docs: record Slice 4 equipped-child picking user acceptance (2026-07-29)
Slice 4 passed its two-client Coldeve visual gate and was user-accepted; world-interaction program resumes at Slice 5 (vendor browsing) after the physics parity campaign. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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1 changed files with 6 additions and 3 deletions
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@ -14,8 +14,10 @@ component-disabled ACE characters to the modern scarab/prismatic formula,
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resolves formula icons by their DAT icon DIDs, installs those icons as each
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authored template root's own foreground image, and migrates stale examination
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dimensions once to the authored 310 x 400 extent. The final connected
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assessment gate passed on 2026-07-24. Slices 1–3 are complete; resume at Slice
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4, equipped-child world picking.
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assessment gate passed on 2026-07-24. Slice 4 equipped-child world picking
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(with the Opus F1 wielded-pickup-legality correction) passed its connected
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visual gate on Coldeve and was user-accepted 2026-07-29. Slices 1–4 are
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complete; resume at Slice 5, vendor browsing.
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**Milestone:** M4 prerequisite/preamble.
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**Architecture:** retained gameplay UI over shared selection, object, and
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interaction state. `GameWindow` remains a composition/callback shell.
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@ -407,7 +409,8 @@ Named retail references and executable pseudocode are recorded in
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## Slice 4 — equipped-child world picking
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**Status:** implemented 2026-07-29, pending the two-client visual gate. Owner
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**Status:** USER-ACCEPTED 2026-07-29 — the two-client visual gate passed on
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Coldeve ("child world picking works"). Owner
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shape per the program table held: pure world-query/picking policy plus
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presentation anchor. No wire, physics, renderer, or
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`EquippedChildRenderController` changes. `LiveEntityRuntime` gained scoped
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