docs(runtime): close inventory state ownership
Record J4.2's single Runtime inventory transaction graph, complete Release evidence, exact-binary lifecycle/reconnect acceptance, rollback, and the J4.3 magic/player-sheet boundary. Synchronize architecture, roadmap, milestones, agent guidance, and durable memory. Co-authored-by: Codex <codex@openai.com>
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# Modern runtime Slice J — presentation-independent runtime
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**Status:** J0–J3 COMPLETE; J4.1 COMPLETE; J4.2 inventory ownership active
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**Status:** J0–J3 COMPLETE; J4.1–J4.2 COMPLETE; J4.3 magic/player ownership active
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**Parent:** `2026-07-24-modern-runtime-architecture.md`, Slice J
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**Authorization:** the user approved Slices F–L, including the otherwise-frozen
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Slice J gameplay-owner moves, on 2026-07-24
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@ -234,8 +234,12 @@ reply/retell targets, negotiated Turbine rooms, friends, and squelch state.
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Graphical UI, devtools, command routing, plugins/current-runtime projections,
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and no-window consumers borrow that one graph. Its 152 Runtime tests, 3,765
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App tests / 3 skips, 8,494 complete Release tests / 5 skips, and exact-binary
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seven-checkpoint lifecycle/reconnect gate pass. J4.2 inventory transaction
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ownership is active.
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seven-checkpoint lifecycle/reconnect gate pass. J4.2 completed at `011efbea`:
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Runtime owns external-container, item-mana, shortcut/component, shared-busy,
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use-reservation, and one-request-at-a-time state while borrowing J3's exact
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object table. Its 157 Runtime tests, 3,770 App tests / 3 skips, 8,515 complete
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Release tests / 5 skips, and exact-binary seven-checkpoint
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lifecycle/reconnect gate pass. J4.3 magic/player-sheet ownership is active.
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Detailed execution begins with a source-ownership inventory. Move one coherent
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lifetime group at a time in this order:
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