fix(physics): AP-71 - port check_entry_restrictions at the head of indoor FindEnvCollisions
Campaign P Slice P4 item 1. Ports retail's CObjCell::check_entry_restrictions (pc:308873-308912, 0x0052b6d0), called FIRST by CEnvCell::find_env_collisions (pc:309576) before any BSP work, as ObjectInfo.CheckEntryRestrictions wired at the top of the indoor branch of Transition.FindEnvCollisions. Resolves the research doc's open question on restriction_obj's source: the ACE cross-check (references/ACE/Source/ACE.DatLoader/FileTypes/EnvCell.cs:32, 66-67) plus an independent reflection probe of Chorizite.DatReaderWriter 2.1.7's own EnvCell.RestrictionObj field confirm it is a plain DAT-baked uint32 gated by EnvCellFlags.HasRestrictionObj (0x8) - not a live wire override. The BN pseudo-C's "count for an array alloc" read at the same UnPack offset was the mis-attributed field-name collision feedback_bn_decomp_field_names warned about. CellPhysics.RestrictionObj is wired from envCell.RestrictionObj in BOTH the dev/graph-fixture path (CacheCellStruct) and the production/prepared path (CachePreparedCellStruct) - the latter already receives a live parsed envCell for Position/EnvironmentId, so no bake-format change was needed. The mover's own CanBypassMoveRestrictions (BF_ADMIN 0x100000 AND BF_IMMUNE_CELL_RESTRICTIONS 0x400000, acclient.h:6452-6454) is decoded via the same PWD-bitfield pipeline TS-23 established for PK/PKLite/Impenetrable (EntityCollisionFlags -> ToMoverState -> ObjectInfoState moverFlags). Remaining gap (filed as AP-129, replacing the retired AP-71 row): CanMoveInto (house owner IID + guest/ban list) is unmodeled, so a genuinely restricted cell fails CLOSED for everyone, not just intruders - matching retail's own fallback when the restriction weenie can't be resolved (pc:704-716). Outdoor CLandCell restriction (LandblockInfo.RestrictionTables, a separate DAT structure) is explicitly out of scope for this gate. Conformance: Ap71EntryRestrictionGateTests covers the pure gate logic (NPC bypass, admin bypass, fail-closed, ordinary-cell no-op), the PWD-bitfield two-bit AND decode, and three end-to-end Transition.FindEnvCollisions scenarios proving zero behavior change for ordinary cells. AcDream.Core.Tests: 4026 passed, 2 skipped, 0 failed. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
parent
eddad9cb38
commit
d6c3f8657a
5 changed files with 380 additions and 2 deletions
|
|
@ -49,6 +49,19 @@ public enum EntityCollisionFlags : byte
|
|||
/// requires this distinction for ethereal targets.
|
||||
/// </summary>
|
||||
HasWeenie = 0x20,
|
||||
/// <summary>
|
||||
/// AP-71 (Campaign P Slice P4, 2026-07-30): set when BOTH
|
||||
/// <c>BF_ADMIN (0x100000)</c> and <c>BF_IMMUNE_CELL_RESTRICTIONS
|
||||
/// (0x400000)</c> are set in <c>pwd._bitfield</c> — the exact two-bit AND
|
||||
/// retail's <c>ACCWeenieObject::CanBypassMoveRestrictions</c>
|
||||
/// (0x0058c500) evaluates to let a mover through an access-restricted
|
||||
/// (house-barrier) cell without an owner/guest-list check. Bit names
|
||||
/// confirmed at <c>acclient.h:6452-6454</c>
|
||||
/// (<c>PublicWeenieDesc::BitfieldIndex</c>); <c>BF_ADMIN</c> is
|
||||
/// independently decoded the same way in
|
||||
/// <see cref="AcDream.Core.Ui.RadarBlipColors"/>.
|
||||
/// </summary>
|
||||
CanBypassMoveRestrictions = 0x40,
|
||||
}
|
||||
|
||||
/// <summary>Helpers to convert raw retail bitfields into <see cref="EntityCollisionFlags"/>.</summary>
|
||||
|
|
@ -72,6 +85,10 @@ public static class EntityCollisionFlagsExt
|
|||
if ((bitfield & 0x20u) != 0) flags |= EntityCollisionFlags.IsPK;
|
||||
if ((bitfield & 0x200000u) != 0) flags |= EntityCollisionFlags.IsImpenetrable;
|
||||
if ((bitfield & 0x2000000u) != 0) flags |= EntityCollisionFlags.IsPKLite;
|
||||
// AP-71: BF_ADMIN (0x100000) AND BF_IMMUNE_CELL_RESTRICTIONS (0x400000),
|
||||
// matching CanBypassMoveRestrictions' own AND (not OR) of the two bits.
|
||||
if ((bitfield & 0x100000u) != 0 && (bitfield & 0x400000u) != 0)
|
||||
flags |= EntityCollisionFlags.CanBypassMoveRestrictions;
|
||||
return flags;
|
||||
}
|
||||
|
||||
|
|
@ -95,6 +112,10 @@ public static class EntityCollisionFlagsExt
|
|||
if ((flags & EntityCollisionFlags.IsPK) != 0) state |= ObjectInfoState.IsPK;
|
||||
if ((flags & EntityCollisionFlags.IsPKLite) != 0) state |= ObjectInfoState.IsPKLite;
|
||||
if ((flags & EntityCollisionFlags.IsImpenetrable) != 0) state |= ObjectInfoState.IsImpenetrable;
|
||||
// AP-71 (Campaign P Slice P4): the mover's own house-restriction bypass,
|
||||
// consumed by ObjectInfo.CheckEntryRestrictions.
|
||||
if ((flags & EntityCollisionFlags.CanBypassMoveRestrictions) != 0)
|
||||
state |= ObjectInfoState.CanBypassMoveRestrictions;
|
||||
return state;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -477,6 +477,13 @@ public sealed class PhysicsDataCache
|
|||
// #107: retail CEnvCell.seen_outside — consumed by AdjustPosition's
|
||||
// indoor not-found fallback (acclient :280037).
|
||||
SeenOutside = envCell.Flags.HasFlag(DatReaderWriter.Enums.EnvCellFlags.SeenOutside),
|
||||
// AP-71 (Campaign P Slice P4, 2026-07-30): retail CObjCell::
|
||||
// restriction_obj — a DAT-baked uint32 gated by EnvCellFlags.
|
||||
// HasRestrictionObj (0x8), confirmed via ACE.DatLoader.FileTypes.
|
||||
// EnvCell.cs:66-67 and Chorizite.DatReaderWriter's own EnvCell
|
||||
// field of the same name (reflection-confirmed 2026-07-30). Zero
|
||||
// for every ordinary (non-house-barrier) cell.
|
||||
RestrictionObj = envCell.RestrictionObj,
|
||||
};
|
||||
_cellStruct[envCellId] = cellPhysics;
|
||||
|
||||
|
|
@ -654,6 +661,14 @@ public sealed class PhysicsDataCache
|
|||
VisibleCellIds = new HashSet<uint>(
|
||||
preparedTopology.VisibleCellIds),
|
||||
SeenOutside = preparedTopology.SeenOutside,
|
||||
// AP-71 (Campaign P Slice P4, 2026-07-30): read straight from the
|
||||
// locally-parsed live envCell, same as SeenOutside historically
|
||||
// was before the bake pipeline existed — RestrictionObj is NOT
|
||||
// (and does not need to be) part of the baked FlatEnvCellTopology
|
||||
// payload; the caller (LandblockPhysicsPublisher.PublishCell)
|
||||
// already has a real parsed DatReaderWriter.DBObjs.EnvCell in
|
||||
// hand for Position/EnvironmentId, so this is free.
|
||||
RestrictionObj = envCell.RestrictionObj,
|
||||
});
|
||||
}
|
||||
|
||||
|
|
@ -1062,4 +1077,19 @@ public sealed class CellPhysics
|
|||
/// contain it AND this flag is set (retail acclient :280037-280046).
|
||||
/// </summary>
|
||||
public bool SeenOutside { get; init; }
|
||||
|
||||
/// <summary>
|
||||
/// AP-71 (Campaign P Slice P4, 2026-07-30): retail <c>CObjCell::
|
||||
/// restriction_obj</c> — the DAT-baked object IID (gated by
|
||||
/// <c>EnvCellFlags.HasRestrictionObj</c>) that <c>CObjCell::
|
||||
/// check_entry_restrictions</c> (0x0052b6d0) resolves and consults
|
||||
/// before letting a player into this cell. Zero (the default) for
|
||||
/// every ordinary cell — only house-barrier EnvCells set it. Consumed
|
||||
/// by <see cref="ObjectInfo.CheckEntryRestrictions"/> via
|
||||
/// <see cref="Transition.FindEnvCollisions"/>. Resolving the value into
|
||||
/// a live restriction weenie (for the owner/guest-list
|
||||
/// <c>CanMoveInto</c> check) is NOT modeled — see the AP-71 register
|
||||
/// history for the narrower unfed-input row.
|
||||
/// </summary>
|
||||
public uint RestrictionObj { get; init; }
|
||||
}
|
||||
|
|
|
|||
|
|
@ -42,6 +42,15 @@ public enum ObjectInfoState : uint
|
|||
/// retail's <c>OBJECTINFO::state</c> bits (acclient.h:6190-6194).</summary>
|
||||
IsPK = 0x800,
|
||||
IsPKLite = 0x1000,
|
||||
/// <summary>
|
||||
/// AP-71 (Campaign P Slice P4, 2026-07-30): the mover's own PWD-bitfield
|
||||
/// <c>BF_ADMIN & BF_IMMUNE_CELL_RESTRICTIONS</c> AND (see
|
||||
/// <c>EntityCollisionFlags.CanBypassMoveRestrictions</c>), consumed by
|
||||
/// <see cref="ObjectInfo.CheckEntryRestrictions"/> exactly like
|
||||
/// <see cref="IsPK"/>/<see cref="IsPKLite"/> flow through the same
|
||||
/// moverFlags OR-in.
|
||||
/// </summary>
|
||||
CanBypassMoveRestrictions = 0x2000,
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
@ -97,6 +106,7 @@ public sealed class ObjectInfo
|
|||
public bool EdgeSlide => (State & ObjectInfoState.EdgeSlide) != 0;
|
||||
public bool PathClipped => (State & ObjectInfoState.PathClipped) != 0;
|
||||
public bool FreeRotate => (State & ObjectInfoState.FreeRotate) != 0;
|
||||
public bool CanBypassMoveRestrictions => (State & ObjectInfoState.CanBypassMoveRestrictions) != 0;
|
||||
|
||||
/// <summary>
|
||||
/// Verbatim decision tree from retail <c>OBJECTINFO::missile_ignore</c>
|
||||
|
|
@ -124,6 +134,59 @@ public sealed class ObjectInfo
|
|||
&& (targetFlags & EntityCollisionFlags.IsCreature) != 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// AP-71 (Campaign P Slice P4, 2026-07-30). Retail <c>CObjCell::
|
||||
/// check_entry_restrictions</c> (named-retail pc:308873-308912,
|
||||
/// 0x0052b6d0) — called FIRST by both <c>CEnvCell::find_env_collisions</c>
|
||||
/// (pc:309576) and <c>CLandCell::find_env_collisions</c> (pc:317075),
|
||||
/// before any BSP/terrain collision work. Ported here for the indoor
|
||||
/// (EnvCell) call site only; the outdoor <c>CLandCell</c> equivalent
|
||||
/// reads a completely separate DAT structure
|
||||
/// (<c>LandblockInfo.RestrictionTables</c>, a per-landblock packed hash
|
||||
/// table — confirmed via <c>references/ACE/Source/ACE.Server/Physics/
|
||||
/// Common/Landblock.cs:508-520</c> and <c>ACE.DatLoader.FileTypes.
|
||||
/// LandblockInfo.cs:43</c>) that acdream does not parse; that scope gap
|
||||
/// is filed separately (see the AP-71 register history), not ported here.
