fix(items): complete retail corpse looting feedback

Route corpse Use through the shared ItemHolder policy so Stuck corpses open instead of being sent as pickup requests. Restore the framed, horizontally resizable external-container strip and use a compact initial width. Port retail's target-list pending item projection so loot is marked in the chosen inventory slot without changing canonical ownership before the server confirms.

Co-authored-by: OpenAI Codex <codex@openai.com>
This commit is contained in:
Erik 2026-07-17 16:53:49 +02:00
parent 20ce67b625
commit d51a0fc825
13 changed files with 275 additions and 102 deletions

View file

@ -14,6 +14,40 @@ public sealed class ExternalContainerControllerTests
private sealed class TestElement : UiElement { }
[Fact]
public void WindowPolicy_AddsOuterFrameAndAllowsHorizontalResize()
{
var screen = new UiRoot { Width = 1280f, Height = 720f };
var root = new TestElement
{
Left = 0f,
Top = 400f,
Width = 800f,
Height = 110f,
};
RetailWindowFrame.Options options =
ExternalContainerController.CreateWindowOptions(root);
RetailWindowHandle handle = RetailWindowFrame.Mount(
screen,
root,
static _ => (0u, 0, 0),
options);
var frame = Assert.IsType<UiNineSlicePanel>(handle.OuterFrame);
Assert.Equal(710f, frame.Width);
Assert.Equal(120f, frame.Height);
Assert.Equal(170f, frame.MinWidth);
Assert.True(frame.Draggable);
Assert.True(frame.Resizable);
Assert.True(frame.ResizeX);
Assert.False(frame.ResizeY);
Assert.Equal(ResizeEdges.Left | ResizeEdges.Right, frame.ResizableEdges);
Assert.True(frame.ConstrainResizeToParent);
Assert.False(frame.DrawCenterFill);
Assert.Equal(700f, root.Width);
}
private sealed class Harness : IDisposable
{
public readonly ExternalContainerState State = new();