refactor(net): own complete live session lifecycle

This commit is contained in:
Erik 2026-07-21 12:20:55 +02:00
parent 23b43d1859
commit d9ccf8a6b9
5 changed files with 1618 additions and 91 deletions

View file

@ -0,0 +1,864 @@
using System.Net;
using AcDream.App.Net;
using AcDream.Core.Net;
using AcDream.Core.Net.Messages;
using AcDream.UI.Abstractions;
namespace AcDream.App.Tests.Net;
public sealed class LiveSessionControllerTests
{
private sealed class TestTransport : IWorldSessionTransport
{
public void Send(ReadOnlySpan<byte> datagram) { }
public void Send(IPEndPoint remote, ReadOnlySpan<byte> datagram) { }
public byte[]? Receive(TimeSpan timeout, out IPEndPoint? from)
{
from = null;
return null;
}
public void Dispose() { }
}
private sealed class TestCommandBus : ICommandBus
{
public bool Active { get; set; }
public int PublishCount { get; private set; }
public void Publish<T>(T command) where T : notnull
{
if (Active)
PublishCount++;
}
}
private sealed class TestOperations(List<string> calls) : ILiveSessionOperations
{
public CharacterList.Parsed? Characters { get; set; } = AvailableCharacters();
public Action? OnResolve { get; set; }
public Action? OnCreate { get; set; }
public Action? OnConnect { get; set; }
public Action? OnCharacters { get; set; }
public Action? OnEnterWorld { get; set; }
public Action? OnTick { get; set; }
public Action? OnDispose { get; set; }
public bool ThrowOnConnect { get; set; }
public bool ThrowOnCreate { get; set; }
public bool ThrowOnCharacters { get; set; }
public bool ThrowOnEnterWorld { get; set; }
public bool ThrowOnTick { get; set; }
public bool FailDisposeOnce { get; set; }
public List<WorldSession> Sessions { get; } = [];
public Dictionary<WorldSession, int> DisposeCounts { get; } = [];
public int EnterWorldCount { get; private set; }
public int TickCount { get; private set; }
public IPEndPoint ResolveEndpoint(string host, int port)
{
calls.Add("resolve");
OnResolve?.Invoke();
return new IPEndPoint(IPAddress.Loopback, port);
}
public WorldSession CreateSession(IPEndPoint endpoint)
{
calls.Add("create");
OnCreate?.Invoke();
if (ThrowOnCreate)
throw new InvalidOperationException("create failure");
var session = new WorldSession(endpoint, new TestTransport());
Sessions.Add(session);
return session;
}
public void Connect(WorldSession session, string user, string password)
{
calls.Add("connect");
OnConnect?.Invoke();
if (ThrowOnConnect)
throw new InvalidOperationException("connect failure");
}
public CharacterList.Parsed? GetCharacters(WorldSession session)
{
OnCharacters?.Invoke();
if (ThrowOnCharacters)
throw new InvalidOperationException("characters failure");
return Characters;
}
public void EnterWorld(WorldSession session, int activeCharacterIndex)
{
calls.Add($"enter:{activeCharacterIndex}");
EnterWorldCount++;
OnEnterWorld?.Invoke();
if (ThrowOnEnterWorld)
throw new InvalidOperationException("enter failure");
}
public void Tick(WorldSession session)
{
calls.Add("tick");
TickCount++;
OnTick?.Invoke();
if (ThrowOnTick)
throw new InvalidOperationException("tick failure");
}
public void DisposeSession(WorldSession session)
{
calls.Add("dispose-session");
OnDispose?.Invoke();
if (FailDisposeOnce)
{
FailDisposeOnce = false;
throw new InvalidOperationException("dispose failure");
}
DisposeCounts[session] = DisposeCounts.GetValueOrDefault(session) + 1;
}
}
private sealed class TestHost(List<string> calls) : ILiveSessionLifecycleHost
{
public Action? OnBind { get; set; }
public Action? OnReset { get; set; }
public Action? OnConnecting { get; set; }
public Action? OnConnected { get; set; }
public Action? OnSelected { get; set; }
public Action? OnActivate { get; set; }
public Action? OnEntered { get; set; }
public Action? OnDetach { get; set; }
public bool FailResetOnce { get; set; }
public bool FailDetachOnce { get; set; }
public bool FailDeactivateOnce { get; set; }
public bool FailEventDetachOnce { get; set; }
public bool ThrowOnBind { get; set; }
public bool ThrowOnConnecting { get; set; }
public bool ThrowOnConnected { get; set; }
public bool ThrowOnSelected { get; set; }
public bool ThrowOnActivate { get; set; }
public bool ThrowOnEntered { get; set; }
public WorldSession? BindingSessionOverride { get; set; }
public int ResetCount { get; private set; }
public int DetachCount { get; private set; }
public int DeactivateCount { get; private set; }
public int EventDetachCount { get; private set; }
public int ActivateCount { get; private set; }
public List<TestCommandBus> CommandBuses { get; } = [];
public List<LiveSessionCharacterSelection> Selections { get; } = [];
public LiveSessionBinding BindSession(WorldSession session)
{
calls.Add("bind");
OnBind?.Invoke();
if (ThrowOnBind)
throw new InvalidOperationException("bind failure");
var commands = new TestCommandBus();
CommandBuses.Add(commands);
return new LiveSessionBinding(
BindingSessionOverride ?? session,
commands,
activateCommands: () =>
{
calls.Add("activate");
ActivateCount++;
commands.Active = true;
OnActivate?.Invoke();
if (ThrowOnActivate)
throw new InvalidOperationException("activate failure");
},
deactivateCommands: () =>
{
calls.Add("deactivate");
DeactivateCount++;
commands.Active = false;
if (FailDeactivateOnce)
{
FailDeactivateOnce = false;
throw new InvalidOperationException("deactivate failure");
}
},
detachEvents: () =>
{
calls.Add("detach-events");
EventDetachCount++;
if (FailEventDetachOnce)
{
FailEventDetachOnce = false;
throw new InvalidOperationException("event detach failure");
}
});
}
public void ResetSessionState()
{
calls.Add("reset");
ResetCount++;
OnReset?.Invoke();
if (FailResetOnce)
{
FailResetOnce = false;
throw new InvalidOperationException("reset failure");
}
}
public void ReportConnecting(string host, int port, string user)
{
calls.Add("report-connecting");
OnConnecting?.Invoke();
if (ThrowOnConnecting)
throw new InvalidOperationException("connecting failure");
}
public void ReportConnected()
{
calls.Add("report-connected");
OnConnected?.Invoke();
if (ThrowOnConnected)
throw new InvalidOperationException("connected failure");
}
public void ApplySelectedCharacter(LiveSessionCharacterSelection selection)
{
calls.Add("selected");
Selections.Add(selection);
OnSelected?.Invoke();
if (ThrowOnSelected)
throw new InvalidOperationException("selected failure");
}
public void ApplyEnteredWorld(LiveSessionCharacterSelection selection)
{
calls.Add("entered");
OnEntered?.Invoke();
if (ThrowOnEntered)
throw new InvalidOperationException("entered failure");
}
public void DetachSession(WorldSession session)
{
calls.Add("detach-session");
DetachCount++;
OnDetach?.Invoke();
if (FailDetachOnce)
{
FailDetachOnce = false;
throw new InvalidOperationException("detach failure");
}
}
}
public enum ReentrantStopPoint
{
Reset,
Resolve,
Create,
Bind,
Connecting,
Connect,
Connected,
Selected,
EnterWorld,
Activate,
Entered,
}
[Fact]
public void Start_BindsBeforeConnectAndPublishesCanonicalSelectionAfterEnterWorld()
{
var calls = new List<string>();
var operations = new TestOperations(calls);
var host = new TestHost(calls);
var controller = new LiveSessionController(operations);
LiveSessionStartResult result = controller.Start(LiveOptions(), host);
Assert.Equal(LiveSessionStartStatus.Connected, result.Status);
Assert.Equal(
[
"reset", "resolve", "create", "bind", "report-connecting",
"connect", "report-connected", "selected", "enter:1",
"activate", "entered",
],
calls);
Assert.Equal(
new LiveSessionCharacterSelection(1, 0x50000002u, "Ready", "Canonical"),
result.Selection);
Assert.True(controller.IsInWorld);
