fix(journal): the location readout is a FIELD, refresh at the click, and Abandon works
Three fixes from the first connected round. The location readout is authored EDITABLE (0x16), so it builds as a UiField — not the UiText its "00.0S, 00.0W" placeholder suggests. The controller resolved it as text, got null, and threw every write away in silence: Record reached the model and reached the FILE, and never reached the screen. That is exactly what was reported, and it is a whole class of bug, so the sweep that found it is now a test over every element all three controllers bind. The handlers mutated the model and left redrawing to the next frame's Tick. Retail's ListenToElementMessage @0x004968D0 ends every one of them in Update() instead — at the moment of the click. The deferred version happened to work in the client and made the behaviour untestable and a frame late; the notes-page tests I had not written until now fail against it. Abandon is wired. "Retail's abandon path is a contract-registry command we have not ported" was wrong — it is game action 0x0316 with a single contract id, and ACE replies with the 0x0315 delete QT3 already handles. Nothing is removed locally, so a refusal leaves the quest visibly intact rather than vanishing it optimistically and having it reappear on the next full table. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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12 changed files with 556 additions and 16 deletions
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@ -2597,6 +2597,17 @@ public sealed class WorldSession : IDisposable
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SendGameAction(ClientCommandRequests.BuildHouseQuery(seq));
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}
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/// <summary>
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/// Abandon a tracked contract (0x0316). The row disappears when the server
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/// answers with its own 0x0315 delete — the client never removes it
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/// locally, so a refused abandon leaves the quest exactly where it was.
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/// </summary>
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public void SendAbandonContract(uint contractId)
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{
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uint seq = NextGameActionSequence();
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SendGameAction(ClientCommandRequests.BuildAbandonContract(seq, contractId));
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}
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/// <summary>Query the local character's played time (0x01C2).</summary>
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public void SendQueryAge()
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{
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