fix #FA4-mechanism-MUST-FIX-3,SF-4: re-arm 0x00A6 on reconnect; unsubscribe ActivePageChanged on Dispose

MUST-FIX 3 -- SocialFellowshipPageController.SetPageVisible is edge-triggered
on a bool that survives a generation reset unchanged while the panel stays
open, so a reconnect never re-sends 0x00A6 and fellow vitals freeze for the
rest of the new session. SocialPanelController.ResetSessionDeclaration
clears the fellowship page's latch (SocialFellowshipPageController.
ResetPageVisibleLatch, this commit's counterpart) and re-evaluates the
existing "window shown AND Fellowship active" conjunction, wired into
RetailUiRuntime.ResetSessionTransientUi -- a seam that already runs on
every generation reset. A still-open Fellowship page re-declares; a closed
or other-tab page correctly stays silent.

SF-4 -- SocialPanelController's constructor subscribed an anonymous lambda
to UiTabPanel.ActivePageChanged with no way to remove it; Dispose only set
a flag. A tab switch after Dispose still reached
UpdateFellowshipPageVisibility and issued a Runtime command, since Tick's
own _disposed guard doesn't cover this event path. Stored the handler as a
field and unsubscribe it in Dispose.

Also adds the panel-level D4 conjunction test mechanism SF-5 flagged as
missing (the only prior D4 test exercised the PAGE controller's own
edge-trigger directly, never SocialPanelController's "window shown AND
Fellowship active" logic or its ActivePageChanged subscription).

Per docs/research/2026-08-12-fa4-review-mechanism.md.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Erik 2026-08-12 07:33:32 +02:00
parent 5499f0581f
commit df00030697
3 changed files with 166 additions and 2 deletions

View file

@ -729,11 +729,24 @@ public sealed class RetailUiRuntime : IDisposable
}
}
/// <summary>
/// MUST-FIX 3 (FA4 fix round): also re-arms the fellowship page's
/// <c>0x00A6</c> panel-open declaration latch
/// (<see cref="Layout.SocialPanelController.ResetSessionDeclaration"/>).
/// <see cref="SocialPanelController"/> is process-lifetime, but its
/// edge-trigger latch is not — without this, a reconnect while the
/// Fellowship page is left open never re-sends <c>0x00A6</c> on the new
/// session, and every fellow's vitals freeze for the rest of the
/// session (lane B §4.5: ACE streams <c>0x02C0</c> only to fellows with
/// <c>FellowshipPanelOpen</c> set, and that flag is set only by
/// <c>0x00A6</c>).
/// </summary>
public void ResetSessionTransientUi()
{
ResetSessionDialogs();
AppraisalController?.ResetSession();
Host.HideWindow(WindowNames.Examination);
SocialPanelController?.ResetSessionDeclaration();
}
public void UpdateCursor(IEnumerable<IMouse> mice)