feat(rendering): compare scene-built PView candidates
Build a same-frame candidate product from incremental render-scene indices and compare its exact PView routes against the accepted current path without changing the production draw source.
This commit is contained in:
parent
8c638654be
commit
e346f8bbaf
13 changed files with 1187 additions and 9 deletions
|
|
@ -27,6 +27,8 @@ internal static class RenderProjectionRecordFactory
|
|||
ownerLandblockId,
|
||||
entity);
|
||||
RenderProjectionFlags flags = RenderProjectionFlags.Selectable;
|
||||
if (spatiallyVisible)
|
||||
flags |= RenderProjectionFlags.SpatiallyResident;
|
||||
if (entity.MeshRefs.Count > 0
|
||||
&& spatiallyVisible
|
||||
&& entity.IsDrawVisible
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue