(
datagram,
new IsaacRandom(seed));
BorrowedPacketDecodeResult borrowed =
PacketCodec.TryDecodeBorrowed(
datagram,
new IsaacRandom(seed));
AssertEquivalent(owned, borrowed);
}
[Fact]
public void TryDecodeBorrowed_MalformedPackets_MatchOwnedDecoderErrors()
{
byte[] shortHeader = new byte[PacketHeader.Size - 1];
AssertSameError(shortHeader);
var oversized = new byte[PacketHeader.Size + 2];
new PacketHeader { DataSize = 3 }.Pack(oversized);
AssertSameError(oversized);
byte[] shortOptional = EncodeUnchecked(
PacketHeaderFlags.TimeSync,
[0x01, 0x02, 0x03, 0x04]);
AssertSameError(shortOptional);
byte[] zeroCount = BuildFragment(
sequence: 1,
count: 0,
index: 0,
queue: 0,
payload: [0x01]);
AssertSameError(EncodeUnchecked(
PacketHeaderFlags.BlobFragments,
zeroCount));
byte[] invalidIndex = BuildFragment(
sequence: 1,
count: 1,
index: 1,
queue: 0,
payload: [0x01]);
AssertSameError(EncodeUnchecked(
PacketHeaderFlags.BlobFragments,
invalidIndex));
byte[] wrongChecksum = Encode(
PacketHeaderFlags.AckSequence,
[1, 2, 3, 4]);
wrongChecksum[8] ^= 0x80;
AssertSameError(wrongChecksum);
}
[Fact]
public void TryDecodeBorrowed_WarmSingleFragmentPath_AllocatesNothing()
{
byte[] fragment = BuildFragment(
sequence: 77,
count: 1,
index: 0,
queue: 5,
payload: [0xAA, 0xBB, 0xCC, 0xDD]);
byte[] datagram = Encode(
PacketHeaderFlags.BlobFragments,
fragment);
int checksum = DecodeAndRead(datagram);
long before = GC.GetAllocatedBytesForCurrentThread();
for (int iteration = 0; iteration < 1_000; iteration++)
checksum += DecodeAndRead(datagram);
long allocated = GC.GetAllocatedBytesForCurrentThread() - before;
Assert.NotEqual(0, checksum);
Assert.Equal(0, allocated);
}
private static int DecodeAndRead(ReadOnlyMemory<byte> datagram)
{
BorrowedPacketDecodeResult decoded =
PacketCodec.TryDecodeBorrowed(
datagram,
inboundIsaac: null);
int checksum = decoded.Packet.FragmentCount;
foreach (BorrowedMessageFragment fragment
in decoded.Packet.Fragments)
{
checksum += fragment.Header.TotalSize;
checksum += fragment.Payload.Span[0];
}
return checksum;
}
private static void AssertEquivalent(
PacketCodec.PacketDecodeResult owned,
BorrowedPacketDecodeResult borrowed)
{
Assert.Equal(owned.Error, borrowed.Error);
if (!owned.IsOk)
return;
Packet packet = Assert.IsType<Packet>(owned.Packet);
Assert.Equal(packet.Header, borrowed.Packet.Header);
Assert.Equal(packet.BodyBytes, borrowed.Packet.Body.ToArray());
Assert.Equal(
packet.Optional.RawBytes,
borrowed.Packet.Optional.RawBytes.ToArray());
Assert.Equal(
packet.Optional.AckSequence,
borrowed.Packet.Optional.AckSequence);
Assert.Equal(
packet.Optional.TimeSync,
borrowed.Packet.Optional.TimeSync);
Assert.Equal(
packet.Optional.EchoRequestClientTime,
borrowed.Packet.Optional.EchoRequestClientTime);
Assert.Equal(
packet.Optional.FlowBytes,
borrowed.Packet.Optional.FlowBytes);
Assert.Equal(
packet.Optional.FlowInterval,
borrowed.Packet.Optional.FlowInterval);
Assert.Equal(
packet.Optional.ConnectRequestServerTime,
borrowed.Packet.Optional.ConnectRequestServerTime);
Assert.Equal(
packet.Optional.ConnectRequestCookie,
borrowed.Packet.Optional.ConnectRequestCookie);
Assert.Equal(
packet.Optional.ConnectRequestClientId,
borrowed.Packet.Optional.ConnectRequestClientId);
Assert.Equal(
packet.Optional.ConnectRequestServerSeed,
borrowed.Packet.Optional.ConnectRequestServerSeed);
Assert.Equal(
packet.Optional.ConnectRequestClientSeed,
borrowed.Packet.Optional.ConnectRequestClientSeed);
Assert.Equal(
packet.Optional.RetransmitRequests,
ReadRetransmits(borrowed.Packet.Optional));
var fragments = new List<BorrowedMessageFragment>();
foreach (BorrowedMessageFragment fragment
in borrowed.Packet.Fragments)
{
fragments.Add(fragment);
}
Assert.Equal(packet.Fragments.Count, borrowed.Packet.FragmentCount);
Assert.Equal(packet.Fragments.Count, fragments.Count);
for (int index = 0; index < fragments.Count; index++)
{
Assert.Equal(
packet.Fragments[index].Header,
fragments[index].Header);
Assert.Equal(
packet.Fragments[index].Payload,
fragments[index].Payload.ToArray());
}
}
private static uint[] ReadRetransmits(
BorrowedOptionalHeader optional)
{
var retransmits = new uint[optional.RetransmitRequestCount];
ReadOnlySpan<byte> bytes = optional.RetransmitRequestBytes.Span;
for (int index = 0; index < retransmits.Length; index++)
{
retransmits[index] =
BinaryPrimitives.ReadUInt32LittleEndian(
bytes.Slice(index * 4));
}
return retransmits;
}
private static void AssertSameError(byte[] datagram)
{
PacketCodec.PacketDecodeResult owned =
PacketCodec.TryDecode(datagram, inboundIsaac: null);
BorrowedPacketDecodeResult borrowed =
PacketCodec.TryDecodeBorrowed(
datagram,
inboundIsaac: null);
Assert.Equal(owned.Error, borrowed.Error);
}
private static byte[] Encode(
PacketHeaderFlags flags,
byte[] body,
IsaacRandom? isaac = null) =>
PacketCodec.Encode(
new PacketHeader
{
Sequence = 0x01020304,
Flags = flags,
Id = 0x0506,
Time = 0x0708,
Iteration = 0x090A,
},
body,
isaac);
private static byte[] EncodeUnchecked(
PacketHeaderFlags flags,
byte[] body)
{
var header = new PacketHeader
{
Sequence = 0x01020304,
Flags = flags,
Id = 0x0506,
Time = 0x0708,
Iteration = 0x090A,
DataSize = checked((ushort)body.Length),
};
header.Checksum =
header.CalculateHeaderHash32()
+ Hash32.Calculate(body);
byte[] datagram = new byte[PacketHeader.Size + body.Length];
header.Pack(datagram);
body.CopyTo(datagram, PacketHeader.Size);
return datagram;
}
private static byte[] BuildFragment(
uint sequence,
ushort count,
ushort index,
ushort queue,
byte[] payload)
{
var header = new MessageFragmentHeader
{
Sequence = sequence,
Id = 0x80000000,
Count = count,
TotalSize = checked((ushort)(
MessageFragmentHeader.Size + payload.Length)),
Index = index,
Queue = queue,
};
byte[] wire = new byte[header.TotalSize];
header.Pack(wire);
payload.CopyTo(wire, MessageFragmentHeader.Size);
return wire;
}
private static void WriteUInt16(
Span<byte> bytes,
ref int position,
ushort value)
{
BinaryPrimitives.WriteUInt16LittleEndian(
bytes.Slice(position),
value);
position += sizeof(ushort);
}
private static void WriteUInt32(
Span<byte> bytes,
ref int position,
uint value)
{
BinaryPrimitives.WriteUInt32LittleEndian(
bytes.Slice(position),
value);
position += sizeof(uint);
}
private static void WriteUInt64(
Span<byte> bytes,
ref int position,
ulong value)
{
BinaryPrimitives.WriteUInt64LittleEndian(
bytes.Slice(position),
value);
position += sizeof(ulong);
}
private static void WriteSingle(
Span<byte> bytes,
ref int position,
float value)
{
BinaryPrimitives.WriteSingleLittleEndian(
bytes.Slice(position),
value);
position += sizeof(float);
}
private static void WriteDouble(
Span<byte> bytes,
ref int position,
double value)
{
BinaryPrimitives.WriteInt64LittleEndian(
bytes.Slice(position),
BitConverter.DoubleToInt64Bits(value));
