fix(physics): AP-71 - port check_entry_restrictions at the head of indoor FindEnvCollisions
Campaign P Slice P4 item 1. Ports retail's CObjCell::check_entry_restrictions (pc:308873-308912, 0x0052b6d0), called FIRST by CEnvCell::find_env_collisions (pc:309576) before any BSP work, as ObjectInfo.CheckEntryRestrictions wired at the top of the indoor branch of Transition.FindEnvCollisions. Resolves the research doc's open question on restriction_obj's source: the ACE cross-check (references/ACE/Source/ACE.DatLoader/FileTypes/EnvCell.cs:32, 66-67) plus an independent reflection probe of Chorizite.DatReaderWriter 2.1.7's own EnvCell.RestrictionObj field confirm it is a plain DAT-baked uint32 gated by EnvCellFlags.HasRestrictionObj (0x8) - not a live wire override. The BN pseudo-C's "count for an array alloc" read at the same UnPack offset was the mis-attributed field-name collision feedback_bn_decomp_field_names warned about. CellPhysics.RestrictionObj is wired from envCell.RestrictionObj in BOTH the dev/graph-fixture path (CacheCellStruct) and the production/prepared path (CachePreparedCellStruct) - the latter already receives a live parsed envCell for Position/EnvironmentId, so no bake-format change was needed. The mover's own CanBypassMoveRestrictions (BF_ADMIN 0x100000 AND BF_IMMUNE_CELL_RESTRICTIONS 0x400000, acclient.h:6452-6454) is decoded via the same PWD-bitfield pipeline TS-23 established for PK/PKLite/Impenetrable (EntityCollisionFlags -> ToMoverState -> ObjectInfoState moverFlags). Remaining gap (filed as AP-129, replacing the retired AP-71 row): CanMoveInto (house owner IID + guest/ban list) is unmodeled, so a genuinely restricted cell fails CLOSED for everyone, not just intruders - matching retail's own fallback when the restriction weenie can't be resolved (pc:704-716). Outdoor CLandCell restriction (LandblockInfo.RestrictionTables, a separate DAT structure) is explicitly out of scope for this gate. Conformance: Ap71EntryRestrictionGateTests covers the pure gate logic (NPC bypass, admin bypass, fail-closed, ordinary-cell no-op), the PWD-bitfield two-bit AND decode, and three end-to-end Transition.FindEnvCollisions scenarios proving zero behavior change for ordinary cells. AcDream.Core.Tests: 4026 passed, 2 skipped, 0 failed. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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5 changed files with 380 additions and 2 deletions
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@ -49,6 +49,19 @@ public enum EntityCollisionFlags : byte
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/// requires this distinction for ethereal targets.
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/// </summary>
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HasWeenie = 0x20,
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/// <summary>
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/// AP-71 (Campaign P Slice P4, 2026-07-30): set when BOTH
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/// <c>BF_ADMIN (0x100000)</c> and <c>BF_IMMUNE_CELL_RESTRICTIONS
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/// (0x400000)</c> are set in <c>pwd._bitfield</c> — the exact two-bit AND
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/// retail's <c>ACCWeenieObject::CanBypassMoveRestrictions</c>
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/// (0x0058c500) evaluates to let a mover through an access-restricted
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/// (house-barrier) cell without an owner/guest-list check. Bit names
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/// confirmed at <c>acclient.h:6452-6454</c>
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/// (<c>PublicWeenieDesc::BitfieldIndex</c>); <c>BF_ADMIN</c> is
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/// independently decoded the same way in
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/// <see cref="AcDream.Core.Ui.RadarBlipColors"/>.
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/// </summary>
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CanBypassMoveRestrictions = 0x40,
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}
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/// <summary>Helpers to convert raw retail bitfields into <see cref="EntityCollisionFlags"/>.</summary>
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@ -72,6 +85,10 @@ public static class EntityCollisionFlagsExt
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if ((bitfield & 0x20u) != 0) flags |= EntityCollisionFlags.IsPK;
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if ((bitfield & 0x200000u) != 0) flags |= EntityCollisionFlags.IsImpenetrable;
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if ((bitfield & 0x2000000u) != 0) flags |= EntityCollisionFlags.IsPKLite;
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// AP-71: BF_ADMIN (0x100000) AND BF_IMMUNE_CELL_RESTRICTIONS (0x400000),
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// matching CanBypassMoveRestrictions' own AND (not OR) of the two bits.
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if ((bitfield & 0x100000u) != 0 && (bitfield & 0x400000u) != 0)
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flags |= EntityCollisionFlags.CanBypassMoveRestrictions;
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return flags;
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}
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@ -95,6 +112,10 @@ public static class EntityCollisionFlagsExt
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if ((flags & EntityCollisionFlags.IsPK) != 0) state |= ObjectInfoState.IsPK;
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if ((flags & EntityCollisionFlags.IsPKLite) != 0) state |= ObjectInfoState.IsPKLite;
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if ((flags & EntityCollisionFlags.IsImpenetrable) != 0) state |= ObjectInfoState.IsImpenetrable;
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// AP-71 (Campaign P Slice P4): the mover's own house-restriction bypass,
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// consumed by ObjectInfo.CheckEntryRestrictions.
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if ((flags & EntityCollisionFlags.CanBypassMoveRestrictions) != 0)
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state |= ObjectInfoState.CanBypassMoveRestrictions;
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return state;
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}
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