feat(ui): Campaign OP slice OP5 — the Chat tab
Binds LayoutDesc 0x2100005C through OP2's template-list mechanism and OP3's per-page OptionPage model: the General Options header + two DualHash-linked opacity sliders (Option_DefaultOpacity_Property 0x10000080 / Option_ActiveOpacity_Property 0x10000081, live-apply on drag through RetailWindowOpacityController, defaults read from the installed DAT's DBProperties collection at DID 0x78000001 via ChatOptionsDatDefaults), and the five per-window text-filter blocks (main window 12 rows minus Gameplay, four floaties 13 rows each — the byte-verified authored order cross-checked against the raw gmChatOptionsUI::InitOptions/AddCheckboxBitfield64Option pseudo-C, not just the research doc's own table) writing AcDream.Core.Chat. ChatWindowState directly, the same state CH6's chat windows already read. AP-195 retired: ported both halves left open at the OP2 re-review — the ALL-set LED media swap (new UiButton.FaceFileOverride, driven by the block-level P0x10000082/P0x10000083 sprites now threaded through ElementInfo/DatWidgetFactory) and the CreateChildren self-sizing tail (UiCheckboxBitfield64.Height grows with its stacked row content; the enclosing ListBox reflows around the block's FINAL height via the new UiTemplateListBox.AddPrebuiltRow, reusing the ListBox's own stacking rather than a third stacking path). AP-187 broadened to cover the main window's own filter (previously only the four floaties) and the new live-editing write path. The main chat window's filter (retail window id 8, ChatWindowState id 0) gains its own settings.json persistence (ChatSettings. ChatWindowMainFilter) alongside the pre-existing floaty 1-4 fields; opacity persistence is now wired on every live slider change, not only through the old dev-scaffold Settings panel. Fixture regeneration (ACDREAM_REGENERATE_UI_FIXTURES=1) picked up the new ElementInfo.LedCheckedSprite/LedUncheckedSprite fields across all 19 committed layout fixtures — purely additive, confirmed against the live installed DAT (0x10000520's own 0x82/0x83 properties resolve to 0x06004D17/0x06004D19 exactly as AP-195 documented). Conformance: FilterRows/FilterBlocks pinned against the byte-verified authored order and ChatWindowState's own default constants; the AP-195 LED swap and self-sizing behavior; the DAT opacity-default extraction against the live installed DAT; live filter/opacity writes reaching ChatWindowState/RetailWindowOpacityController; OnShown re-seed and Reset/Defaults ghosting per the OP4 binding-pattern discipline. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
parent
4798302226
commit
e71e5a9614
52 changed files with 4540 additions and 40 deletions
|
|
@ -329,6 +329,29 @@ public sealed class SettingsStoreTests : System.IDisposable
|
|||
Assert.Equal(original.ChatWindow4Filter, loaded.ChatWindow4Filter);
|
||||
}
|
||||
|
||||
// -- Campaign OP slice OP5: main chat window filter round-trip ---------
|
||||
|
||||
[Fact]
|
||||
public void LoadChat_returns_retail_main_window_filter_default_when_file_is_missing()
|
||||
{
|
||||
var store = new SettingsStore(_tempPath);
|
||||
ChatSettings loaded = store.LoadChat();
|
||||
|
||||
Assert.Equal(0xFBFFFFFFu, loaded.ChatWindowMainFilter);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void SaveChat_then_LoadChat_round_trips_main_window_filter()
|
||||
{
|
||||
var store = new SettingsStore(_tempPath);
|
||||
var original = ChatSettings.Default with { ChatWindowMainFilter = 0x1ul };
|
||||
|
||||
store.SaveChat(original);
|
||||
ChatSettings loaded = store.LoadChat();
|
||||
|
||||
Assert.Equal(original.ChatWindowMainFilter, loaded.ChatWindowMainFilter);
|
||||
}
|
||||
|
||||
// -- Campaign CH slice CH6c: window opacity round-trip -----------------
|
||||
|
||||
[Fact]
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue