refactor(runtime): close simulation ownership
Move remote-motion construction, CreateObject vector initialization, final simulation-component retirement, and the combined J5 ownership ledger into Runtime. Delete App compatibility views and moved-state reconstruction while preserving the existing graphical projection and retail update order.
This commit is contained in:
parent
c30a3efeb0
commit
cdee7a4b49
57 changed files with 1013 additions and 410 deletions
|
|
@ -32,7 +32,6 @@ internal sealed class CurrentGameRuntimeAdapter
|
|||
LiveSessionHost sessionHost,
|
||||
ICommandBus commands,
|
||||
LocalPlayerIdentityState playerIdentity,
|
||||
LiveEntityRuntime entities,
|
||||
RuntimeEntityObjectLifetime entityObjects,
|
||||
RuntimeInventoryState inventory,
|
||||
RuntimeCharacterState character,
|
||||
|
|
@ -46,7 +45,6 @@ internal sealed class CurrentGameRuntimeAdapter
|
|||
_view = new CurrentGameRuntimeViewAdapter(
|
||||
session,
|
||||
playerIdentity,
|
||||
entities,
|
||||
entityObjects,
|
||||
inventory,
|
||||
character,
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue