fix(chat): translate WeenieError templates + strip Tell target punctuation + Turbine routing diagnostics
Three post-launch fixes from the 2026-04-25 live verify session.
1. WeenieError display bug. Many ACE WeenieError / WeenieErrorWithString
codes are *informational*, not error-level — the user saw cryptic
"WeenieError 0x051B: General" / "WeenieError 0x051D" at login, but
those decode as "You have entered the General channel." and
"Turbine Chat is enabled." per ACE WeenieError(WithString).cs
templates. New static helper Core/Chat/WeenieErrorMessages.cs maps
~30 high-frequency codes to retail-faithful templates with `_`
placeholder substitution. ChatLog.OnWeenieError now routes through
Format(); unknown codes still fall back to "WeenieError 0xNNNN[: param]"
so nothing is silently lost. New codes can be added in 30 seconds
when the user reports one.
2. Tell target eats trailing punctuation. Retail muscle memory is
"/t Name, message" — comma is the separator. Our split-on-whitespace
pulled "Name," (with comma) as the target, server returned 0x052B
"That person is not available now." because no such character.
ChatInputParser.TryParseTargeted now strips a trailing ,;:.!? from
the target token so "/t Caith, hi" and "/t Caith hi" both work.
Added 7 Theory cases covering each separator + the long-form alias.
3. TurbineChat routing diagnostics. The user's ACE login showed the
"TurbineChatIsEnabled" + "YouHaveEnteredThe_Channel" notifications
for General/Trade/LFG, confirming TurbineChat IS active server-side.
But outbound /g /trade /lfg might still fall back to legacy
ChatChannel (which the server then rejects). Added diagnostic
Console.WriteLines so the next launch shows:
- "chat: SetTurbineChatChannels parsed enabled=true general=0x... ..."
(when ACE sends the 0x0295 channel-id table)
- "chat: outbound TurbineChat General room=0x... cookie=0x... len=N"
(when SendChatCmd routes a Turbine kind through 0xF7DE)
- "chat: outbound legacy ChatChannel Fellowship id=0x... len=N"
(when SendChatCmd uses the legacy 0x0147 path)
- "chat: SendChatCmd kind=General dropped (turbine.Enabled=false no legacy id)"
(when neither path can dispatch — usually means ACE didn't send
0x0295 yet and the kind is Turbine-only)
Sets up Bug 3 (proper outbound TurbineChat for /g /trade /lfg) for
a follow-up commit once the next live trace shows the actual flow.
18 new tests:
- WeenieErrorMessagesTests: 11 covering known templates + fallback.
- ChatInputParserTests: +7 Theory cases for trailing-punctuation strip.
Solution total: 1007 green (114 UI + 650 Core + 243 Core.Net), 0 warnings.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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7 changed files with 338 additions and 4 deletions
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@ -92,6 +92,18 @@ public static class GameEventWiring
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societyCelestialHandRoom: p.Value.SocietyCelestialHandRoom,
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societyEldrytchWebRoom: p.Value.SocietyEldrytchWebRoom,
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societyRadiantBloodRoom: p.Value.SocietyRadiantBloodRoom);
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// Diagnostic: confirm the channel ids landed. Without
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// this print there's no easy way to tell from the live
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// log whether ACE actually sent 0x0295 or whether
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// outbound /g /trade /lfg are silently falling back to
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// the (broken) legacy ChatChannel path.
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Console.WriteLine(
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$"chat: SetTurbineChatChannels parsed enabled={turbineChat.Enabled} " +
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$"general=0x{p.Value.GeneralRoom:X8} trade=0x{p.Value.TradeRoom:X8} " +
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$"lfg=0x{p.Value.LfgRoom:X8} roleplay=0x{p.Value.RoleplayRoom:X8} " +
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$"society=0x{p.Value.SocietyRoom:X8} olthoi=0x{p.Value.OlthoiRoom:X8} " +
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$"allegiance=0x{p.Value.AllegianceRoom:X8}");
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});
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}
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