fix(chat): CH2 rework — SpewBox tick-driven visibility + binary-derived error table
Reworks Campaign CH slice CH2 per the REJECT-review findings doc (docs/research/2026-08-09-ch2-review-findings.md). BLOCKER 1 — SpewBoxController never rendered a line and leaked its pending queue. LinesProvider only ran through UiText.OnDraw, which gates on Visible — and the box started invisible, so the provider (the sole caller of SpewBoxState.Tick) never ran. Gave the controller an explicit per-frame Tick(now) driven by UiRoot's global-message-3 broadcast (a zero-size GlobalTimeSink child, the same pattern VendorUiController.DragOverGlobalTimeSink already uses), matching retail's gmSpewBoxUI::Update. LinesProvider now only returns the cache. Tests rewritten to drive root.Tick(...) instead of calling the provider directly, plus new coverage for visibility-without-a-draw, queue-drain-without-a-draw, and bounded-queue-across-many-ticks. BLOCKER 2 — re-derived the HandleFailureEvent routing table from the PDB-paired binary instead of the pseudo-C's ~33-char string previews. tools/pdb-extract/sweep_weenie_strings.py sweeps every push imm32 in VA 0x571990-0x575480, dereferences into .rdata/.data, and decodes the full UTF-16LE literal. Added the 5 ids dispatched via else-if (missed by case-label enumeration), resolved 0x4F8 (previously excluded), fixed 18 wrong strings (16 the review flagged + 2 more — 0x4E9 and 0x518 — an automated diff between every swept literal and the landed table found). Every changed row cross-checked against ACE's WeenieError/WeenieErrorWithString enum doc comments; both oracles agreed on every row, including a case where the review's own proposed text for the new 0x4E8 row was itself wrong (it was 0x4E9's text) — corrected via the else-if block's own instruction address plus the ACE cross-check. Pinned table count: 344 (338 + 5 + 0x4F8). SHOULD-FIX 1 — RuntimeCommunicationState.ResetSpewBox was dead code; folded into the ChatIdentity generation-reset stage (same lifetime boundary), with a reset assertion added to the existing populated-reset test. SHOULD-FIX 2 — AddText trimmed only the trailing end and invented an empty-string early return; retail's AddTextToScroll trims both ends (trim(&str, 1, 1, ws)) and has no empty guard. Both retired. SHOULD-FIX 3 — ShowWeenieError bypassed the AddText chokepoint via ChatLog.OnWeenieError (hardcoded LogTextType 0x00); routed through Communication.AddText(Resolve(code, param)) instead, and ChatLog.OnWeenieError is deleted — GameEventWiring's legacy no-router fallback now resolves + calls OnSystemMessage directly. SHOULD-FIX 4 — retail's HandleFailureEvent switch has no default case; an unmapped id now resolves to a null Text (silence toward the player) instead of the invented "WeenieError 0xNNNN" hex fallback, with a diagnostics-only console log line for the id. NITs — AP-TBD placeholders corrected to their real register rows (AP-178, not the unrelated AP-177 lifetime row); filed AP-180 for the windowId dual-destination gap and corrected three stale "lands with CH2" comments; extended SpewBoxLayoutDumpDiagnostic from dats.Portal to dats.Local and found the SpewBox element for real — LayoutDesc 0x21000011, element 0x10000048, size 450x72, MaxConcurrentItems (ListBox property 0x10000028) = 4, not retail's code default of 1. AP-178 narrowed accordingly; SpewBoxState.MaxConcurrentItems and SpewBoxController's extent/anchor/OneLine are now authored rather than placeholder (absolute screen position and colour remain open); fixed the "19 ids... lists 18" miscount by retiring the stale paragraph in the class doc rewrite; aligned the UseDone handler's silent-status check with the other two WeenieError handlers. Full Release suite: 11,914 passed / 4 skipped / 0 failed (build 0 errors). Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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22 changed files with 1164 additions and 336 deletions
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@ -332,13 +332,34 @@ internal sealed class LiveSessionRuntimeFactory
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// Default, NOT 0x1A (corrected 2026-08-09, Opus review of
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// 172c6f9a). Retail types command output like @version/@loc
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// green; 0x1A (bright red) is reserved for genuine refusals.
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// The refusal-vs-informational split lands with CH2's producer
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// rewiring (SpewBox routing) — see
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// docs/research/2026-08-09-chat-retail-interface-text.md §7.2.
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//
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// Comment corrected 2026-08-09, CH2 REJECT-review rework
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// (NIT 2, docs/research/2026-08-09-ch2-review-findings.md):
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// CH2's SpewBox routing covers WeenieError/WeenieErrorWithString
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// ids (see ShowWeenieError below), which carry their own
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// resolved RetailLogTextType — it did NOT reach this sink,
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// which takes plain pre-formatted text with no error code
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// attached. Per-call-site refusal-vs-informational
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// classification of this sink's callers, plus retail's
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// windowId dual-destination echo (register row AP-180), remain
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// unstarted — CH4/CH5 scope at the earliest, not CH2.
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ShowSystemMessage:
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text => _domain.Communication.Chat.OnSystemMessage(text, 0x00u),
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// SHOULD-FIX 3 (docs/research/2026-08-09-ch2-review-findings.md):
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// route through the AddText chokepoint instead of the deleted
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// ChatLog.OnWeenieError, which hardcoded LogTextType 0x00 —
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// several ShowWeenieError call sites (e.g. 0x0561, the friends-
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// list-full refusal) resolve to ClientLocal and belong in the
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// SpewBox, not green in chat. An id WeenieErrorMessages has no
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// row for resolves to a null Text — retail's switch has no
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// default case, so it produces no player-facing text.
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ShowWeenieError:
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code => _domain.Communication.Chat.OnWeenieError(code, null),
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code =>
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{
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(string? text, RetailLogTextType type) = WeenieErrorMessages.Resolve(code, null);
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if (text is not null)
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_domain.Communication.AddText(text, type);
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},
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PlayerPublicWeenieBitfield: () =>
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_domain.EntityObjects.Objects.Get(_player.Identity.ServerGuid)?
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.PublicWeenieBitfield,
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