fix(items): complete retail corpse looting feedback

Route corpse Use through the shared ItemHolder policy so Stuck corpses open instead of being sent as pickup requests. Restore the framed, horizontally resizable external-container strip and use a compact initial width. Port retail's target-list pending item projection so loot is marked in the chosen inventory slot without changing canonical ownership before the server confirms.

Co-authored-by: OpenAI Codex <codex@openai.com>
This commit is contained in:
Erik 2026-07-17 16:53:49 +02:00
parent 20ce67b625
commit d51a0fc825
13 changed files with 275 additions and 102 deletions

View file

@ -21,6 +21,7 @@ public enum PublicWeenieFlags : uint
PlayerKillerSwitch = 0x00000400,
NonPlayerKillerSwitch = 0x00000800,
Door = 0x00001000,
Corpse = 0x00002000,
RequiresPackSlot = 0x00800000,
VolatileRare = 0x10000000,
WieldOnUse = 0x20000000,