fix(ui): match retail item appraisal semantics
Preserve PublicWeenieDesc hook identity from CreateObject through the item model so hook appraisals suppress sentinel capacities exactly. Use appraisal-only Value and Burden presence, retain AddItemInfo paragraph and authored font-color selection, and port retail lock, page, enchantment, and spell-block formatting. Co-authored-by: Codex <codex@openai.com>
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21 changed files with 982 additions and 145 deletions
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@ -194,6 +194,8 @@ public sealed class ClientObjectTable
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/// <see cref="ClientObject.Effects"/>.</summary>
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public const uint UiEffectsPropertyId = 18u;
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public const uint CurrentWieldedLocationPropertyId = 10u;
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public const uint HookTypePropertyId = 151u;
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public const uint HookItemTypesPropertyId = 152u;
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public const uint SharedCooldownPropertyId = 280u;
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public const uint CooldownDurationPropertyId = 167u;
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@ -663,6 +665,8 @@ public sealed class ClientObjectTable
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if (propertyId == SharedCooldownPropertyId) item.CooldownId = (uint)value;
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if (propertyId == CurrentWieldedLocationPropertyId)
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item.CurrentlyEquippedLocation = (EquipMask)(uint)value;
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if (propertyId == HookTypePropertyId) item.HookType = (uint)value;
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if (propertyId == HookItemTypesPropertyId) item.HookItemTypes = (uint)value;
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if (propertyId == CurrentWieldedLocationPropertyId)
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UpdateEquipmentIndex(itemId, previous, ClientObjectPlacement.From(item));
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ObjectUpdated?.Invoke(item);
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@ -764,6 +768,8 @@ public sealed class ClientObjectTable
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if (d.RadarBehavior is { } radarBehavior) obj.RadarBehavior = radarBehavior;
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if (d.ItemsCapacity is { } ic) obj.ItemsCapacity = ic;
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if (d.ContainersCapacity is { } cc) obj.ContainersCapacity = cc;
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if (d.HookItemTypes is { } hookItemTypes) obj.HookItemTypes = hookItemTypes;
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if (d.HookType is { } hookType) obj.HookType = hookType;
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if (d.Structure is { } st) obj.Structure = st;
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if (d.MaxStructure is { } ms) obj.MaxStructure = ms;
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if (d.Workmanship is { } wm) obj.Workmanship = wm;
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