fix(ui): match retail item appraisal semantics
Preserve PublicWeenieDesc hook identity from CreateObject through the item model so hook appraisals suppress sentinel capacities exactly. Use appraisal-only Value and Burden presence, retain AddItemInfo paragraph and authored font-color selection, and port retail lock, page, enchantment, and spell-block formatting. Co-authored-by: Codex <codex@openai.com>
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21 changed files with 982 additions and 145 deletions
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@ -156,7 +156,9 @@ public sealed class WorldSession : IDisposable
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uint? SpellId = null,
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uint? CooldownId = null,
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double? CooldownDuration = null,
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PhysicsSpawnData? Physics = null);
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PhysicsSpawnData? Physics = null,
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uint? HookItemTypes = null,
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uint? HookType = null);
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/// <summary>
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/// Projects the wire-level CreateObject result into the stable session
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@ -219,7 +221,9 @@ public sealed class WorldSession : IDisposable
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SpellId: parsed.SpellId,
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CooldownId: parsed.CooldownId,
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CooldownDuration: parsed.CooldownDuration,
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Physics: parsed.Physics);
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Physics: parsed.Physics,
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HookItemTypes: parsed.HookItemTypes,
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HookType: parsed.HookType);
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/// <summary>Fires when the session finishes parsing a CreateObject.</summary>
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public event Action<EntitySpawn>? EntitySpawned;
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