|
||||
///
|
||||
/// <para>
|
||||
/// Gate order, verbatim from the decompile except for the "mover is
|
||||
/// null" branch: acdream's <see cref="ObjectInfo"/> is never invoked on
|
||||
/// a null mover (unlike retail's <c>t->object_info.object</c>
|
||||
/// pointer, which is defensively null-checked but never actually null
|
||||
/// for a live transition — <c>CPhysicsObj::transition</c> 0x00512dc0
|
||||
/// always seeds <c>object_info.object = this</c>), so that branch and
|
||||
/// the parallel <c>moverWeenie == 0</c> check have no acdream analog and
|
||||
/// are omitted. What remains: NPCs/props (not <see cref="IsPlayer"/>)
|
||||
/// bypass entirely (retail's <c>state & 0x100</c> test); a mover
|
||||
/// whose own PWD bitfield grants <see cref="CanBypassMoveRestrictions"/>
|
||||
/// bypasses; an ordinary cell (<paramref name="cellRestrictionObj"/> ==
|
||||
/// 0 — the overwhelmingly common case, DAT-gated by
|
||||
/// <c>EnvCellFlags.HasRestrictionObj</c>) is a no-op.
|
||||
/// </para>
|
||||
///
|
||||
/// <para>
|
||||
/// Otherwise (a restriction IS authored on this cell and the mover
|
||||
/// cannot bypass): retail resolves the live restriction weenie
|
||||
/// (<c>CPhysicsObj::GetObjectA</c>) and asks <c>CanMoveInto</c> (house
|
||||
/// owner IID + guest/ban list, <c>ACCWeenieObject::CanMoveInto</c>
|
||||
/// 0x0058da40). acdream has no restriction-weenie resolution or
|
||||
/// guest-list wire model yet (see the AP-71 register history for the
|
||||
/// narrower unfed-input row this leaves), so it cannot correctly answer
|
||||
/// <c>CanMoveInto</c> — it fails CLOSED (<see
|
||||
/// cref="TransitionState.Collided"/>), exactly matching retail's own
|
||||
/// fallback when the restriction object can't be resolved (pc:704-716
|
||||
/// falls through to <c>COLLIDED_TS</c>).
|
||||
/// </para>
|
||||
/// </summary>
|
||||
public TransitionState CheckEntryRestrictions(uint cellRestrictionObj)
|
||||
{
|
||||
if (!IsPlayer) return TransitionState.OK; // NPCs/props bypass entirely
|
||||
if (CanBypassMoveRestrictions) return TransitionState.OK;
|
||||
if (cellRestrictionObj == 0) return TransitionState.OK; // ordinary cell — no-op
|
||||
|
||||
return TransitionState.Collided;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Return the Z threshold for a walkable surface appropriate to the
|
||||
/// current movement context.
|
||||
|
|
@ -2965,6 +3028,20 @@ public sealed class Transition
|
|||
if (cellLow >= 0x0100 && engine.DataCache is not null)
|
||||
{
|
||||
var cellPhysics = engine.DataCache.GetCellStruct(sp.CheckCellId);
|
||||
|
||||
// AP-71 (Campaign P Slice P4, 2026-07-30): retail CEnvCell::
|
||||
// find_env_collisions (pc:309576) calls check_entry_restrictions
|
||||
// as its FIRST statement — before any HasPhysics/BSP dispatch.
|
||||
// cellPhysics is null-safe: an uncached/BSP-less cell has no
|
||||
// authored restriction data either.
|
||||
var restrictionState = ObjectInfo.CheckEntryRestrictions(cellPhysics?.RestrictionObj ?? 0);
|
||||
if (restrictionState != TransitionState.OK)
|
||||
{
|
||||
if ((ObjectInfo.State & ObjectInfoState.Contact) == 0)
|
||||
ci.CollidedWithEnvironment = true;
|
||||
return restrictionState;
|
||||
}
|
||||
|
||||
if (cellPhysics is not null &&
|
||||
CollisionTraversal.HasPhysics(engine.DataCache!, cellPhysics))
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue