refactor(pipeline): MP1a - ObjectMeshData family moved to AcDream.Content

This commit is contained in:
Erik 2026-07-05 20:07:31 +02:00
parent d778930853
commit e3376d4734
5 changed files with 135 additions and 112 deletions

View file

@ -12,6 +12,14 @@
exact versions (mirror AcDream.App.csproj — keep in lockstep). -->
<PackageReference Include="BCnEncoder.Net.ImageSharp" Version="1.1.2" />
<PackageReference Include="SixLabors.ImageSharp" Version="3.1.12" />
<!-- MP1a (Task 3, compiler-demanded): MeshBatchData/TextureBatchData carry
Silk.NET.OpenGL.PixelFormat?/PixelType? upload-format hints computed
during CPU extraction (which format to hand the eventual GL upload).
These are plain enums with no GL context/device/unsafe surface — the
plan's own boundary survey says the only GL-DOMAIN reference in the
Prepare* region is TextureAtlasManager.TextureKey; this is the same
class of dependency (a data-only enum), not a functional GL call. -->
<PackageReference Include="Silk.NET.OpenGL" Version="2.23.0" />
</ItemGroup>
<ItemGroup>