feat(streaming): shadow-publish flat collision assets
Carry one immutable prepared collision closure with each accepted near-tier generation and install graph plus flat views through the same retained publication receipt. Apply the same strict package-only rule to live entities, add exact sampled graph-authoritative comparison artifacts and lifecycle counters, and prove cancellation, demotion, rehydrate, revisit, teardown, reconnect, and the nine-stop route with 14,064 zero-mismatch samples. Co-authored-by: OpenAI Codex <codex@openai.com>
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32 changed files with 2777 additions and 92 deletions
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@ -4,6 +4,7 @@ using AcDream.App.Rendering.Residency;
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using AcDream.App.Rendering.Scene;
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using AcDream.App.Streaming;
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using AcDream.App.UI.Testing;
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using AcDream.Core.Physics;
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namespace AcDream.App.Diagnostics;
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@ -81,6 +82,14 @@ internal sealed record WorldLifecycleResourceSnapshot(
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long DatObjectCacheHits,
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long DatObjectCacheMisses,
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long DatObjectCacheEvictions,
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int PhysicsGraphGfxObjs,
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int PhysicsGraphSetups,
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int PhysicsGraphCells,
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int PhysicsFlatGfxObjs,
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int PhysicsFlatSetups,
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int PhysicsFlatCells,
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int PhysicsFlatEnvCells,
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CollisionShadowStats CollisionShadow,
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StreamingWorkDiagnostics StreamingWork,
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ResidencySnapshot Residency,
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double Fps,
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