refactor(world): extract live entity hydration
This commit is contained in:
parent
27dcd0ecb7
commit
d10c5f2d54
17 changed files with 4310 additions and 1269 deletions
|
|
@ -40,6 +40,7 @@ public sealed record RuntimeOptions(
|
|||
bool RetailCloseDegrades,
|
||||
bool DumpSceneryZ,
|
||||
bool DumpLiveSpawns,
|
||||
bool DumpClothing,
|
||||
int? LegacyStreamRadius,
|
||||
bool RetailUi,
|
||||
string? AcDir,
|
||||
|
|
@ -89,6 +90,7 @@ public sealed record RuntimeOptions(
|
|||
RetailCloseDegrades: !string.Equals(env("ACDREAM_RETAIL_CLOSE_DEGRADES"), "0", StringComparison.Ordinal),
|
||||
DumpSceneryZ: IsExactlyOne(env("ACDREAM_DUMP_SCENERY_Z")),
|
||||
DumpLiveSpawns: IsExactlyOne(env("ACDREAM_DUMP_LIVE_SPAWNS")),
|
||||
DumpClothing: IsExactlyOne(env("ACDREAM_DUMP_CLOTHING")),
|
||||
// Legacy override for ACDREAM_STREAM_RADIUS. Caller applies it on
|
||||
// top of the quality preset's radii. Null when unset or invalid.
|
||||
LegacyStreamRadius: TryParseNonNegativeInt(env("ACDREAM_STREAM_RADIUS")),
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue