fix(ui): complete retail indicator detail panels
Port the authored effect row template, remaining-time and selection details, synchronize the full gmPanelUI child geometry, and route the burden indicator to Character Information panel 3. Co-authored-by: OpenAI Codex <codex@openai.com>
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24 changed files with 3696 additions and 147 deletions
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@ -7,6 +7,28 @@ namespace AcDream.App.Tests.UI.Layout;
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public sealed class EffectsUiControllerTests
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{
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private static (uint, int, int) NoTex(uint _) => (0u, 0, 0);
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private static EffectRowTemplateFactory Templates()
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=> new(FixtureLoader.LoadEffectRowTemplateInfos(), NoTex, defaultFont: null);
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[Fact]
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public void AuthoredEffectRowTemplate_HasRetailIconNameDurationAndSelectionStates()
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{
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ElementInfo row = FixtureLoader.LoadEffectRowTemplateInfos();
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Assert.Equal(EffectsUiController.RowTemplateId, row.Id);
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Assert.Equal((300f, 32f), (row.Width, row.Height));
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Assert.Contains(UiButtonStateMachine.Normal, row.States.Keys);
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Assert.Contains(UiButtonStateMachine.Highlight, row.States.Keys);
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Assert.Equal((0f, 32f),
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(FindInfo(row, EffectsUiController.RowIconId)!.X,
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FindInfo(row, EffectsUiController.RowIconId)!.Width));
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Assert.Equal((37f, 188f),
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(FindInfo(row, EffectsUiController.RowLabelId)!.X,
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FindInfo(row, EffectsUiController.RowLabelId)!.Width));
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Assert.Equal((225f, 50f),
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(FindInfo(row, EffectsUiController.RowDurationId)!.X,
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FindInfo(row, EffectsUiController.RowDurationId)!.Width));
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}
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[Fact]
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public void Rebuild_DoesNotAutoSelectFirstEffect_AndClearsRemovedSelection()
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@ -25,8 +47,10 @@ public sealed class EffectsUiControllerTests
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[EffectsUiController.InfoTextId] = info,
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});
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using EffectsUiController controller = EffectsUiController.Bind(
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layout, spellbook, positive: true, () => 0d, NoTex, id => id)!;
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layout, spellbook, positive: true, () => 0d, NoTex, id => id,
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Templates(), "SELECT A SPELL")!;
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Assert.False(info.PreserveEndOnLayout);
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spellbook.OnEnchantmentAdded(new ActiveEnchantmentRecord(
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42u, 1u, 60f, 1u, Bucket: 1u, SpellCategory: 42u));
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spellbook.OnEnchantmentAdded(new ActiveEnchantmentRecord(
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@ -34,10 +58,15 @@ public sealed class EffectsUiControllerTests
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spellbook.OnEnchantmentAdded(new ActiveEnchantmentRecord(
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42u, 3u, 60f, 1u, Bucket: 8u, SpellCategory: 42u));
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Assert.Null(controller.SelectedSpellId);
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Assert.Equal("SELECT A SPELL", Assert.Single(info.LinesProvider()).Text);
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Assert.Equal(1, list.GetNumUIItems());
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UiCatalogSlot row = Assert.IsType<UiCatalogSlot>(list.GetItem(0));
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UiTemplateListSlot row = Assert.IsType<UiTemplateListSlot>(list.GetItem(0));
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UiText duration = Assert.IsType<UiText>(
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row.Content.FindElement(EffectsUiController.RowDurationId));
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Assert.Equal("1:00", Assert.Single(duration.LinesProvider()).Text);
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row.OnEvent(new UiEvent(0, row, UiEventType.Click));
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Assert.Equal(42u, controller.SelectedSpellId);
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Assert.Equal(["Boon", "", ""], info.LinesProvider().Select(line => line.Text));
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spellbook.OnEnchantmentRemoved(1u, 42u);
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Assert.Null(controller.SelectedSpellId);
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@ -57,14 +86,15 @@ public sealed class EffectsUiControllerTests
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[EffectsUiController.ListId] = list,
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});
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using EffectsUiController controller = EffectsUiController.Bind(
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layout, spellbook, positive: true, () => 0d, NoTex, id => id)!;
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layout, spellbook, positive: true, () => 0d, NoTex, id => id,
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Templates(), "SELECT A SPELL")!;
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spellbook.OnEnchantmentAdded(new ActiveEnchantmentRecord(
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42u, 1u, 60f, 1u, Bucket: 1u, SpellCategory: 100u));
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spellbook.OnEnchantmentAdded(new ActiveEnchantmentRecord(
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42u, 2u, 60f, 2u, Bucket: 2u, SpellCategory: 101u));
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UiCatalogSlot first = Assert.IsType<UiCatalogSlot>(list.GetItem(0));
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UiCatalogSlot second = Assert.IsType<UiCatalogSlot>(list.GetItem(1));
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UiTemplateListSlot first = Assert.IsType<UiTemplateListSlot>(list.GetItem(0));
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UiTemplateListSlot second = Assert.IsType<UiTemplateListSlot>(list.GetItem(1));
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first.OnEvent(new UiEvent(0, first, UiEventType.Click));
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Assert.Equal(42u, controller.SelectedSpellId);
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@ -77,6 +107,32 @@ public sealed class EffectsUiControllerTests
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Assert.False(second.Selected);
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}
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[Fact]
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public void PermanentEffect_LeavesRetailDurationColumnEmpty()
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{
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var table = SpellTable.LoadFromReader(new StringReader(
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"Spell ID,Name,Flags [Hex]\n42,Boon,0x4\n"));
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var spellbook = new Spellbook(table);
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var root = new UiPanel { Width = 160f, Height = 100f };
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var list = new UiItemList(NoTex) { Width = 160f, Height = 64f };
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root.AddChild(list);
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var layout = new ImportedLayout(root, new Dictionary<uint, UiElement>
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{
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[EffectsUiController.ListId] = list,
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});
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using EffectsUiController controller = EffectsUiController.Bind(
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layout, spellbook, positive: true, () => 0d, NoTex, id => id,
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Templates(), "SELECT A SPELL")!;
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spellbook.OnEnchantmentAdded(new ActiveEnchantmentRecord(
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42u, 1u, -1f, 1u, Bucket: 1u, SpellCategory: 42u));
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UiTemplateListSlot row = Assert.IsType<UiTemplateListSlot>(list.GetItem(0));
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UiText duration = Assert.IsType<UiText>(
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row.Content.FindElement(EffectsUiController.RowDurationId));
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Assert.Equal(string.Empty, Assert.Single(duration.LinesProvider()).Text);
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}
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[Theory]
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[InlineData(true)]
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[InlineData(false)]
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@ -117,11 +173,13 @@ public sealed class EffectsUiControllerTests
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int closes = 0;
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using EffectsUiController? controller = EffectsUiController.Bind(
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layout, spellbook, positive, () => 0d, NoTex, id => id, () => closes++);
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layout, spellbook, positive, () => 0d, NoTex, id => id,
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Templates(), "SELECT A SPELL", () => closes++);
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Assert.NotNull(controller);
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Assert.NotNull(layout.FindElement(EffectsUiController.ListId));
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Assert.IsType<UiText>(layout.FindElement(EffectsUiController.InfoTextId));
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Assert.IsType<UiScrollbar>(layout.FindElement(EffectsUiController.ScrollbarId));
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Assert.Equal(expectedRoot, layout.Root.DatElementId);
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UiButton close = Assert.IsType<UiButton>(layout.FindElement(EffectsUiController.CloseId));
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close.OnEvent(new UiEvent(0, close, UiEventType.Click));
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