position += sizeof(double);
}
private static void Fill(
Span<byte> bytes,
ref int position,
int count,
byte value)
{
bytes.Slice(position, count).Fill(value);
position += count;
}
}

View file

@ -124,4 +124,81 @@ public class FragmentAssemblerTests
assembler.DropAll(); assembler.DropAll();
Assert.Equal(0, assembler.PartialCount); Assert.Equal(0, assembler.PartialCount);
} }
[Fact]
public void TryIngest_BorrowedSingleFragment_ReturnsOriginalMemory()
{
var assembler = new FragmentAssembler();
byte[] payload = [1, 2, 3];
var fragment = new BorrowedMessageFragment(
MakeFrag(10, 1, 0, payload, 11).Header,
payload);
bool complete = assembler.TryIngest(
fragment,
out ReadOnlyMemory<byte> message,
out ushort queue);
payload[1] = 0xAA;
Assert.True(complete);
Assert.Equal(11, queue);
Assert.Equal(0xAA, message.Span[1]);
Assert.Equal(0, assembler.PartialCount);
}
[Fact]
public void TryIngest_BorrowedMultiFragment_CopiesAcrossDatagrams()
{
var assembler = new FragmentAssembler();
byte[] firstPayload = [1, 2];
byte[] secondPayload = [3, 4];
var first = new BorrowedMessageFragment(
MakeFrag(20, 2, 0, firstPayload, 12).Header,
firstPayload);
var second = new BorrowedMessageFragment(
MakeFrag(20, 2, 1, secondPayload, 12).Header,
secondPayload);
Assert.False(assembler.TryIngest(
first,
out _,
out _));
firstPayload[0] = 0xFF;
Assert.True(assembler.TryIngest(
second,
out ReadOnlyMemory<byte> message,
out ushort queue));
secondPayload[0] = 0xEE;
Assert.Equal(12, queue);
Assert.Equal(new byte[] { 1, 2, 3, 4 }, message.ToArray());
Assert.Equal(0, assembler.PartialCount);
}
[Fact]
public void TryIngest_ConflictingBorrowedIdentity_PreservesOriginalPartial()
{
var assembler = new FragmentAssembler();
var first = new BorrowedMessageFragment(
MakeFrag(30, 2, 0, [1], 13).Header,
new byte[] { 1 });
var conflict = new BorrowedMessageFragment(
MakeFrag(30, 3, 1, [9], 14).Header,
new byte[] { 9 });
var completion = new BorrowedMessageFragment(
MakeFrag(30, 2, 1, [2], 13).Header,
new byte[] { 2 });
Assert.False(assembler.TryIngest(first, out _, out _));
Assert.False(assembler.TryIngest(conflict, out _, out _));
Assert.Equal(1, assembler.PartialCount);
Assert.True(assembler.TryIngest(
completion,
out ReadOnlyMemory<byte> message,
out ushort queue));
Assert.Equal(13, queue);
Assert.Equal(new byte[] { 1, 2 }, message.ToArray());
Assert.Equal(0, assembler.PartialCount);
}
} }

View file

@ -75,6 +75,42 @@ public class MessageFragmentTests
Assert.Equal(0, consumed); Assert.Equal(0, consumed);
} }
[Fact]
public void TryParse_ZeroFragmentCount_ReturnsNull()
{
var header = new MessageFragmentHeader
{
TotalSize = MessageFragmentHeader.Size,
Count = 0,
Index = 0,
};
byte[] buf = new byte[MessageFragmentHeader.Size];
header.Pack(buf);
var (frag, consumed) = MessageFragment.TryParse(buf);
Assert.Null(frag);
Assert.Equal(0, consumed);
}
[Fact]
public void TryParse_IndexOutsideFragmentCount_ReturnsNull()
{
var header = new MessageFragmentHeader
{
TotalSize = MessageFragmentHeader.Size,
Count = 2,
Index = 2,
};
byte[] buf = new byte[MessageFragmentHeader.Size];
header.Pack(buf);
var (frag, consumed) = MessageFragment.TryParse(buf);
Assert.Null(frag);
Assert.Equal(0, consumed);
}
[Fact] [Fact]
public void TryParse_ConsumesExactlyOneFragment_LeavesRemainderForCaller() public void TryParse_ConsumesExactlyOneFragment_LeavesRemainderForCaller()
{ {