docs(runtime): close inventory state ownership

Record J4.2's single Runtime inventory transaction graph, complete Release evidence, exact-binary lifecycle/reconnect acceptance, rollback, and the J4.3 magic/player-sheet boundary. Synchronize architecture, roadmap, milestones, agent guidance, and durable memory.

Co-authored-by: Codex <codex@openai.com>
This commit is contained in:
Erik 2026-07-26 08:29:06 +02:00
parent 011efbeaa7
commit d362172620
9 changed files with 168 additions and 18 deletions

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@ -1,6 +1,6 @@
# Modern runtime Slice J — presentation-independent runtime
**Status:** J0J3 COMPLETE; J4.1 COMPLETE; J4.2 inventory ownership active
**Status:** J0J3 COMPLETE; J4.1J4.2 COMPLETE; J4.3 magic/player ownership active
**Parent:** `2026-07-24-modern-runtime-architecture.md`, Slice J
**Authorization:** the user approved Slices FL, including the otherwise-frozen
Slice J gameplay-owner moves, on 2026-07-24
@ -234,8 +234,12 @@ reply/retell targets, negotiated Turbine rooms, friends, and squelch state.
Graphical UI, devtools, command routing, plugins/current-runtime projections,
and no-window consumers borrow that one graph. Its 152 Runtime tests, 3,765
App tests / 3 skips, 8,494 complete Release tests / 5 skips, and exact-binary
seven-checkpoint lifecycle/reconnect gate pass. J4.2 inventory transaction
ownership is active.
seven-checkpoint lifecycle/reconnect gate pass. J4.2 completed at `011efbea`:
Runtime owns external-container, item-mana, shortcut/component, shared-busy,
use-reservation, and one-request-at-a-time state while borrowing J3's exact
object table. Its 157 Runtime tests, 3,770 App tests / 3 skips, 8,515 complete
Release tests / 5 skips, and exact-binary seven-checkpoint
lifecycle/reconnect gate pass. J4.3 magic/player-sheet ownership is active.
Detailed execution begins with a source-ownership inventory. Move one coherent
lifetime group at a time in this order: