feat(streaming): shadow-publish flat collision assets
Carry one immutable prepared collision closure with each accepted near-tier generation and install graph plus flat views through the same retained publication receipt. Apply the same strict package-only rule to live entities, add exact sampled graph-authoritative comparison artifacts and lifecycle counters, and prove cancellation, demotion, rehydrate, revisit, teardown, reconnect, and the nine-stop route with 14,064 zero-mismatch samples. Co-authored-by: OpenAI Codex <codex@openai.com>
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@ -144,6 +144,17 @@ EnvCell topology remains independently keyed. Production traversal is still
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the parsed graph oracle until Slice I6. Full-catalog evidence:
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`docs/research/2026-07-25-slice-i3-prepared-collision-package.md`.
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**Slice I5 dual-publication seam (2026-07-25).** Near-tier
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`LandblockBuild` payloads now carry one immutable prepared-collision closure
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outside the DAT lock. `LandblockPhysicsPublisher` installs the parsed oracle
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and flat view under the same retained receipt; live objects use the strict
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`LiveCollisionAssetPublisher`. Cell/topology ownership is landblock-scoped and
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withdrawn on replacement, demotion, removal, and reset. The connected
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graph-authoritative referee completed 14,064 exact samples with no mismatch or
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fault. This is still one `DatCollection` and one prepared-package mmap, not a
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second reader or a WorldBuilder runtime dependency. Evidence:
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`docs/research/2026-07-25-slice-i5-dual-collision-shadow.md`.
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**Retail VFX hook compatibility seam (2026-07-14).** Chorizite.DatReaderWriter
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2.1.7 models `CreateBlockingParticleHook` as the common hook header only, while
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retail inherits the complete `CreateParticleHook` payload. The narrow readers in
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