fix(content): S1 review round - retail default sides shape, mask hoist, upload order
Campaign OVERHAUL S1 review fixes (two Opus lens reviews, findings verified by the lead against the decomp): - a raw sides_type outside 0/1/2 constructs retail's default single-side shape (ConstructMesh @0x0059DFA0 loop bounds default to 1) instead of dropping the polygon; still counted as a data anomaly (corpus has none); - the positive-surface stippling mask OR runs once per polygon before the degenerate-fan guard, as retail's count loop does (pseudo-C 426859-426866); - untextured slots keep their mask accounting but bake no texture and no vertices (contract §9 item 3); the dev pak shrinks by 114 KB; - failed surface-override / Surface / texture-dependency lookups are attempted and logged once per slot, not once per candidate; - cell-shell batches upload in ascending source surface index, retail's built-EnvCell subset draw order (ConstructMesh attribute-range scan, DrawMesh @0x0059D4A0); ordinary GfxObj meshes keep storage order; - CellMesh.HasDrawableGeometry documented as the admission rule without texture-dependency resolution (a conservative superset of emission); - the stippling/surface equivalence sweep's cell half is pinned at zero again; InAscendingSurfaceOrder is marked bake/upload/test-only; - plan §5: reviewer findings are verified by the lead, one skeptic at most for a blocking finding, never more than five agents per step. Three new Content tests pin the mask hoist, the vertex-free untextured slot, and the single-side fallback. Content 213/213, Core Meshing and Conformance green, App hermetic 6,757/6,757, Release build 0/0. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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10 changed files with 265 additions and 73 deletions
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@ -150,12 +150,14 @@ public sealed class CellStructSurfaceConstructionInstalledDatTests {
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if (poly.VertexIds.Count < 3) continue;
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polygons++;
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// A raw sides value outside 0/1/2 is an authored-data
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// anomaly, counted here; retail (and the port) still
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// construct its single-side shape (ConstructMesh
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// @0x0059DFA0 loop bounds default to 1).
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if (!CellStructSideCandidates.IsRetailDefinedSidesType((int)poly.SidesType))
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unknownSidesType++;
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ReadOnlySpan<CellStructSideCandidate> polyCandidates =
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CellStructSideCandidates.GetCandidates((int)poly.SidesType);
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if (polyCandidates.Length == 0) {
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unknownSidesType++;
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continue;
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}
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foreach (var candidate in polyCandidates) {
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candidates++;
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@ -497,6 +497,91 @@ public sealed class MeshExtractorSolidFaceExtractionTests
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Assert.All(mesh.Vertices, vertex => Assert.Equal(Vector2.Zero, vertex.UV));
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}
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[Fact]
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public void PrepareCellStructMeshData_DegeneratePolygon_StillOrsPositiveSurfaceMask()
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{
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// ConstructMesh @0x0059DFA0 count loop (pseudo-C 426859-426866): the
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// positive-surface stippling OR runs once per polygon BEFORE the
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// num_pts branch, so a two-vertex polygon that builds no fan still
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// stamps bit 1 on its positive slot. Slot 0 gets its geometry from
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// the textured quad (stippling 0, so no bit from it) and its mask bit
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// only from the degenerate polygon.
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var dats = new FakeMeshExtractorDats();
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RegisterCellTexturedSurface(dats);
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var cellStruct = BuildQuadCellStruct(RetailCullMode.Landblock);
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cellStruct.Polygons[1] = new Polygon
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{
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SidesType = RetailCullMode.Landblock,
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Stippling = StipplingType.NoPos,
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PosSurface = 0,
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NegSurface = -1,
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VertexIds = [0, 1],
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};
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var extractor = new MeshExtractor(dats, NullLogger.Instance, sideStagedSink: null);
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ObjectMeshData mesh = Assert.IsType<ObjectMeshData>(
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extractor.PrepareCellStructMeshData(
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id: 1, cellStruct, surfaceOverrides: [2], Matrix4x4.Identity, CancellationToken.None));
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TextureBatchData batch = Assert.Single(Assert.Single(mesh.TextureBatches).Value);
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Assert.Equal(6, batch.Indices.Count);
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Assert.Equal(1, batch.RetailSurfaceMask);
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}
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[Fact]
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public void PrepareCellStructMeshData_UntexturedSlot_EmitsNoVertices()
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{
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// An untextured slot fails built-EnvCell admission (contract §4).
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// Retail constructs its geometry and never draws it; the prepared
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// package does not carry vertices that can never draw (contract §9
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// item 3). Slot 0 is textured, slot 1 is Base1Solid: only the four
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// vertices of the textured quad may reach the output.
