fix(chat): CH2 rework — SpewBox tick-driven visibility + binary-derived error table

Reworks Campaign CH slice CH2 per the REJECT-review findings doc
(docs/research/2026-08-09-ch2-review-findings.md).

BLOCKER 1 — SpewBoxController never rendered a line and leaked its
pending queue. LinesProvider only ran through UiText.OnDraw, which
gates on Visible — and the box started invisible, so the provider (the
sole caller of SpewBoxState.Tick) never ran. Gave the controller an
explicit per-frame Tick(now) driven by UiRoot's global-message-3
broadcast (a zero-size GlobalTimeSink child, the same pattern
VendorUiController.DragOverGlobalTimeSink already uses), matching
retail's gmSpewBoxUI::Update. LinesProvider now only returns the
cache. Tests rewritten to drive root.Tick(...) instead of calling the
provider directly, plus new coverage for visibility-without-a-draw,
queue-drain-without-a-draw, and bounded-queue-across-many-ticks.

BLOCKER 2 — re-derived the HandleFailureEvent routing table from the
PDB-paired binary instead of the pseudo-C's ~33-char string previews.
tools/pdb-extract/sweep_weenie_strings.py sweeps every push imm32 in
VA 0x571990-0x575480, dereferences into .rdata/.data, and decodes the
full UTF-16LE literal. Added the 5 ids dispatched via else-if (missed
by case-label enumeration), resolved 0x4F8 (previously excluded),
fixed 18 wrong strings (16 the review flagged + 2 more — 0x4E9 and
0x518 — an automated diff between every swept literal and the landed
table found). Every changed row cross-checked against ACE's
WeenieError/WeenieErrorWithString enum doc comments; both oracles
agreed on every row, including a case where the review's own proposed
text for the new 0x4E8 row was itself wrong (it was 0x4E9's text) —
corrected via the else-if block's own instruction address plus the ACE
cross-check. Pinned table count: 344 (338 + 5 + 0x4F8).

SHOULD-FIX 1 — RuntimeCommunicationState.ResetSpewBox was dead code;
folded into the ChatIdentity generation-reset stage (same lifetime
boundary), with a reset assertion added to the existing populated-reset
test.

SHOULD-FIX 2 — AddText trimmed only the trailing end and invented an
empty-string early return; retail's AddTextToScroll trims both ends
(trim(&str, 1, 1, ws)) and has no empty guard. Both retired.

SHOULD-FIX 3 — ShowWeenieError bypassed the AddText chokepoint via
ChatLog.OnWeenieError (hardcoded LogTextType 0x00); routed through
Communication.AddText(Resolve(code, param)) instead, and
ChatLog.OnWeenieError is deleted — GameEventWiring's legacy no-router
fallback now resolves + calls OnSystemMessage directly.

SHOULD-FIX 4 — retail's HandleFailureEvent switch has no default case;
an unmapped id now resolves to a null Text (silence toward the
player) instead of the invented "WeenieError 0xNNNN" hex fallback,
with a diagnostics-only console log line for the id.

NITs — AP-TBD placeholders corrected to their real register rows
(AP-178, not the unrelated AP-177 lifetime row); filed AP-180 for the
windowId dual-destination gap and corrected three stale "lands with
CH2" comments; extended SpewBoxLayoutDumpDiagnostic from dats.Portal
to dats.Local and found the SpewBox element for real — LayoutDesc
0x21000011, element 0x10000048, size 450x72, MaxConcurrentItems
(ListBox property 0x10000028) = 4, not retail's code default of 1.
AP-178 narrowed accordingly; SpewBoxState.MaxConcurrentItems and
SpewBoxController's extent/anchor/OneLine are now authored rather than
placeholder (absolute screen position and colour remain open); fixed
the "19 ids... lists 18" miscount by retiring the stale paragraph in
the class doc rewrite; aligned the UseDone handler's silent-status
check with the other two WeenieError handlers.

Full Release suite: 11,914 passed / 4 skipped / 0 failed (build 0
errors).

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
Erik 2026-08-09 18:14:08 +02:00
parent b3ba4c6663
commit e0e7888308
22 changed files with 1164 additions and 336 deletions

View file

@ -158,20 +158,31 @@ public sealed class RuntimeCommunicationState : IDisposable
/// with <paramref name="type"/> exactly as before.</item>
/// </list>
/// <paramref name="windowId"/> is accepted for future parity with
/// retail's per-window echo (a non-zero window ID lands in both the
/// SpewBox AND that specific chat window — research doc §2.3) but is
/// not yet consumed; every current production caller passes the
/// default <c>0</c>.
/// retail's per-window echo (a non-zero window ID lands in BOTH the
/// SpewBox AND that specific chat window, ~40 slash-command-output
/// sites — research doc §2.3) but is not yet consumed; every current
/// production caller passes the default <c>0</c>. This dual-destination
/// gap is filed as register row AP-180 — implementing it is CH4/CH5
/// scope at the earliest.
/// </remarks>
public void AddText(string text, RetailLogTextType type, uint windowId = 0)
{
ArgumentNullException.ThrowIfNull(text);
// Retail's own first step (0x00563C50): trim trailing whitespace
// before anything else, regardless of destination.
text = text.TrimEnd();
if (text.Length == 0)
return;
// CH2 REJECT-review rework (SHOULD-FIX 2,
// docs/research/2026-08-09-ch2-review-findings.md): retail's own
// first step (ClientSystem::AddTextToScroll @0x00563C50) is
// trim(&str, 1, 1, ws) — BOTH ends, not trailing-only (the
// trailing-only trim in research doc §3.1 belongs to
// gmSpewBoxUI::Update, a SEPARATE later call on the SpewBox's own
// display path, not this chokepoint). Retail also has no empty-
// string guard here — AddTextToScroll broadcasts empty strings
// deliberately (the type-7/Magic s_NullBuffer sites reuse a shared
// buffer that can legitimately be empty between calls); inventing
// an early-return for empty text was an unregistered acdream-only
// divergence, now retired rather than kept as a guessed
// approximation.
text = text.Trim();
if (type == RetailLogTextType.ClientLocal)
{

View file

@ -315,7 +315,24 @@ public sealed class RuntimeGenerationReset
state.Stage = RuntimeGenerationResetStage.ChatIdentity;
break;
case RuntimeGenerationResetStage.ChatIdentity:
Advance(state, _communication.ResetChatIdentity);
// CH2 REJECT-review rework (SHOULD-FIX 1,
// docs/research/2026-08-09-ch2-review-findings.md):
// RuntimeCommunicationState.ResetSpewBox was dead code —
// no caller reset the transient SpewBox queue at
// generation boundaries even though ResetChatIdentity
// (the chat transcript's identity/dedup reset) already
// ran here every generation. They share this stage
// because they're the same lifetime boundary — a fresh
// generation must not resurrect a stale refusal line —
// even though they differ in WHAT they reset:
// ResetChatIdentity preserves the visible transcript,
// ResetSpewBox clears it (see RuntimeCommunicationState's
// own doc comments on each).
Advance(state, () =>
{
_communication.ResetChatIdentity();
_communication.ResetSpewBox();
});
break;
case RuntimeGenerationResetStage.PlayerSnapshots:
Advance(state, _inventory.ResetPlayerSnapshots);