Assert.Same(operations.Sessions[0], controller.CurrentSession);
Assert.Same(host.CommandBuses[0], controller.Commands);
Assert.True(host.CommandBuses[0].Active);
}
[Fact]
public void Start_DisabledAndMissingCredentialsResetButNeverConstructSession()
{
var calls = new List<string>();
var operations = new TestOperations(calls);
var host = new TestHost(calls);
var controller = new LiveSessionController(operations);
Assert.Equal(
LiveSessionStartStatus.Disabled,
controller.Start(LiveOptions(live: false), host).Status);
Assert.Equal(
LiveSessionStartStatus.MissingCredentials,
controller.Start(LiveOptions(user: null), host).Status);
Assert.Equal(2, host.ResetCount);
Assert.Empty(operations.Sessions);
Assert.Equal(NullCommandBus.Instance, controller.Commands);
}
[Fact]
public void Start_NoAvailableCharacterTearsDownExactScope()
{
var calls = new List<string>();
var operations = new TestOperations(calls)
{
Characters = new CharacterList.Parsed(
0u,
[new CharacterList.Character(0x50000001u, "Grey", 5u)],
[],
11,
"Canonical",
true,
true),
};
var host = new TestHost(calls);
var controller = new LiveSessionController(operations);
LiveSessionStartResult result = controller.Start(LiveOptions(), host);
Assert.Equal(LiveSessionStartStatus.NoCharacters, result.Status);
Assert.False(controller.IsInWorld);
Assert.Null(controller.CurrentSession);
Assert.Equal(1, host.DeactivateCount);
Assert.Equal(1, host.EventDetachCount);
Assert.Equal(1, host.DetachCount);
Assert.Equal(2, host.ResetCount);
Assert.Equal(1, operations.DisposeCounts[operations.Sessions[0]]);
}
[Fact]
public void Start_ConnectFailureConvergesOffline()
{
var calls = new List<string>();
var operations = new TestOperations(calls) { ThrowOnConnect = true };
var host = new TestHost(calls);
var controller = new LiveSessionController(operations);
LiveSessionStartResult result = controller.Start(LiveOptions(), host);
Assert.Equal(LiveSessionStartStatus.Failed, result.Status);
Assert.Contains("connect failure", result.Error!.ToString());
Assert.False(controller.IsInWorld);
Assert.Null(controller.CurrentSession);
Assert.Equal(1, operations.DisposeCounts[operations.Sessions[0]]);
Assert.Equal(1, host.DetachCount);
}
[Theory]
[InlineData("create")]
[InlineData("bind")]
[InlineData("enter")]
public void Start_OtherConstructionAndEntryFailuresConvergeOffline(string phase)
{
var calls = new List<string>();
var operations = new TestOperations(calls)
{
ThrowOnCreate = phase == "create",
ThrowOnEnterWorld = phase == "enter",
};
var host = new TestHost(calls) { ThrowOnBind = phase == "bind" };
var controller = new LiveSessionController(operations);
LiveSessionStartResult result = controller.Start(LiveOptions(), host);
Assert.Equal(LiveSessionStartStatus.Failed, result.Status);
Assert.Contains($"{phase} failure", result.Error!.ToString());
Assert.False(controller.IsInWorld);
Assert.Null(controller.CurrentSession);
if (phase == "create")
{
Assert.Empty(operations.Sessions);
Assert.Equal(1, host.ResetCount);
}
else
{
Assert.Single(operations.Sessions);
Assert.Equal(1, operations.DisposeCounts[operations.Sessions[0]]);
Assert.Equal(2, host.ResetCount);
}
Assert.Equal(phase == "enter" ? 1 : 0, host.DetachCount);
}
[Fact]
public void Start_HealthyDuplicateIsIdempotent()
{
var calls = new List<string>();
var operations = new TestOperations(calls);
var host = new TestHost(calls);
var controller = new LiveSessionController(operations);
LiveSessionStartResult first = controller.Start(LiveOptions(), host);
LiveSessionStartResult duplicate = controller.Start(LiveOptions(), host);
Assert.Equal(LiveSessionStartStatus.Connected, duplicate.Status);
Assert.Equal(first.Selection, duplicate.Selection);
Assert.Single(operations.Sessions);
Assert.Equal(1, host.ResetCount);
Assert.Equal(1, host.ActivateCount);
}
[Fact]
public void Reconnect_QuiescesAThenDisposesDetachesResetsBeforeConstructingB()
{
var calls = new List<string>();
var operations = new TestOperations(calls);
var host = new TestHost(calls);
var controller = new LiveSessionController(operations);
controller.Start(LiveOptions(), host);
WorldSession sessionA = operations.Sessions[0];
TestCommandBus commandsA = host.CommandBuses[0];
calls.Clear();
LiveSessionStartResult result = controller.Reconnect(LiveOptions(), host);
Assert.Equal(LiveSessionStartStatus.Connected, result.Status);
Assert.Equal(
[
"deactivate", "detach-events", "dispose-session", "detach-session",
"reset", "resolve", "create", "bind", "report-connecting",
"connect", "report-connected", "selected", "enter:1",
"activate", "entered",
],
calls);
commandsA.Publish(new object());
Assert.Equal(0, commandsA.PublishCount);
Assert.Equal(1, operations.DisposeCounts[sessionA]);
Assert.Equal(2, operations.Sessions.Count);
Assert.Same(operations.Sessions[1], controller.CurrentSession);
}
[Theory]
[InlineData("detach", "stop")]
[InlineData("detach", "dispose")]
[InlineData("detach", "reconnect")]
[InlineData("reset", "stop")]
[InlineData("reset", "dispose")]
[InlineData("reset", "reconnect")]
public void Reconnect_ReentrantTeardownRequestNeverPublishesSupersededB(
string callbackPhase,
string request)
{
var calls = new List<string>();
var operations = new TestOperations(calls);
var host = new TestHost(calls);
var controller = new LiveSessionController(operations);
controller.Start(LiveOptions(), host);
bool requested = false;
Action callback = () =>
{
if (requested)
return;
requested = true;
switch (request)
{
case "stop": controller.Stop(); break;
case "dispose": controller.Dispose(); break;
case "reconnect":
Assert.Equal(
LiveSessionStartStatus.Deferred,
controller.Reconnect(LiveOptions(), host).Status);
break;
}
};
if (callbackPhase == "detach")
host.OnDetach = callback;
else
host.OnReset = callback;
LiveSessionStartResult outer = controller.Reconnect(LiveOptions(), host);
Assert.Equal(LiveSessionStartStatus.Deferred, outer.Status);
Assert.Equal(request == "reconnect" ? 2 : 1, operations.Sessions.Count);
Assert.Equal(request == "reconnect", controller.IsInWorld);
if (request == "dispose")
Assert.Throws<ObjectDisposedException>(() => controller.Start(LiveOptions(), host));
controller.Dispose();
}
[Fact]
public void MismatchedBindingWithInterruptedDetachRetainsCleanupOwnershipForRetry()
{
var calls = new List<string>();
var operations = new TestOperations(calls);
using var mismatchedSession = new WorldSession(
new IPEndPoint(IPAddress.Loopback, 9001),
new TestTransport());
var host = new TestHost(calls)
{
BindingSessionOverride = mismatchedSession,
FailEventDetachOnce = true,
};
var controller = new LiveSessionController(operations);
LiveSessionStartResult result = controller.Start(LiveOptions(), host);
Assert.Equal(LiveSessionStartStatus.Failed, result.Status);
Assert.Contains("different session", result.Error!.ToString());
Assert.Equal(0, operations.DisposeCounts.GetValueOrDefault(operations.Sessions[0]));
Assert.Equal(1, host.DeactivateCount);
Assert.Equal(1, host.EventDetachCount);
controller.Stop();
Assert.Equal(1, operations.DisposeCounts[operations.Sessions[0]]);
Assert.Equal(1, host.DeactivateCount);
Assert.Equal(2, host.EventDetachCount);
Assert.Equal(1, host.DetachCount);
controller.Dispose();
}
[Theory]
[InlineData(ReentrantStopPoint.Reset)]
[InlineData(ReentrantStopPoint.Resolve)]
[InlineData(ReentrantStopPoint.Create)]
[InlineData(ReentrantStopPoint.Bind)]
[InlineData(ReentrantStopPoint.Connecting)]
[InlineData(ReentrantStopPoint.Connect)]
[InlineData(ReentrantStopPoint.Connected)]
[InlineData(ReentrantStopPoint.Selected)]
[InlineData(ReentrantStopPoint.EnterWorld)]
[InlineData(ReentrantStopPoint.Activate)]
[InlineData(ReentrantStopPoint.Entered)]
public void ReentrantStop_InvalidatesOuterGenerationAndCannotResurrect(
ReentrantStopPoint point)
{
var calls = new List<string>();
var operations = new TestOperations(calls);
var host = new TestHost(calls);
var controller = new LiveSessionController(operations);
Action stop = controller.Stop;
switch (point)
{
case ReentrantStopPoint.Reset: host.OnReset = stop; break;
case ReentrantStopPoint.Resolve: operations.OnResolve = stop; break;
case ReentrantStopPoint.Create: operations.OnCreate = stop; break;
case ReentrantStopPoint.Bind: host.OnBind = stop; break;
case ReentrantStopPoint.Connecting: host.OnConnecting = stop; break;
case ReentrantStopPoint.Connect: operations.OnConnect = stop; break;
case ReentrantStopPoint.Connected: host.OnConnected = stop; break;
case ReentrantStopPoint.Selected: host.OnSelected = stop; break;
case ReentrantStopPoint.EnterWorld: operations.OnEnterWorld = stop; break;
case ReentrantStopPoint.Activate: host.OnActivate = stop; break;
case ReentrantStopPoint.Entered: host.OnEntered = stop; break;
}
LiveSessionStartResult result = controller.Start(LiveOptions(), host);
Assert.Equal(LiveSessionStartStatus.Deferred, result.Status);
Assert.False(controller.IsInWorld);
Assert.Null(controller.CurrentSession);
Assert.Same(NullCommandBus.Instance, controller.Commands);
if (operations.Sessions.Count == 0)
{
Assert.Contains(
point,
new[] { ReentrantStopPoint.Reset, ReentrantStopPoint.Resolve });
}
else
{
Assert.Equal(1, operations.DisposeCounts[operations.Sessions[0]]);
}
Assert.Equal(
point is ReentrantStopPoint.Reset
or ReentrantStopPoint.Resolve
or ReentrantStopPoint.Create
? 0
: 1,
host.DetachCount);
}
[Fact]
public void ReentrantDuplicateStartIsDeferredWithoutDisturbingOuterAttempt()
{
var calls = new List<string>();
var operations = new TestOperations(calls);
var host = new TestHost(calls);
var controller = new LiveSessionController(operations);
LiveSessionStartResult? nested = null;
host.OnSelected = () => nested = controller.Start(LiveOptions(), host);
LiveSessionStartResult outer = controller.Start(LiveOptions(), host);
Assert.Equal(LiveSessionStartStatus.Deferred, nested!.Status);
Assert.Equal(LiveSessionStartStatus.Connected, outer.Status);
Assert.True(controller.IsInWorld);
Assert.Single(operations.Sessions);
}
[Fact]
public void ReentrantStartFromFailingEnteredCallbackCannotObserveUncommittedSession()
{
var calls = new List<string>();
var operations = new TestOperations(calls);
var host = new TestHost(calls);
var controller = new LiveSessionController(operations);
LiveSessionStartResult? nested = null;
host.OnEntered = () =>
{
nested = controller.Start(LiveOptions(), host);
throw new InvalidOperationException("entered failure");
};
LiveSessionStartResult outer = controller.Start(LiveOptions(), host);
Assert.Equal(LiveSessionStartStatus.Deferred, nested!.Status);
Assert.Equal(LiveSessionStartStatus.Failed, outer.Status);
Assert.False(controller.IsInWorld);
Assert.Null(controller.CurrentSession);
controller.Dispose();
}
[Theory]
[InlineData("reconnect")]
[InlineData("dispose")]
public void ReentrantLifecycleRequestDuringActivationDoesNotLeakActiveCommands(
string request)
{
var calls = new List<string>();
var operations = new TestOperations(calls);
var host = new TestHost(calls);
var controller = new LiveSessionController(operations);
bool requested = false;
host.OnActivate = () =>
{
if (requested)
return;
requested = true;
if (request == "reconnect")
controller.Reconnect(LiveOptions(), host);
else
controller.Dispose();
};
LiveSessionStartResult outer = controller.Start(LiveOptions(), host);
Assert.Equal(LiveSessionStartStatus.Deferred, outer.Status);
Assert.False(host.CommandBuses[0].Active);
Assert.Equal(request == "reconnect" ? 2 : 1, operations.Sessions.Count);
Assert.Equal(request == "reconnect", controller.IsInWorld);
controller.Dispose();
}
[Theory]
[InlineData("connecting")]
[InlineData("connected")]
[InlineData("characters")]
[InlineData("selected")]
[InlineData("activate")]
[InlineData("entered")]
public void Start_CallbackFailureConvergesOffline(string phase)
{
var calls = new List<string>();
var operations = new TestOperations(calls);
var host = new TestHost(calls);
switch (phase)
{
case "connecting": host.ThrowOnConnecting = true; break;
case "connected": host.ThrowOnConnected = true; break;
case "characters": operations.ThrowOnCharacters = true; break;
case "selected": host.ThrowOnSelected = true; break;
case "activate": host.ThrowOnActivate = true; break;
case "entered": host.ThrowOnEntered = true; break;
}
var controller = new LiveSessionController(operations);
LiveSessionStartResult result = controller.Start(LiveOptions(), host);
Assert.Equal(LiveSessionStartStatus.Failed, result.Status);
Assert.Contains($"{phase} failure", result.Error!.ToString());
Assert.False(controller.IsInWorld);
Assert.Null(controller.CurrentSession);
Assert.Equal(1, operations.DisposeCounts[operations.Sessions[0]]);
Assert.Same(NullCommandBus.Instance, controller.Commands);
controller.Dispose();
}
[Theory]
[InlineData("deactivate")]
[InlineData("events")]
[InlineData("session")]
[InlineData("detach")]
[InlineData("reset")]
public void Stop_RetriesExactFailedTeardownStageWithoutRepeatingCompletedWork(
string phase)
{
var calls = new List<string>();
var operations = new TestOperations(calls);
var host = new TestHost(calls);
var controller = new LiveSessionController(operations);
controller.Start(LiveOptions(), host);
WorldSession session = operations.Sessions[0];
switch (phase)
{
case "deactivate": host.FailDeactivateOnce = true; break;
case "events": host.FailEventDetachOnce = true; break;
case "session": operations.FailDisposeOnce = true; break;
case "detach": host.FailDetachOnce = true; break;
case "reset": host.FailResetOnce = true; break;
}
Assert.Throws<InvalidOperationException>(controller.Stop);
controller.Stop();
Assert.False(controller.IsInWorld);
Assert.Null(controller.CurrentSession);
Assert.Equal(1, operations.DisposeCounts[session]);
Assert.Equal(phase == "detach" ? 2 : 1, host.DetachCount);
Assert.Equal(phase == "reset" ? 3 : 2, host.ResetCount);
controller.Dispose();
}
[Fact]
public void ReconnectRequestedDuringTickRunsAfterTickAndReplacesExactGeneration()
{
var calls = new List<string>();
var operations = new TestOperations(calls);
var host = new TestHost(calls);
var controller = new LiveSessionController(operations);
controller.Start(LiveOptions(), host);
WorldSession sessionA = operations.Sessions[0];
bool requested = false;
operations.OnTick = () =>
{
if (requested)
return;
requested = true;
LiveSessionStartResult nested = controller.Reconnect(LiveOptions(), host);
Assert.Equal(LiveSessionStartStatus.Deferred, nested.Status);
};
controller.Tick();
Assert.True(controller.IsInWorld);
Assert.Equal(2, operations.Sessions.Count);
Assert.Equal(1, operations.DisposeCounts[sessionA]);
Assert.Same(operations.Sessions[1], controller.CurrentSession);
}
[Fact]
public void ResetFailureBlocksConstructionUntilRetryConverges()
{
var calls = new List<string>();
var operations = new TestOperations(calls);
var host = new TestHost(calls) { FailResetOnce = true };
var controller = new LiveSessionController(operations);
LiveSessionStartResult first = controller.Start(LiveOptions(), host);
LiveSessionStartResult second = controller.Start(LiveOptions(), host);
Assert.Equal(LiveSessionStartStatus.Failed, first.Status);
Assert.Equal(LiveSessionStartStatus.Connected, second.Status);
Assert.Equal(2, host.ResetCount);
Assert.Single(operations.Sessions);
}
[Fact]
public void FailedDetachRetainsRetiredScopeAndBlocksBFactoryUntilRetry()
{
var calls = new List<string>();
var operations = new TestOperations(calls);
var host = new TestHost(calls) { FailDetachOnce = true };
var controller = new LiveSessionController(operations);
controller.Start(LiveOptions(), host);
WorldSession sessionA = operations.Sessions[0];
LiveSessionStartResult first = controller.Reconnect(LiveOptions(), host);
Assert.Equal(LiveSessionStartStatus.Failed, first.Status);
Assert.Single(operations.Sessions);
Assert.Equal(1, operations.DisposeCounts[sessionA]);
Assert.False(controller.IsInWorld);
LiveSessionStartResult retry = controller.Reconnect(LiveOptions(), host);
Assert.Equal(LiveSessionStartStatus.Connected, retry.Status);
Assert.Equal(2, operations.Sessions.Count);
Assert.Equal(1, operations.DisposeCounts[sessionA]);
Assert.Equal(2, host.DetachCount);
}
[Fact]
public void TickFailureCleansScopeBeforeRethrowing()
{
var calls = new List<string>();
var operations = new TestOperations(calls) { ThrowOnTick = true };
var host = new TestHost(calls);
var controller = new LiveSessionController(operations);
controller.Start(LiveOptions(), host);
WorldSession session = operations.Sessions[0];
Assert.Throws<InvalidOperationException>(controller.Tick);
Assert.False(controller.IsInWorld);
Assert.Null(controller.CurrentSession);
Assert.Equal(1, operations.DisposeCounts[session]);
}
[Fact]
public void DisposeIsIdempotentAndMakesOldCommandsInert()
{
var calls = new List<string>();
var operations = new TestOperations(calls);
var host = new TestHost(calls);
var controller = new LiveSessionController(operations);
controller.Start(LiveOptions(), host);
WorldSession session = operations.Sessions[0];
TestCommandBus commands = host.CommandBuses[0];
controller.Dispose();
controller.Dispose();
commands.Publish(new object());
Assert.Equal(1, operations.DisposeCounts[session]);
Assert.Equal(0, commands.PublishCount);
Assert.False(controller.IsInWorld);
Assert.Same(NullCommandBus.Instance, controller.Commands);
Assert.Throws<ObjectDisposedException>(() => controller.Start(LiveOptions(), host));
}
private static RuntimeOptions LiveOptions(
bool live = true,
string? user = "user")
{
var environment = new Dictionary<string, string?>
{
["ACDREAM_LIVE"] = live ? "1" : "0",
["ACDREAM_TEST_HOST"] = "127.0.0.1",
["ACDREAM_TEST_PORT"] = "9000",
["ACDREAM_TEST_USER"] = user,
["ACDREAM_TEST_PASS"] = "password",
};
return RuntimeOptions.Parse(
"dat",
name => environment.GetValueOrDefault(name));
}
private static CharacterList.Parsed AvailableCharacters() => new(
0u,
[
new CharacterList.Character(0x50000001u, "Grey", 10u),
new CharacterList.Character(0x50000002u, "Ready", 0u),
],
[new CharacterList.Character(0x50000003u, "Deleted", 0u)],
11,
"Canonical",
true,
true);
}

View file

@ -0,0 +1,41 @@
using System.Net;
namespace AcDream.Core.Net.Tests;
public sealed class WorldSessionConstructionTests
{
[Fact]
public void InvalidEndpointIsRejectedBeforeTransportAllocation()
{
int allocationCount = 0;
IWorldSessionTransport Allocate(IPEndPoint _)
{
allocationCount++;
return new TestTransport();
}
Assert.Throws<ArgumentNullException>(
() => new WorldSession(null!, Allocate));
Assert.Throws<ArgumentOutOfRangeException>(
() => new WorldSession(
new IPEndPoint(IPAddress.Loopback, ushort.MaxValue),
Allocate));
Assert.Equal(0, allocationCount);
}
private sealed class TestTransport : IWorldSessionTransport
{
public void Send(ReadOnlySpan<byte> datagram) { }
public void Send(IPEndPoint remote, ReadOnlySpan<byte> datagram) { }
public byte[]? Receive(TimeSpan timeout, out IPEndPoint? from)
{
from = null;
return null;
}
public void Dispose() { }
}
}