docs(runtime): close character projections

Record J4.4's canonical character settings, borrowed gameplay views, typed state-command seam, complete Release evidence, exact-binary lifecycle/reconnect acceptance, rollback, and the J4.5 combined closeout boundary. Synchronize architecture, roadmap, milestones, agent guidance, and durable memory.

Co-authored-by: Codex <codex@openai.com>
This commit is contained in:
Erik 2026-07-26 09:21:26 +02:00
parent dcb61efb5a
commit ce6fae7b38
9 changed files with 194 additions and 22 deletions

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@ -1,6 +1,6 @@
# Modern runtime Slice J — presentation-independent runtime
**Status:** J0J3 COMPLETE; J4.1J4.3 COMPLETE; J4.4 character projections active
**Status:** J0J3 COMPLETE; J4.1J4.4 COMPLETE; J4.5 combined closeout active
**Parent:** `2026-07-24-modern-runtime-architecture.md`, Slice J
**Authorization:** the user approved Slices FL, including the otherwise-frozen
Slice J gameplay-owner moves, on 2026-07-24
@ -244,8 +244,13 @@ lifecycle/reconnect gate pass. J4.3 completed at `d02a12ce`:
content, routing, retained UI, reset, and shutdown borrow it, and the duplicate
desired-component snapshot is gone. Its 162 Runtime tests, 3,772 App tests / 3
skips, 8,522 complete Release tests / 5 skips, and exact-binary
seven-checkpoint lifecycle/reconnect gate pass. J4.4 character projections are
active.
seven-checkpoint lifecycle/reconnect gate pass. J4.4 completed at `dcb61efb`:
Runtime owns character options and server run/jump projections, exposes exact
borrowed J4 gameplay views, and routes retained UI plus future no-window hosts
through one synchronous generation-gated state-command seam. Its 169 Runtime
tests, 3,777 App tests / 3 skips, 8,534 complete Release tests / 5 skips, and
exact-binary seven-checkpoint lifecycle/reconnect gate pass. J4.5 combined
failure, parity, teardown, connected, and nine-stop closeout is active.
Detailed execution begins with a source-ownership inventory. Move one coherent
lifetime group at a time in this order: