feat(net): D.2b-B B-Wire — DropItem/GetAndWieldItem/NoLongerViewingContents builders + Send wrappers

Task 9 of the B-Wire inventory-wire plan. Adds three outbound C→S GameAction
builders to InventoryActions.cs (DropItem 0x001B, GetAndWieldItem 0x001A,
NoLongerViewingContents 0x0195) plus matching opcode constants after TeleToPoiOpcode.
Adds SendDropItem/SendGetAndWieldItem/SendNoLongerViewingContents wrappers to
WorldSession.cs (after SendRemoveShortcut, ~line 1157), following the exact same
NextGameActionSequence() + SendGameAction() pattern as the existing Send* family.
Three byte-layout tests added to InventoryActionsTests.cs (12 total, all green).
Core.Net build clean. Unblocks B-Drag (drop) and container-open (NoLongerViewingContents
on close) call sites in the inventory controller.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
Erik 2026-06-21 18:58:30 +02:00
parent 7013651a90
commit de8baa1aa1
3 changed files with 93 additions and 0 deletions

View file

@ -1156,6 +1156,27 @@ public sealed class WorldSession : IDisposable
SendGameAction(InventoryActions.BuildRemoveShortcut(seq, index));
}
/// <summary>Send DropItem (0x001B) — drop an item on the ground.</summary>
public void SendDropItem(uint itemGuid)
{
uint seq = NextGameActionSequence();
SendGameAction(InventoryActions.BuildDropItem(seq, itemGuid));
}
/// <summary>Send GetAndWieldItem (0x001A) — equip an item to an equip slot.</summary>
public void SendGetAndWieldItem(uint itemGuid, uint equipMask)
{
uint seq = NextGameActionSequence();
SendGameAction(InventoryActions.BuildGetAndWieldItem(seq, itemGuid, equipMask));
}
/// <summary>Send NoLongerViewingContents (0x0195) — close a container view.</summary>
public void SendNoLongerViewingContents(uint containerGuid)
{
uint seq = NextGameActionSequence();
SendGameAction(InventoryActions.BuildNoLongerViewingContents(seq, containerGuid));
}
/// <summary>Send retail QueryHealth (0x01BF). Server replies UpdateHealth (0x01C0).</summary>
/// <remarks>
/// Retail anchor: <c>CM_Combat::Event_QueryHealth</c> / <c>gmToolbarUI::HandleSelectionChanged:198635</c>