refactor(runtime): publish canonical entity object deltas
Issue stable Runtime identities at canonical registration, publish entity and inventory commits through one generation-stamped synchronous stream, and make graphical adapters borrow the same direct views and events as a no-window host. Preserve exact projection teardown and retail mutation order while removing App-side event reconstruction. Make the hard-recenter ordering fixture independent of the production two-millisecond frame budget so its injected-failure gate is deterministic. Co-authored-by: Codex <codex@openai.com>
This commit is contained in:
parent
d3e96ff912
commit
ce3ac310d9
23 changed files with 2352 additions and 666 deletions
|
|
@ -1168,7 +1168,8 @@ public sealed class LandblockPresentationPipelineTests
|
|||
nearRadius: 0,
|
||||
farRadius: 0,
|
||||
onLandblockLoaded: _ => recoveryCalls++,
|
||||
ensureEnvCellMeshes: _ => replayCalls++);
|
||||
ensureEnvCellMeshes: _ => replayCalls++,
|
||||
workBudgetOptions: GenerousWorkBudget());
|
||||
|
||||
Assert.Throws<InvalidOperationException>(() => controller.Tick(0x80, 0x80));
|
||||
Assert.True(state.IsNearTier(landblockId));
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue