refactor(runtime): close simulation ownership

Move remote-motion construction, CreateObject vector initialization, final simulation-component retirement, and the combined J5 ownership ledger into Runtime. Delete App compatibility views and moved-state reconstruction while preserving the existing graphical projection and retail update order.
This commit is contained in:
Erik 2026-07-26 15:53:31 +02:00
parent c30a3efeb0
commit cdee7a4b49
57 changed files with 1013 additions and 410 deletions

View file

@ -32,7 +32,6 @@ internal sealed class CurrentGameRuntimeAdapter
LiveSessionHost sessionHost,
ICommandBus commands,
LocalPlayerIdentityState playerIdentity,
LiveEntityRuntime entities,
RuntimeEntityObjectLifetime entityObjects,
RuntimeInventoryState inventory,
RuntimeCharacterState character,
@ -46,7 +45,6 @@ internal sealed class CurrentGameRuntimeAdapter
_view = new CurrentGameRuntimeViewAdapter(
session,
playerIdentity,
entities,
entityObjects,
inventory,
character,