feat(ui): inventory/shortcut/paperdoll item-name tooltips — UIElement_UIItem::UpdateTooltip port
Retail UIElement_UIItem::UpdateTooltip @0x004E1CB0 caches the item's NAME_APPROPRIATE display name (stack-count-prefixed "%d %s" when StackSize > 1) as m_TTText every UIItem_Update refresh; the generic UIElementManager::CheckTooltip dwell timer is what actually shows it on hover — no special-cased trigger of its own. UiItemSlot cells are built programmatically (never through LayoutImporter.Build), so #409's original round left this deferred: the class carried neither the popup locator (P0x47/P0x48) nor a name source. A live-DAT sweep of the shared UIItem cell-template catalog (ItemListCellTemplate.CatalogLayoutId, 0x21000037) found all 47 UIItem-type (class 0x10000032) prototypes — inventory's cell, every toolbar slot, every paperdoll/armor slot skin — resolve the IDENTICAL popup locator (P0x47=0x10000395/P0x48=0x21000041) through catalog inheritance, with no literal text authored on any of them. UiItemSlot now hardcodes that pair and exposes GetTooltipText() via a new TooltipTextResolve delegate, wired at every physical-item construction site: InventoryController (main-pack cell + grid cells), ExternalContainerController, PaperdollController (closes the separate gmPaperDollUI::UpdateItemSlotTooltip @0x004A52EF gap too — same cell class, same fix), VendorUiController (shop/buying/selling lists), SecureTradeUiController, ToolbarController. Text is the new ClientObject.GetTooltipDisplayName(): GetAppropriateName() prefixed with the stack count via "{count} {name}" when StackSize > 1, matching UpdateTooltip's exact NAME_APPROPRIATE + "%d %s" sprintf. UiCatalogSlot (spell/component catalog cells, a different UiItemSlot subclass) is unaffected — it already overrides GetTooltipText() with its own Label. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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8 changed files with 87 additions and 3 deletions
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@ -347,6 +347,22 @@ public sealed class ClientObject
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if (string.IsNullOrEmpty(Name)) return Name;
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return Name[^1] == 's' ? Name + "es" : Name + "s";
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}
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/// <summary>
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/// Ports <c>UIElement_UIItem::UpdateTooltip @0x004E1CB0</c> — the item-cell
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/// hover-tooltip text every physical item/container/shortcut cell shows.
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/// Retail resolves the name with <c>NAME_APPROPRIATE</c> (the same call
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/// <see cref="GetAppropriateName"/> already ports) and, only when the stack
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/// holds more than one (<c>_stackSize_1 > 1 @0x004e1d12</c>), prefixes the
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/// count via <c>PStringBase<unsigned short>::sprintf(&__return,
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/// u"%d %s")</c> — count first, one space, then the (already
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/// singular-or-plural) name.
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/// </summary>
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public string GetTooltipDisplayName()
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{
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string name = GetAppropriateName();
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return StackSize > 1 ? $"{StackSize} {name}" : name;
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}
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}
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/// <summary>
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