refactor(runtime): close simulation ownership

Move remote-motion construction, CreateObject vector initialization, final simulation-component retirement, and the combined J5 ownership ledger into Runtime. Delete App compatibility views and moved-state reconstruction while preserving the existing graphical projection and retail update order.
This commit is contained in:
Erik 2026-07-26 15:53:31 +02:00
parent c30a3efeb0
commit cdee7a4b49
57 changed files with 1013 additions and 410 deletions

View file

@ -371,7 +371,11 @@ public sealed class LiveEntityHydrationControllerTests
LiveEntityRecord record = fixture.Record;
WorldEntity entity = record.WorldEntity!;
var body = new PhysicsBody();
record.PhysicsBody = body;
Assert.Same(
body,
fixture.Runtime.GetOrCreatePhysicsBody(
record.ServerGuid,
_ => body));
fixture.Relationships.OnUnparentAction = _ =>
fixture.Runtime.WithdrawLiveEntityProjection(record)
? ChildUnparentDisposition.Completed