docs(runtime): close character projections
Record J4.4's canonical character settings, borrowed gameplay views, typed state-command seam, complete Release evidence, exact-binary lifecycle/reconnect acceptance, rollback, and the J4.5 combined closeout boundary. Synchronize architecture, roadmap, milestones, agent guidance, and durable memory. Co-authored-by: Codex <codex@openai.com>
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# Modern runtime Slice J — presentation-independent runtime
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**Status:** J0–J3 COMPLETE; J4.1–J4.3 COMPLETE; J4.4 character projections active
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**Status:** J0–J3 COMPLETE; J4.1–J4.4 COMPLETE; J4.5 combined closeout active
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**Parent:** `2026-07-24-modern-runtime-architecture.md`, Slice J
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**Authorization:** the user approved Slices F–L, including the otherwise-frozen
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Slice J gameplay-owner moves, on 2026-07-24
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@ -244,8 +244,13 @@ lifecycle/reconnect gate pass. J4.3 completed at `d02a12ce`:
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content, routing, retained UI, reset, and shutdown borrow it, and the duplicate
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desired-component snapshot is gone. Its 162 Runtime tests, 3,772 App tests / 3
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skips, 8,522 complete Release tests / 5 skips, and exact-binary
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seven-checkpoint lifecycle/reconnect gate pass. J4.4 character projections are
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active.
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seven-checkpoint lifecycle/reconnect gate pass. J4.4 completed at `dcb61efb`:
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Runtime owns character options and server run/jump projections, exposes exact
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borrowed J4 gameplay views, and routes retained UI plus future no-window hosts
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through one synchronous generation-gated state-command seam. Its 169 Runtime
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tests, 3,777 App tests / 3 skips, 8,534 complete Release tests / 5 skips, and
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exact-binary seven-checkpoint lifecycle/reconnect gate pass. J4.5 combined
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failure, parity, teardown, connected, and nine-stop closeout is active.
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Detailed execution begins with a source-ownership inventory. Move one coherent
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lifetime group at a time in this order:
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