feat(ui): complete retail quick-slot input
Port global toolbar use/select/create actions, migrate the collapsed Ctrl-number bindings, and route them through a focused retained-UI controller. Preserve shortcut aliases as aliases across inventory and paperdoll drops with retail's neutral/accept/reject drag states, preventing physical item moves such as unwielding an equipped helmet. Co-Authored-By: Codex <codex@openai.com>
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24 changed files with 650 additions and 69 deletions
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@ -172,6 +172,11 @@ public sealed class SettingsPanel : IPanel
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InputAction.UseQuickSlot_1, InputAction.UseQuickSlot_2, InputAction.UseQuickSlot_3,
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InputAction.UseQuickSlot_4, InputAction.UseQuickSlot_5, InputAction.UseQuickSlot_6,
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InputAction.UseQuickSlot_7, InputAction.UseQuickSlot_8, InputAction.UseQuickSlot_9,
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InputAction.SelectQuickSlot_1, InputAction.SelectQuickSlot_2, InputAction.SelectQuickSlot_3,
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InputAction.SelectQuickSlot_4, InputAction.SelectQuickSlot_5, InputAction.SelectQuickSlot_6,
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InputAction.SelectQuickSlot_7, InputAction.SelectQuickSlot_8, InputAction.SelectQuickSlot_9,
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InputAction.UseQuickSlot_14, InputAction.UseQuickSlot_15, InputAction.UseQuickSlot_16,
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InputAction.UseQuickSlot_17, InputAction.UseQuickSlot_18,
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InputAction.CreateShortcut,
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});
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RenderSection(renderer, "Emotes", new[]
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