feat(render) Campaign FW3.2b-2 step 1b: walk registry plumbing to the renderer

LandblockPresentationPipeline exposes its render publisher;
FrameRootComposition hands the publisher's WalkBuildings/WalkLandscape
registries (FW3.1, published/retired per landblock) into
RetailPViewRenderer via two additive constructor parameters. Nothing
reads them yet - the static cutover flip is the next commit, executing
the plan section FW3.2b-2 design with the carve points now surveyed:
the EARLY per-slice sky/terrain/static loop, the look-in barrier +
DrawBuildingLookIns, the LATE dynamics phase, and the shells/cell-
statics passes.

Suites: full Release build 0 warnings; hermetic 6,753/0.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Erik 2026-08-30 14:43:37 +02:00
parent 1b59eae428
commit d80d47d611
3 changed files with 23 additions and 2 deletions

View file

@ -512,7 +512,12 @@ internal sealed class FrameRootCompositionPhase
new WorldScenePViewRenderer(
new RetailPViewRenderer(
currentRenderSceneOracle,
renderFrameProduct),
renderFrameProduct,
// Campaign FW3.2b-2: the walk's production world
// data, published/retired with each landblock by the
// render publisher (FW3.1).
live.LandblockPipeline.RenderPublisher?.WalkBuildings,
live.LandblockPipeline.RenderPublisher?.WalkLandscape),
retailPViewPassExecutor,
retailPViewPassExecutor),
retailPViewCells,