refactor(runtime): close simulation ownership

Move remote-motion construction, CreateObject vector initialization, final simulation-component retirement, and the combined J5 ownership ledger into Runtime. Delete App compatibility views and moved-state reconstruction while preserving the existing graphical projection and retail update order.
This commit is contained in:
Erik 2026-07-26 15:53:31 +02:00
parent c30a3efeb0
commit cdee7a4b49
57 changed files with 1013 additions and 410 deletions

View file

@ -257,7 +257,7 @@ internal interface IDevToolsRuntimeFacts
internal sealed class DevToolsRuntimeFacts : IDevToolsRuntimeFacts
{
private readonly ILocalPlayerModeSource _mode;
private readonly ILocalPlayerControllerSource _player;
private readonly IRuntimeLocalPlayerControllerSource _player;
private readonly CameraController _camera;
private readonly ICanonicalWorldEntityCountSource _world;
private readonly LiveEntityAnimationRuntimeView<LiveEntityAnimationState> _animations;
@ -273,7 +273,7 @@ internal sealed class DevToolsRuntimeFacts : IDevToolsRuntimeFacts
public DevToolsRuntimeFacts(
ILocalPlayerModeSource mode,
ILocalPlayerControllerSource player,
IRuntimeLocalPlayerControllerSource player,
CameraController camera,
ICanonicalWorldEntityCountSource world,
LiveEntityAnimationRuntimeView<LiveEntityAnimationState> animations,