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var dats = new FakeMeshExtractorDats();
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RegisterCellTexturedSurface(dats);
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dats.Register(SolidSurfaceId, new Surface
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{
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Type = SurfaceType.Base1Solid,
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ColorValue = new ColorARGB { Alpha = 255, Red = 64, Green = 96, Blue = 128 },
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});
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var cellStruct = BuildQuadCellStruct(RetailCullMode.Landblock);
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cellStruct.Polygons[1] = new Polygon
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{
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SidesType = RetailCullMode.Landblock,
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PosSurface = 1,
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NegSurface = -1,
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VertexIds = [0, 1, 2, 3],
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};
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var extractor = new MeshExtractor(dats, NullLogger.Instance, sideStagedSink: null);
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ObjectMeshData mesh = Assert.IsType<ObjectMeshData>(
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extractor.PrepareCellStructMeshData(
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id: 1, cellStruct, surfaceOverrides: [2, 1], Matrix4x4.Identity, CancellationToken.None));
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TextureBatchData batch = Assert.Single(Assert.Single(mesh.TextureBatches).Value);
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Assert.Equal(0, batch.SourceSurfaceIndex);
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Assert.Equal(4, mesh.Vertices.Length);
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}
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[Fact]
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public void PrepareCellStructMeshData_SidesValueOutsideRetailSet_ConstructsSingleSideFan()
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{
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// ConstructMesh @0x0059DFA0 initializes both loop bounds to 1 and
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// widens them only on an exact 1 / 2, so an anomalous raw value
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// draws as ST_SINGLE rather than vanishing (S1 review finding).
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var dats = new FakeMeshExtractorDats();
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RegisterCellTexturedSurface(dats);
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var cellStruct = BuildQuadCellStruct((RetailCullMode)7);
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var extractor = new MeshExtractor(dats, NullLogger.Instance, sideStagedSink: null);
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ObjectMeshData mesh = Assert.IsType<ObjectMeshData>(
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extractor.PrepareCellStructMeshData(
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id: 1, cellStruct, surfaceOverrides: [2], Matrix4x4.Identity, CancellationToken.None));
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TextureBatchData batch = Assert.Single(Assert.Single(mesh.TextureBatches).Value);
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Assert.Equal(6, batch.Indices.Count);
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Assert.Equal(4, mesh.Vertices.Length);
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}
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[Fact]
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public void PrepareCellStructMeshData_TwoSlotsSameSurfaceDid_RemainTwoDistinctSubsets()
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{
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@ -176,8 +176,14 @@ public sealed class StipplingSurfaceEquivalenceTests
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foreach (var v in aViolations.Take(20)) _out.WriteLine($" {v}");
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_out.WriteLine($"(b) building untextured-but-not-NoPos (load-bearing): {bViolations.Count}");
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foreach (var v in bViolations.Take(20)) _out.WriteLine($" {v}");
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_out.WriteLine($"(c) cell NoPos-but-not-portal-poly (REPORT ONLY, not asserted): {cellPortalPolyMismatches.Count}");
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_out.WriteLine($"(c) cell NoPos-but-not-portal-poly (content-shape pin, not a draw rule): {cellPortalPolyMismatches.Count}");
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foreach (var v in cellPortalPolyMismatches.Take(20)) _out.WriteLine($" {v}");
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// Pinned as a content-shape golden (S1 review, 2026-09-02): zero on
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// the installed DATs recorded in the OH2 contract §1 table. It is not
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// a draw rule any more (cells resolve the Surface's own Type), but a
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// change here means the authored content or this sweep changed and
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// deserves a look rather than a silent console line.
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Assert.Empty(cellPortalPolyMismatches);
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Assert.Empty(aViolations);
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Assert.Empty(bViolations);
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@ -79,11 +79,19 @@ public class CellStructSideCandidatesTests
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[InlineData(3)]
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[InlineData(-1)]
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[InlineData(99)]
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public void UnknownSidesValue_YieldsNoCandidates(int rawSidesType)
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public void UnknownSidesValue_FallsBackToRetailSingleSideShape(int rawSidesType)
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{
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// ConstructMesh @0x0059DFA0 initializes both loop bounds to 1 and
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// widens them only on an exact 1 / 2 match, so any other raw value
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// constructs the single positive fan (S1 review finding, 2026-09-02).
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var candidates = CellStructSideCandidates.GetCandidates(rawSidesType);
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Assert.True(candidates.IsEmpty);
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var single = Assert.Single(candidates.ToArray());
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Assert.Equal(CellStructPolygonSurfaceSide.Positive, single.SurfaceSlot);
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Assert.Equal(0, single.CopyOrdinal);
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Assert.Equal(1, single.NormalSign);
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Assert.False(single.ReverseWinding);
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Assert.False(CellStructSideCandidates.IsRetailDefinedSidesType(rawSidesType));
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}
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// ---- exact fan index order (§3.4 "Fan index order" column) ----
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